1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Daniel 'Huty' Haggenmueller |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file |
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31 | @brief Definition of PickupCollection. |
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32 | */ |
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33 | |
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34 | #ifndef _PickupCollection_H__ |
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35 | #define _PickupCollection_H__ |
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36 | |
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37 | #include "OrxonoxPrereqs.h" |
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38 | |
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39 | #include <deque> |
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40 | #include <map> |
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41 | #include <string> |
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42 | |
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43 | #include "util/Math.h" |
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44 | #include "ModifierType.h" |
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45 | |
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46 | namespace orxonox |
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47 | { |
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48 | /** |
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49 | @brief PickupCollection for organising items. |
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50 | @author Daniel 'Huty' Haggenmueller |
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51 | */ |
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52 | class _OrxonoxExport PickupCollection : public orxonox::OrxonoxClass |
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53 | { |
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54 | public: |
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55 | PickupCollection(); |
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56 | |
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57 | bool add(BaseItem* item); //!< Add an item to the collection. |
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58 | |
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59 | bool checkSlot(BaseItem* item); //!< Check if there's a free slot in the collection for an item. |
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60 | |
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61 | void clear(); //!< Empty the collection |
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62 | bool contains(BaseItem* item, bool anyOfType = false); //!< Check if the collection contains an item. |
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63 | |
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64 | void remove(BaseItem* item, bool removeAllOfType = false); //!< Remove an item from the collection. |
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65 | |
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66 | //TODO: Hmm... probably should stay... |
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67 | void useItem(); //!< Use the first usable item. |
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68 | void useItem(UsableItem* item); //!< Use a usable item. |
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69 | |
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70 | /** |
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71 | @brief Get the owner of the PickupCollection. |
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72 | @return Returns the pawn which owns the PickupCollection. |
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73 | */ |
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74 | inline Pawn* getOwner() const |
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75 | { return this->owner_; } |
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76 | /** |
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77 | @brief Set the owner of the PickupCollection. |
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78 | @param owner The new Pawn which owns the PickupCollection. |
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79 | */ |
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80 | inline void setOwner(Pawn* owner) |
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81 | { this->owner_ = owner; } |
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82 | |
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83 | inline UsableItem* getCurrentUsable() |
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84 | { return this->currentUsable_; }; |
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85 | inline void setCurrentUsable(UsableItem* usable) |
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86 | { this->currentUsable_ = usable; } |
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87 | |
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88 | std::deque<EquipmentItem*> getEquipmentItems(); //!< Get a list of equipment-type items. |
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89 | std::deque<PassiveItem*> getPassiveItems(); //!< Get a list of passive items. |
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90 | std::deque<UsableItem*> getUsableItems(); //!< Get a list of usable items. |
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91 | |
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92 | private: |
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93 | Pawn* owner_; //!< The owner of the PickupCollection. |
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94 | UsableItem* currentUsable_; |
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95 | int slots_; |
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96 | |
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97 | std::multimap<std::string, BaseItem*> items_; //!< Map of items in the collection (indexed by pickupIdentifier of the items). |
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98 | }; |
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99 | } |
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100 | |
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101 | #endif /* _PickupCollection_H__ */ |
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