1 | /*********************************************************************** |
---|
2 | WindowManager |
---|
3 | ***********************************************************************/ |
---|
4 | class WindowManager |
---|
5 | { |
---|
6 | static WindowManager& getSingleton(); |
---|
7 | |
---|
8 | tolua_throws|CEGUI::AlreadyExistsException,nil| Window* createWindow(string type, string name=""); |
---|
9 | tolua_throws|CEGUI::Exception,error|std::exception,error|any,error| Window* loadWindowLayout(string filename, string name_prefix="", string resourcegroup=""); |
---|
10 | tolua_throws|CEGUI::Exception,error|std::exception,error|any,error| Window* loadWindowLayout(string filename, bool generateRandomPrefix); |
---|
11 | |
---|
12 | void writeWindowLayoutToStream(string window, OutStream& out, bool writeParent=false) const; |
---|
13 | void writeWindowLayoutToStream(const Window& window, OutStream& out, bool writeParent=false) const; |
---|
14 | |
---|
15 | void destroyWindow(string name); |
---|
16 | void destroyWindow(Window* window); |
---|
17 | void destroyAllWindows(); |
---|
18 | |
---|
19 | tolua_throws|CEGUI::UnknownObjectException,nil| Window* getWindow(string name) const; |
---|
20 | bool isWindowPresent(string name) const; |
---|
21 | |
---|
22 | bool isDeadPoolEmpty() const; |
---|
23 | void cleanDeadPool(); |
---|
24 | |
---|
25 | void renameWindow(Window* window, string new_name); |
---|
26 | void renameWindow(string window, string new_name); |
---|
27 | |
---|
28 | WindowIterator getIterator() const; |
---|
29 | |
---|
30 | static void setDefaultResourceGroup(string resourceGroup); |
---|
31 | static string& getDefaultResourceGroup(); |
---|
32 | }; |
---|