1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Damian 'Mozork' Frick |
---|
24 | * Co-authors: |
---|
25 | * ... |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | /** |
---|
30 | @file |
---|
31 | @brief Definition of the PickupManager class. |
---|
32 | */ |
---|
33 | |
---|
34 | #ifndef _PickupManager_H__ |
---|
35 | #define _PickupManager_H__ |
---|
36 | |
---|
37 | #include "PickupPrereqs.h" |
---|
38 | |
---|
39 | #include <map> |
---|
40 | #include "util/Singleton.h" |
---|
41 | #include "pickup/PickupIdentifier.h" |
---|
42 | #include "PickupRepresentation.h" |
---|
43 | |
---|
44 | #include "core/OrxonoxClass.h" |
---|
45 | |
---|
46 | namespace orxonox |
---|
47 | { |
---|
48 | //TODO: Actually utilize this. |
---|
49 | struct PickupCarrierNode |
---|
50 | { |
---|
51 | Identifier* identifier; |
---|
52 | std::set<PickupCarrierNode*> children; |
---|
53 | }; |
---|
54 | |
---|
55 | /** |
---|
56 | @brief |
---|
57 | Manages Pickupables. |
---|
58 | In essence has two tasks to fulfill. Firstly it must link Pickupables (through their PickupIdentifiers) and their PickupRepresentations. Secondly it manages the Pickup GUI. |
---|
59 | //TODO: Manage Pickup GUI. |
---|
60 | @author |
---|
61 | Damian 'Mozork' Frick |
---|
62 | */ |
---|
63 | class _PickupExport PickupManager : public Singleton<PickupManager>, public OrxonoxClass |
---|
64 | { |
---|
65 | friend class Singleton<PickupManager>; |
---|
66 | |
---|
67 | public: |
---|
68 | PickupManager(); |
---|
69 | virtual ~PickupManager(); |
---|
70 | |
---|
71 | static PickupManager& getInstance() { return Singleton<PickupManager>::getInstance(); } |
---|
72 | |
---|
73 | bool registerRepresentation(const PickupIdentifier* identifier, PickupRepresentation* representation); //!< Registers a PickupRepresentation together with the PickupIdentifier of the Pickupable the PickupRepresentation represents. |
---|
74 | PickupRepresentation* getRepresentation(const PickupIdentifier* identifier); //!< Get the PickupRepresentation representing the Pickupable with the input PickupIdentifier. |
---|
75 | |
---|
76 | //TODO: Delete or utilitze this. |
---|
77 | //bool registerCarrier(Identifier* parent, ) |
---|
78 | |
---|
79 | private: |
---|
80 | static PickupManager* singletonPtr_s; |
---|
81 | |
---|
82 | PickupRepresentation* defaultRepresentation_; //!< The default PickupRepresentation. |
---|
83 | std::map<const PickupIdentifier*, PickupRepresentation*, PickupIdentifierCompare> representations_; //!< Map linking PickupIdentifiers (representing types if Pickupables) and PickupRepresentations. |
---|
84 | |
---|
85 | //TODO: Delete or utilize this. |
---|
86 | PickupCarrierNode* pickupCarrierStructure_; |
---|
87 | |
---|
88 | }; |
---|
89 | |
---|
90 | } |
---|
91 | |
---|
92 | #endif // _PickupManager_H__ |
---|