1 | /* |
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2 | Bullet Continuous Collision Detection and Physics Library |
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3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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4 | |
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5 | This software is provided 'as-is', without any express or implied warranty. |
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6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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7 | Permission is granted to anyone to use this software for any purpose, |
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8 | including commercial applications, and to alter it and redistribute it freely, |
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9 | subject to the following restrictions: |
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10 | |
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11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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13 | 3. This notice may not be removed or altered from any source distribution. |
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14 | */ |
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15 | |
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16 | #ifndef BU_SHAPE |
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17 | #define BU_SHAPE |
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18 | |
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19 | #include "LinearMath/btMatrix3x3.h" |
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20 | #include "LinearMath/btAabbUtil2.h" |
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21 | #include "btConvexInternalShape.h" |
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22 | |
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23 | |
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24 | ///The btPolyhedralConvexShape is an internal interface class for polyhedral convex shapes. |
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25 | class btPolyhedralConvexShape : public btConvexInternalShape |
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26 | { |
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27 | |
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28 | protected: |
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29 | btVector3 m_localAabbMin; |
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30 | btVector3 m_localAabbMax; |
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31 | bool m_isLocalAabbValid; |
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32 | |
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33 | public: |
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34 | |
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35 | btPolyhedralConvexShape(); |
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36 | |
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37 | //brute force implementations |
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38 | |
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39 | virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const; |
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40 | virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const; |
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41 | |
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42 | |
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43 | virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const; |
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44 | |
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45 | |
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46 | void setCachedLocalAabb (const btVector3& aabbMin, const btVector3& aabbMax) |
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47 | { |
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48 | m_isLocalAabbValid = true; |
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49 | m_localAabbMin = aabbMin; |
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50 | m_localAabbMax = aabbMax; |
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51 | } |
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52 | |
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53 | inline void getCachedLocalAabb (btVector3& aabbMin, btVector3& aabbMax) const |
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54 | { |
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55 | btAssert(m_isLocalAabbValid); |
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56 | aabbMin = m_localAabbMin; |
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57 | aabbMax = m_localAabbMax; |
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58 | } |
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59 | |
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60 | inline void getNonvirtualAabb(const btTransform& trans,btVector3& aabbMin,btVector3& aabbMax, btScalar margin) const |
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61 | { |
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62 | |
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63 | //lazy evaluation of local aabb |
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64 | btAssert(m_isLocalAabbValid); |
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65 | btTransformAabb(m_localAabbMin,m_localAabbMax,margin,trans,aabbMin,aabbMax); |
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66 | } |
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67 | |
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68 | |
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69 | virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const; |
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70 | |
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71 | virtual void setLocalScaling(const btVector3& scaling); |
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72 | |
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73 | void recalcLocalAabb(); |
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74 | |
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75 | virtual int getNumVertices() const = 0 ; |
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76 | virtual int getNumEdges() const = 0; |
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77 | virtual void getEdge(int i,btVector3& pa,btVector3& pb) const = 0; |
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78 | virtual void getVertex(int i,btVector3& vtx) const = 0; |
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79 | virtual int getNumPlanes() const = 0; |
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80 | virtual void getPlane(btVector3& planeNormal,btVector3& planeSupport,int i ) const = 0; |
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81 | // virtual int getIndex(int i) const = 0 ; |
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82 | |
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83 | virtual bool isInside(const btVector3& pt,btScalar tolerance) const = 0; |
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84 | |
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85 | /// optional Hull is for optional Separating Axis Test Hull collision detection, see Hull.cpp |
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86 | class Hull* m_optionalHull; |
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87 | |
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88 | }; |
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89 | |
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90 | #endif //BU_SHAPE |
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