1 | /* |
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2 | Bullet Continuous Collision Detection and Physics Library |
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3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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4 | |
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5 | This software is provided 'as-is', without any express or implied warranty. |
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6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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7 | Permission is granted to anyone to use this software for any purpose, |
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8 | including commercial applications, and to alter it and redistribute it freely, |
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9 | subject to the following restrictions: |
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10 | |
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11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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13 | 3. This notice may not be removed or altered from any source distribution. |
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14 | */ |
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15 | |
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16 | |
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17 | #ifndef CONTINUOUS_COLLISION_CONVEX_CAST_H |
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18 | #define CONTINUOUS_COLLISION_CONVEX_CAST_H |
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19 | |
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20 | #include "btConvexCast.h" |
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21 | #include "btSimplexSolverInterface.h" |
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22 | class btConvexPenetrationDepthSolver; |
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23 | class btConvexShape; |
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24 | |
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25 | /// btContinuousConvexCollision implements angular and linear time of impact for convex objects. |
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26 | /// Based on Brian Mirtich's Conservative Advancement idea (PhD thesis). |
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27 | /// Algorithm operates in worldspace, in order to keep inbetween motion globally consistent. |
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28 | /// It uses GJK at the moment. Future improvement would use minkowski sum / supporting vertex, merging innerloops |
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29 | class btContinuousConvexCollision : public btConvexCast |
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30 | { |
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31 | btSimplexSolverInterface* m_simplexSolver; |
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32 | btConvexPenetrationDepthSolver* m_penetrationDepthSolver; |
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33 | const btConvexShape* m_convexA; |
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34 | const btConvexShape* m_convexB; |
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35 | |
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36 | |
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37 | public: |
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38 | |
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39 | btContinuousConvexCollision (const btConvexShape* shapeA,const btConvexShape* shapeB ,btSimplexSolverInterface* simplexSolver,btConvexPenetrationDepthSolver* penetrationDepthSolver); |
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40 | |
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41 | virtual bool calcTimeOfImpact( |
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42 | const btTransform& fromA, |
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43 | const btTransform& toA, |
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44 | const btTransform& fromB, |
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45 | const btTransform& toB, |
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46 | CastResult& result); |
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47 | |
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48 | |
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49 | }; |
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50 | |
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51 | #endif //CONTINUOUS_COLLISION_CONVEX_CAST_H |
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52 | |
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