1 | /* |
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2 | Bullet Continuous Collision Detection and Physics Library |
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3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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4 | |
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5 | This software is provided 'as-is', without any express or implied warranty. |
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6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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7 | Permission is granted to anyone to use this software for any purpose, |
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8 | including commercial applications, and to alter it and redistribute it freely, |
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9 | subject to the following restrictions: |
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10 | |
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11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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13 | 3. This notice may not be removed or altered from any source distribution. |
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14 | */ |
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15 | |
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16 | #include "btCompoundShape.h" |
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17 | #include "btCollisionShape.h" |
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18 | #include "BulletCollision/BroadphaseCollision/btDbvt.h" |
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19 | |
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20 | btCompoundShape::btCompoundShape(bool enableDynamicAabbTree) |
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21 | : m_localAabbMin(btScalar(1e30),btScalar(1e30),btScalar(1e30)), |
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22 | m_localAabbMax(btScalar(-1e30),btScalar(-1e30),btScalar(-1e30)), |
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23 | m_collisionMargin(btScalar(0.)), |
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24 | m_localScaling(btScalar(1.),btScalar(1.),btScalar(1.)), |
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25 | m_dynamicAabbTree(0), |
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26 | m_updateRevision(1) |
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27 | { |
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28 | m_shapeType = COMPOUND_SHAPE_PROXYTYPE; |
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29 | |
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30 | if (enableDynamicAabbTree) |
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31 | { |
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32 | void* mem = btAlignedAlloc(sizeof(btDbvt),16); |
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33 | m_dynamicAabbTree = new(mem) btDbvt(); |
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34 | btAssert(mem==m_dynamicAabbTree); |
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35 | } |
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36 | } |
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37 | |
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38 | |
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39 | btCompoundShape::~btCompoundShape() |
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40 | { |
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41 | if (m_dynamicAabbTree) |
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42 | { |
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43 | m_dynamicAabbTree->~btDbvt(); |
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44 | btAlignedFree(m_dynamicAabbTree); |
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45 | } |
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46 | } |
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47 | |
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48 | void btCompoundShape::addChildShape(const btTransform& localTransform,btCollisionShape* shape) |
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49 | { |
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50 | m_updateRevision++; |
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51 | //m_childTransforms.push_back(localTransform); |
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52 | //m_childShapes.push_back(shape); |
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53 | btCompoundShapeChild child; |
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54 | child.m_transform = localTransform; |
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55 | child.m_childShape = shape; |
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56 | child.m_childShapeType = shape->getShapeType(); |
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57 | child.m_childMargin = shape->getMargin(); |
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58 | |
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59 | |
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60 | //extend the local aabbMin/aabbMax |
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61 | btVector3 localAabbMin,localAabbMax; |
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62 | shape->getAabb(localTransform,localAabbMin,localAabbMax); |
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63 | for (int i=0;i<3;i++) |
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64 | { |
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65 | if (m_localAabbMin[i] > localAabbMin[i]) |
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66 | { |
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67 | m_localAabbMin[i] = localAabbMin[i]; |
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68 | } |
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69 | if (m_localAabbMax[i] < localAabbMax[i]) |
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70 | { |
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71 | m_localAabbMax[i] = localAabbMax[i]; |
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72 | } |
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73 | |
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74 | } |
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75 | if (m_dynamicAabbTree) |
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76 | { |
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77 | const btDbvtVolume bounds=btDbvtVolume::FromMM(localAabbMin,localAabbMax); |
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78 | int index = m_children.size(); |
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79 | child.m_node = m_dynamicAabbTree->insert(bounds,(void*)index); |
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80 | } |
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81 | |
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82 | m_children.push_back(child); |
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83 | |
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84 | } |
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85 | |
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86 | void btCompoundShape::updateChildTransform(int childIndex, const btTransform& newChildTransform) |
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87 | { |
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88 | m_children[childIndex].m_transform = newChildTransform; |
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89 | |
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90 | if (m_dynamicAabbTree) |
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91 | { |
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92 | ///update the dynamic aabb tree |
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93 | btVector3 localAabbMin,localAabbMax; |
