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source: code/branches/pickups/src/orxonox/objects/pickup/ModifierPickup.h @ 3008

Last change on this file since 3008 was 2900, checked in by danielh, 16 years ago
  • some changes to the base framework
  • added DroppedItem
  • implemented usable items and a test UsableItem (Jump), console command to use an item is "useItem"
  • added ModifierType::Acceleration
File size: 6.1 KB
RevLine 
[2864]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Daniel 'Huty' Haggenmueller
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file
31    @brief Definition of ModifierPickup (temporary(?) pickup for testing).
32*/
33
34#ifndef _ModifierPickup_H__
35#define _ModifierPickup_H__
36
37#include "OrxonoxPrereqs.h"
38
39#include "PassiveItem.h"
40#include "ModifierType.h"
41#include "orxonox/tools/timer.h"
42
43namespace orxonox
44{
45    /**
46        @brief Class for a (temporary) modifier effect.
47        @author Daniel 'Huty' Haggenmueller
48    */
49    class _OrxonoxExport ModifierPickup : public PassiveItem
50    {
51    public:
52        ModifierPickup(BaseObject* creator);
53        virtual ~ModifierPickup();
54
55        virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);  //!< To create a ModifierPickup through the level file.
56
57        virtual bool pickedUp(Pawn* pawn);                              //!< Override of the BaseItem::pickedUp() method.
58        virtual bool dropped(Pawn* pawn);                               //!< Override of the BaseItem::dropped() method
59
[2900]60        virtual int getMaxCarryAmount(){ return INT_MAX; }              //!< Allow the player to carry infinite ModPickups
61
[2864]62        /**
63            @brief Get the duration of this pickup.
64            @return Returns how long the effect holds on.
65        */
66        inline float getDuration() const
67            { return this->duration_; }
68        /**
69            @brief Set the duration of this pickup.
70            @param duration How long the effect should hold.
71        */
72        inline void setDuration(float duration)
73            { this->duration_ = duration; }
74
75        /**
76            @brief Get the amount of damage this pickup adds.
77            @return Returns how much damage this pickup adds.
78        */
79        inline float getAdditiveDamage() const
80            { return this->getAdditiveModifier(ModifierType::Damage); }
81        /**
82            @brief Get the factor by which this pickup multiplies the damage.
83            @return Returns the factor by which to multiply damage.
84        */
85        inline float getMultiplicativeDamage() const
86            { return this->getMultiplicativeModifier(ModifierType::Damage); }
87
88        /**
89            @brief Set the amount of damage this pickup adds.
90            @param value How much damage this pickup adds.
91        */
92        inline void setAdditiveDamage(float value)
93            { this->setAdditiveModifier(ModifierType::Damage, value); }
94        /**
95            @brief Set the factor by which this pickup multiplies the damage.
96            @param value Factor by which to multiply damage.
97        */
98        inline void setMultiplicativeDamage(float value)
99            { this->setMultiplicativeModifier(ModifierType::Damage, value); }
100
[2900]101        /**
102            @brief Get the amount of acceleration this pickup adds.
103            @return Returns how much acceleration this pickup adds.
104        */
105        inline float getAdditiveAcceleration() const
106            { return this->getAdditiveModifier(ModifierType::Acceleration); }
107        /**
108            @brief Get the factor by which this pickup multiplies the acceleration.
109            @return Returns the factor by which to multiply acceleration.
110        */
111        inline float getMultiplicativeAcceleration() const
112            { return this->getMultiplicativeModifier(ModifierType::Acceleration); }
113
114        /**
115            @brief Set the amount of acceleration this pickup adds.
116            @param value How much acceleration this pickup adds.
117        */
118        inline void setAdditiveAcceleration(float value)
119            { this->setAdditiveModifier(ModifierType::Acceleration, value); }
120        /**
121            @brief Set the factor by which this pickup multiplies the acceleration.
122            @param value Factor by which to multiply acceleration.
123        */
124        inline void setMultiplicativeAcceleration(float value)
125            { this->setMultiplicativeModifier(ModifierType::Acceleration, value); }
126
[2864]127        void timerCallback(Pawn* pawn);     //!< Method called when the timer runs out.
128    private:
129        float getAdditiveModifier(ModifierType::Enum type) const;               //!< Get the additive modifier for a given ModifierType.
130        float getMultiplicativeModifier(ModifierType::Enum type) const;         //!< Get the multiplicative modifier for a given ModifierType.
131        void setAdditiveModifier(ModifierType::Enum type, float value);         //!< Set the additive modifier for a given ModifierType.
132        void setMultiplicativeModifier(ModifierType::Enum type, float value);   //!< Set the multiplicative modifier for a given ModifierType
133
134        std::map<ModifierType::Enum, float> additiveModifiers_;                 //!< Map of additive modifiers, indexed by ModifierType.
135        std::map<ModifierType::Enum, float> multiplicativeModifiers_;           //!< Map of multiplicative modifiers, indexed by ModifierType.
136
137        float duration_;                                                        //!< Duration of this pickup's effect (0 for unlimited).
138        Timer<ModifierPickup> timer_;                                           //!< Timer used if the pickup's effect has a time limit.
139    };
140}
141
142#endif /* _ModifierPickup_H__ */
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