1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Benjamin Knecht |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file |
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31 | @brief Representation of an interface to lua |
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32 | @author Benjamin Knecht <beni_at_orxonox.net> |
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33 | */ |
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34 | |
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35 | #ifndef _Script_H__ |
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36 | #define _Script_H__ |
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37 | |
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38 | #include "CorePrereqs.h" |
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39 | |
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40 | extern "C" { |
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41 | #include "lua/lua.h" |
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42 | } |
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43 | |
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44 | #include <list> |
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45 | #include <string> |
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46 | |
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47 | namespace orxonox // tolua_export |
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48 | { // tolua_export |
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49 | class _CoreExport Script |
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50 | /* |
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51 | class Script { // tolua_export |
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52 | */ |
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53 | { |
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54 | struct LoadS { |
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55 | const char *s; |
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56 | size_t size; |
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57 | }; |
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58 | |
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59 | public: |
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60 | inline static Script* getInstance() { if (!Script::singletonRef) Script::singletonRef = new Script(); return Script::singletonRef; } // tolua_export |
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61 | inline ~Script() { Script::singletonRef = NULL; }; |
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62 | |
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63 | void loadFile(std::string filename, bool luaTags); |
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64 | //void init(lua_State *state_); |
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65 | //void xmlToLua(); |
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66 | void run(); |
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67 | void luaPrint(std::string str); // tolua_export |
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68 | |
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69 | #if LUA_VERSION_NUM != 501 |
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70 | static const char * lua_Chunkreader(lua_State *L, void *data, size_t *size); |
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71 | #endif |
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72 | |
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73 | inline lua_State* getLuaState() { return luaState_; }; |
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74 | inline std::string getLuaOutput() { return output_; }; |
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75 | //inline std::string* getFileString() { return &fileString_; }; |
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76 | inline void clearLuaOutput() { output_ = ""; } |
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77 | |
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78 | std::string replaceLuaTags(const std::string& text); |
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79 | |
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80 | private: |
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81 | Script(); |
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82 | static Script* singletonRef; |
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83 | |
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84 | std::string luaSource_; |
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85 | std::string output_; |
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86 | lua_State* luaState_; |
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87 | |
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88 | }; // tolua_export |
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89 | } // tolua_export |
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90 | #endif /* _Script_H__ */ |
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