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94 | m_children[childIndex].m_childShape->getAabb(newChildTransform,localAabbMin,localAabbMax); |
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95 | ATTRIBUTE_ALIGNED16(btDbvtVolume) bounds=btDbvtVolume::FromMM(localAabbMin,localAabbMax); |
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96 | int index = m_children.size()-1; |
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97 | m_dynamicAabbTree->update(m_children[childIndex].m_node,bounds); |
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98 | } |
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99 | |
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100 | recalculateLocalAabb(); |
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101 | } |
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102 | |
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103 | void btCompoundShape::removeChildShapeByIndex(int childShapeIndex) |
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104 | { |
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105 | m_updateRevision++; |
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106 | btAssert(childShapeIndex >=0 && childShapeIndex < m_children.size()); |
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107 | if (m_dynamicAabbTree) |
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108 | { |
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109 | m_dynamicAabbTree->remove(m_children[childShapeIndex].m_node); |
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110 | } |
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111 | m_children.swap(childShapeIndex,m_children.size()-1); |
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112 | m_children.pop_back(); |
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113 | |
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114 | } |
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115 | |
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116 | |
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117 | |
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118 | void btCompoundShape::removeChildShape(btCollisionShape* shape) |
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119 | { |
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120 | m_updateRevision++; |
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121 | // Find the children containing the shape specified, and remove those children. |
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122 | //note: there might be multiple children using the same shape! |
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123 | for(int i = m_children.size()-1; i >= 0 ; i--) |
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124 | { |
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125 | if(m_children[i].m_childShape == shape) |
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126 | { |
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127 | m_children.swap(i,m_children.size()-1); |
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128 | m_children.pop_back(); |
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129 | //remove it from the m_dynamicAabbTree too |
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130 | //@todo: this leads to problems due to caching in the btCompoundCollisionAlgorithm |
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131 | //so effectively, removeChildShape is broken at the moment |
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132 | //m_dynamicAabbTree->remove(m_aabbProxies[i]); |
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133 | //m_aabbProxies.swap(i,m_children.size()-1); |
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134 | //m_aabbProxies.pop_back(); |
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135 | } |
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136 | } |
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137 | |
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138 | |
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139 | |
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140 | recalculateLocalAabb(); |
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141 | } |
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142 | |
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143 | void btCompoundShape::recalculateLocalAabb() |
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144 | { |
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145 | // Recalculate the local aabb |
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146 | // Brute force, it iterates over all the shapes left. |
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147 | |
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148 | m_localAabbMin = btVector3(btScalar(1e30),btScalar(1e30),btScalar(1e30)); |
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149 | m_localAabbMax = btVector3(btScalar(-1e30),btScalar(-1e30),btScalar(-1e30)); |
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150 | |
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151 | //extend the local aabbMin/aabbMax |
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152 | for (int j = 0; j < m_children.size(); j++) |
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153 | { |
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154 | btVector3 localAabbMin,localAabbMax; |
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155 | m_children[j].m_childShape->getAabb(m_children[j].m_transform, localAabbMin, localAabbMax); |
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156 | for (int i=0;i<3;i++) |
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157 | { |
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158 | if (m_localAabbMin[i] > localAabbMin[i]) |
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159 | m_localAabbMin[i] = localAabbMin[i]; |
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160 | if (m_localAabbMax[i] < localAabbMax[i]) |
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161 | m_localAabbMax[i] = localAabbMax[i]; |
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162 | } |
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163 | } |
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164 | } |
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165 | |
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166 | ///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version |
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167 | void btCompoundShape::getAabb(const btTransform& trans,btVector3& aabbMin,btVector3& aabbMax) const |
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168 | { |
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169 | btVector3 localHalfExtents = btScalar(0.5)*(m_localAabbMax-m_localAabbMin); |
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170 | btVector3 localCenter = btScalar(0.5)*(m_localAabbMax+m_localAabbMin); |
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171 | |
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172 | //avoid an illegal AABB when there are no children |
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173 | if (!m_children.size()) |
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174 | { |
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175 | localHalfExtents.setValue(0,0,0); |
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176 | localCenter.setValue(0,0,0); |
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177 | } |
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178 | localHalfExtents += btVector3(getMargin(),getMargin(),getMargin()); |
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179 | |
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180 | |
