1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Benjamin Knecht |
---|
24 | * Co-authors: |
---|
25 | * ... |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | #include "GUIOverlay.h" |
---|
30 | |
---|
31 | #include <string> |
---|
32 | #include <sstream> |
---|
33 | |
---|
34 | #include "core/input/InputManager.h" |
---|
35 | #include "core/CoreIncludes.h" |
---|
36 | #include "core/GUIManager.h" |
---|
37 | #include "core/XMLPort.h" |
---|
38 | #include "infos/PlayerInfo.h" |
---|
39 | #include "worldentities/ControllableEntity.h" |
---|
40 | |
---|
41 | namespace orxonox |
---|
42 | { |
---|
43 | CreateFactory(GUIOverlay); |
---|
44 | |
---|
45 | GUIOverlay::GUIOverlay(BaseObject* creator) : OrxonoxOverlay(creator) |
---|
46 | { |
---|
47 | RegisterObject(GUIOverlay); |
---|
48 | } |
---|
49 | |
---|
50 | GUIOverlay::~GUIOverlay() |
---|
51 | { |
---|
52 | } |
---|
53 | |
---|
54 | void GUIOverlay::XMLPort(Element& xmlElement, XMLPort::Mode mode) |
---|
55 | { |
---|
56 | SUPER(GUIOverlay, XMLPort, xmlElement, mode); |
---|
57 | |
---|
58 | XMLPortParam(GUIOverlay, "guiname", setGUIName, getGUIName, xmlElement, mode); |
---|
59 | } |
---|
60 | |
---|
61 | void GUIOverlay::changedVisibility() |
---|
62 | { |
---|
63 | SUPER(GUIOverlay, changedVisibility); |
---|
64 | |
---|
65 | //Setting player now. |
---|
66 | if (this->getOwner()) |
---|
67 | { |
---|
68 | ControllableEntity* entity = orxonox_cast<ControllableEntity*>(this->getOwner()); |
---|
69 | if (entity) |
---|
70 | GUIManager::getInstance().setPlayer(this->guiName_, entity->getPlayer()); |
---|
71 | } |
---|
72 | |
---|
73 | if (this->isVisible()) |
---|
74 | { |
---|
75 | std::ostringstream out; |
---|
76 | out << reinterpret_cast<long>(this); |
---|
77 | const std::string& str = out.str(); |
---|
78 | COUT(1) << "GUIManager ptr: " << str << std::endl; |
---|
79 | GUIManager::getInstance().showGUIExtra(this->guiName_, str); |
---|
80 | |
---|
81 | COUT(3) << "Showing GUI " << this->guiName_ << std::endl; |
---|
82 | } |
---|
83 | else |
---|
84 | { |
---|
85 | GUIManager::hideGUI(this->guiName_); |
---|
86 | COUT(3) << "Hiding GUI " << this->guiName_ << std::endl; |
---|
87 | } |
---|
88 | } |
---|
89 | |
---|
90 | void GUIOverlay::setGUIName(const std::string& name) |
---|
91 | { |
---|
92 | this->guiName_ = name; |
---|
93 | if (this->getOwner()) |
---|
94 | { |
---|
95 | ControllableEntity* entity = orxonox_cast<ControllableEntity*>(this->getOwner()); |
---|
96 | if (entity) |
---|
97 | GUIManager::getInstance().setPlayer(name, entity->getPlayer()); //Set Player is going to be NULL, so it needs to be set in changedVisibility() as well. |
---|
98 | } |
---|
99 | } |
---|
100 | |
---|
101 | void GUIOverlay::changedOwner() |
---|
102 | { |
---|
103 | SUPER(GUIOverlay, changedOwner); |
---|
104 | if (!this->getGUIName().empty()) |
---|
105 | this->setGUIName(this->getGUIName()); |
---|
106 | } |
---|
107 | } |
---|