1 | /* |
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2 | Bullet Continuous Collision Detection and Physics Library |
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3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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4 | |
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5 | This software is provided 'as-is', without any express or implied warranty. |
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6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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7 | Permission is granted to anyone to use this software for any purpose, |
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8 | including commercial applications, and to alter it and redistribute it freely, |
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9 | subject to the following restrictions: |
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10 | |
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11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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13 | 3. This notice may not be removed or altered from any source distribution. |
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14 | */ |
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15 | |
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16 | #ifndef RAYCAST_TRI_CALLBACK_H |
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17 | #define RAYCAST_TRI_CALLBACK_H |
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18 | |
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19 | #include "BulletCollision/CollisionShapes/btTriangleCallback.h" |
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20 | #include "LinearMath/btTransform.h" |
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21 | struct btBroadphaseProxy; |
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22 | class btConvexShape; |
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23 | |
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24 | class btTriangleRaycastCallback: public btTriangleCallback |
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25 | { |
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26 | public: |
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27 | |
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28 | //input |
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29 | btVector3 m_from; |
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30 | btVector3 m_to; |
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31 | |
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32 | //@BP Mod - allow backface filtering and unflipped normals |
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33 | enum EFlags |
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34 | { |
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35 | kF_None = 0, |
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36 | kF_FilterBackfaces = 1 << 0, |
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37 | kF_KeepUnflippedNormal = 1 << 1, // Prevents returned face normal getting flipped when a ray hits a back-facing triangle |
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38 | |
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39 | kF_Terminator = 0xFFFFFFFF |
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40 | }; |
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41 | unsigned int m_flags; |
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42 | |
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43 | btScalar m_hitFraction; |
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44 | |
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45 | btTriangleRaycastCallback(const btVector3& from,const btVector3& to, unsigned int flags=0); |
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46 | |
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47 | virtual void processTriangle(btVector3* triangle, int partId, int triangleIndex); |
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48 | |
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49 | virtual btScalar reportHit(const btVector3& hitNormalLocal, btScalar hitFraction, int partId, int triangleIndex ) = 0; |
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50 | |
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51 | }; |
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52 | |
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53 | class btTriangleConvexcastCallback : public btTriangleCallback |
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54 | { |
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55 | public: |
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56 | const btConvexShape* m_convexShape; |
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57 | btTransform m_convexShapeFrom; |
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58 | btTransform m_convexShapeTo; |
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59 | btTransform m_triangleToWorld; |
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60 | btScalar m_hitFraction; |
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61 | btScalar m_triangleCollisionMargin; |
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62 | |
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63 | btTriangleConvexcastCallback (const btConvexShape* convexShape, const btTransform& convexShapeFrom, const btTransform& convexShapeTo, const btTransform& triangleToWorld, const btScalar triangleCollisionMargin); |
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64 | |
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65 | virtual void processTriangle (btVector3* triangle, int partId, int triangleIndex); |
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66 | |
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67 | virtual btScalar reportHit (const btVector3& hitNormalLocal, const btVector3& hitPointLocal, btScalar hitFraction, int partId, int triangleIndex) = 0; |
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68 | }; |
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69 | |
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70 | #endif //RAYCAST_TRI_CALLBACK_H |
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71 | |
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