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181 | btMatrix3x3 abs_b = trans.getBasis().absolute(); |
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182 | |
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183 | btVector3 center = trans(localCenter); |
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184 | |
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185 | btVector3 extent = btVector3(abs_b[0].dot(localHalfExtents), |
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186 | abs_b[1].dot(localHalfExtents), |
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187 | abs_b[2].dot(localHalfExtents)); |
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188 | aabbMin = center-extent; |
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189 | aabbMax = center+extent; |
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190 | |
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191 | } |
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192 | |
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193 | void btCompoundShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const |
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194 | { |
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195 | //approximation: take the inertia from the aabb for now |
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196 | btTransform ident; |
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197 | ident.setIdentity(); |
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198 | btVector3 aabbMin,aabbMax; |
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199 | getAabb(ident,aabbMin,aabbMax); |
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200 | |
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201 | btVector3 halfExtents = (aabbMax-aabbMin)*btScalar(0.5); |
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202 | |
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203 | btScalar lx=btScalar(2.)*(halfExtents.x()); |
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204 | btScalar ly=btScalar(2.)*(halfExtents.y()); |
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205 | btScalar lz=btScalar(2.)*(halfExtents.z()); |
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206 | |
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207 | inertia[0] = mass/(btScalar(12.0)) * (ly*ly + lz*lz); |
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208 | inertia[1] = mass/(btScalar(12.0)) * (lx*lx + lz*lz); |
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209 | inertia[2] = mass/(btScalar(12.0)) * (lx*lx + ly*ly); |
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210 | |
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211 | } |
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212 | |
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213 | |
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214 | |
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215 | |
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216 | void btCompoundShape::calculatePrincipalAxisTransform(btScalar* masses, btTransform& principal, btVector3& inertia) const |
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217 | { |
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218 | int n = m_children.size(); |
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219 | |
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220 | btScalar totalMass = 0; |
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221 | btVector3 center(0, 0, 0); |
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222 | int k; |
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223 | |
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224 | for (k = 0; k < n; k++) |
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225 | { |
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226 | center += m_children[k].m_transform.getOrigin() * masses[k]; |
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227 | totalMass += masses[k]; |
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228 | } |
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229 | center /= totalMass; |
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230 | principal.setOrigin(center); |
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231 | |
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232 | btMatrix3x3 tensor(0, 0, 0, 0, 0, 0, 0, 0, 0); |
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233 | for ( k = 0; k < n; k++) |
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234 | { |
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235 | btVector3 i; |
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236 | m_children[k].m_childShape->calculateLocalInertia(masses[k], i); |
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237 | |
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238 | const btTransform& t = m_children[k].m_transform; |
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239 | btVector3 o = t.getOrigin() - center; |
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240 | |
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241 | //compute inertia tensor in coordinate system of compound shape |
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242 | btMatrix3x3 j = t.getBasis().transpose(); |
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243 | j[0] *= i[0]; |
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244 | j[1] *= i[1]; |
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245 | j[2] *= i[2]; |
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246 | j = t.getBasis() * j; |
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247 | |
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248 | //add inertia tensor |
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249 | tensor[0] += j[0]; |
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250 | tensor[1] += j[1]; |
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251 | tensor[2] += j[2]; |
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252 | |
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253 | //compute inertia tensor of pointmass at o |
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254 | btScalar o2 = o.length2(); |
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255 | j[0].setValue(o2, 0, 0); |
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256 | j[1].setValue(0, o2, 0); |
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257 | j[2].setValue(0, 0, o2); |
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258 | j[0] += o * -o.x(); |
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259 | j[1] += o * -o.y(); |
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260 | j[2] += o * -o.z(); |
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261 | |
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262 | //add inertia tensor of pointmass |
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263 | tensor[0] += masses[k] * j[0]; |
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264 | tensor[1] += masses[k] * j[1]; |
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265 | tensor[2] += masses[k] * j[2]; |
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266 | } |
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267 | |
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268 | tensor.diagonalize(principal.getBasis(), btScalar(0.00001), 20); |
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269 | inertia.setValue(tensor[0][0], tensor[1][1], tensor[2][2]); |
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270 | } |
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271 | |
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272 | |
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273 | |
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