1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Damian 'Mozork' Frick |
---|
24 | * Co-authors: |
---|
25 | * ... |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | #include "PickupRepresentation.h" |
---|
30 | |
---|
31 | #include "core/CoreIncludes.h" |
---|
32 | #include "graphics/Billboard.h" |
---|
33 | #include "util/StringUtils.h" |
---|
34 | #include "PickupManager.h" |
---|
35 | |
---|
36 | namespace orxonox |
---|
37 | { |
---|
38 | |
---|
39 | CreateFactory(PickupRepresentation); |
---|
40 | |
---|
41 | /** |
---|
42 | @brief |
---|
43 | Constructor. Registers the object and initializes its member variables. |
---|
44 | This is primarily for use of the PickupManager in creating a default PickupRepresentation. |
---|
45 | */ |
---|
46 | PickupRepresentation::PickupRepresentation() : BaseObject(this) |
---|
47 | { |
---|
48 | this->spawnerRepresentation_ = NULL; |
---|
49 | |
---|
50 | RegisterObject(PickupRepresentation); |
---|
51 | |
---|
52 | this->initialize(); |
---|
53 | } |
---|
54 | |
---|
55 | /** |
---|
56 | @brief |
---|
57 | Default Constructor. Registers the object and initializes its member variables. |
---|
58 | */ |
---|
59 | PickupRepresentation::PickupRepresentation(BaseObject* creator) : BaseObject(creator) |
---|
60 | { |
---|
61 | this->spawnerRepresentation_ = NULL; |
---|
62 | |
---|
63 | RegisterObject(PickupRepresentation); |
---|
64 | |
---|
65 | this->initialize(); |
---|
66 | } |
---|
67 | |
---|
68 | /** |
---|
69 | @brief |
---|
70 | Destructor. |
---|
71 | */ |
---|
72 | PickupRepresentation::~PickupRepresentation() |
---|
73 | { |
---|
74 | if(this->spawnerRepresentation_ != NULL) |
---|
75 | this->spawnerRepresentation_->destroy(); |
---|
76 | } |
---|
77 | |
---|
78 | /** |
---|
79 | @brief |
---|
80 | Initializes the member variables of this PickupRepresentation. |
---|
81 | */ |
---|
82 | void PickupRepresentation::initialize(void) |
---|
83 | { |
---|
84 | this->description_ = "This is a pickup."; |
---|
85 | this->name_ = "Pickup"; |
---|
86 | this->spawnerTemplate_ = ""; |
---|
87 | this->pickup_ = NULL; |
---|
88 | } |
---|
89 | |
---|
90 | /** |
---|
91 | @brief |
---|
92 | Method for creating a PickupRepresentation object through XML. |
---|
93 | */ |
---|
94 | void PickupRepresentation::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
---|
95 | { |
---|
96 | SUPER(PickupRepresentation, XMLPort, xmlelement, mode); |
---|
97 | |
---|
98 | XMLPortParam(PickupRepresentation, "name", setName, getName, xmlelement, mode); |
---|
99 | XMLPortParam(PickupRepresentation, "description", setDescription, getDescription, xmlelement, mode); |
---|
100 | XMLPortParam(PickupRepresentation, "spawnerTemplate", setSpawnerTemplate, getSpawnerTemplate, xmlelement, mode); |
---|
101 | XMLPortObject(PickupRepresentation, Pickupable, "pickup", setPickup, getPickup, xmlelement, mode); |
---|
102 | XMLPortObject(PickupRepresentation, StaticEntity, "spawner-representation", setSpawnerRepresentation, getSpawnerRepresentationIndex, xmlelement, mode); |
---|
103 | |
---|
104 | PickupManager::getInstance().registerRepresentation(this->pickup_->getPickupIdentifier(), this); //!< Registers the PickupRepresentation with the PickupManager through the PickupIdentifier of the Pickupable it represents. |
---|
105 | } |
---|
106 | |
---|
107 | /** |
---|
108 | @brief |
---|
109 | Get a spawnerRepresentation for a specific PickupSpawner. |
---|
110 | @param spawner |
---|
111 | A pointer to the PickupSpawner. |
---|
112 | @return |
---|
113 | Returns a pointer to the StaticEntity. |
---|
114 | */ |
---|
115 | StaticEntity* PickupRepresentation::getSpawnerRepresentation(PickupSpawner* spawner) |
---|
116 | { |
---|
117 | if(this->spawnerRepresentation_ == NULL) |
---|
118 | { |
---|
119 | COUT(4) << "PickupRepresentation: No spawner representation found." << std::endl; |
---|
120 | if(this->spawnerTemplate_ == BLANKSTRING) |
---|
121 | { |
---|
122 | COUT(4) << "PickupRepresentation: Spawner template is empty." << std::endl; |
---|
123 | //!< If neither spawnerRepresentation nor spawnerTemplate was specified |
---|
124 | return this->getDefaultSpawnerRepresentation(spawner); |
---|
125 | } |
---|
126 | this->addTemplate(this->spawnerTemplate_); |
---|
127 | } |
---|
128 | |
---|
129 | StaticEntity* representation = this->spawnerRepresentation_; |
---|
130 | |
---|
131 | this->addTemplate(this->spawnerTemplate_); |
---|
132 | |
---|
133 | return representation; |
---|
134 | } |
---|
135 | |
---|
136 | /** |
---|
137 | @brief |
---|
138 | Get the default spawnerRepresentation for a specific PickupSpawner. |
---|
139 | Helper method of internal use. |
---|
140 | @param spawner |
---|
141 | A pointer to the PickupSpawner. |
---|
142 | @return |
---|
143 | Returns a pointer to the StaticEntity. |
---|
144 | */ |
---|
145 | //TODO: Think of more elegant solution. |
---|
146 | StaticEntity* PickupRepresentation::getDefaultSpawnerRepresentation(PickupSpawner* spawner) |
---|
147 | { |
---|
148 | StaticEntity* representation = new StaticEntity(spawner); |
---|
149 | //TODO: Nicer... |
---|
150 | Billboard* billboard = new Billboard(spawner); |
---|
151 | billboard->setColour(ColourValue(1.0, 0.0, 0.0)); |
---|
152 | billboard->setMaterial("Examples/Flare"); |
---|
153 | representation->attach(billboard); |
---|
154 | return representation; |
---|
155 | } |
---|
156 | |
---|
157 | } |
---|