1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Daniel 'Huty' Haggenmueller |
---|
24 | * Co-authors: |
---|
25 | * ... |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | /** |
---|
30 | @file |
---|
31 | @brief Definition of PickupCollection. |
---|
32 | */ |
---|
33 | |
---|
34 | #ifndef _PickupCollection_H__ |
---|
35 | #define _PickupCollection_H__ |
---|
36 | |
---|
37 | #include "OrxonoxPrereqs.h" |
---|
38 | |
---|
39 | #include <map> |
---|
40 | #include <set> |
---|
41 | #include <string> |
---|
42 | |
---|
43 | #include "util/Math.h" |
---|
44 | |
---|
45 | #include "ModifierType.h" |
---|
46 | |
---|
47 | namespace orxonox |
---|
48 | { |
---|
49 | class BaseItem; |
---|
50 | class Pawn; |
---|
51 | |
---|
52 | /** |
---|
53 | @brief PickupCollection for organising items. |
---|
54 | @author Daniel 'Huty' Haggenmueller |
---|
55 | */ |
---|
56 | class _OrxonoxExport PickupCollection |
---|
57 | { |
---|
58 | public: |
---|
59 | PickupCollection(); |
---|
60 | |
---|
61 | bool add(BaseItem* item); //!< Add an item to the collection. |
---|
62 | |
---|
63 | bool checkSlot(BaseItem* item); //!< Check if there's a free slot in the collection for an item. |
---|
64 | |
---|
65 | void clear(); //!< Empty the collection |
---|
66 | bool contains(BaseItem* item, bool anyOfType = false); //!< Check if the collection contains an item. |
---|
67 | |
---|
68 | void remove(BaseItem* item, bool removeAllOfType = false); //!< Remove an item from the collection. |
---|
69 | |
---|
70 | void addAdditiveModifier(ModifierType::Enum type, float value); //!< Add an additive modifier. |
---|
71 | void addMultiplicativeModifier(ModifierType::Enum type, float value); //!< Add a multiplicative modifier. |
---|
72 | |
---|
73 | float getAdditiveModifier(ModifierType::Enum type); //!< Get total additive modifier. |
---|
74 | float getMultiplicativeModifier(ModifierType::Enum type); //!< Get total multiplicative modifier. |
---|
75 | |
---|
76 | void removeAdditiveModifier(ModifierType::Enum type, float value); //!< Remove an additive modifier. |
---|
77 | void removeMultiplicativeModifier(ModifierType::Enum type, float value); //!< Remove a multiplicative modifier. |
---|
78 | |
---|
79 | float processModifiers(ModifierType::Enum type, float inputValue, bool addBeforeMultiplication = false); //!< Apply the modifiers to a float. |
---|
80 | Vector3 processModifiers(ModifierType::Enum type, Vector3 inputValue, bool addBeforeMultiplication = false); //!< Apply the modifiers to a Vector3. |
---|
81 | |
---|
82 | /** |
---|
83 | @brief Get the map of contained items. |
---|
84 | @return The map of items. |
---|
85 | */ |
---|
86 | std::multimap<std::string, BaseItem*> getItems() const |
---|
87 | { return this->items_; } |
---|
88 | |
---|
89 | /** |
---|
90 | @brief Get the owner of the PickupCollection. |
---|
91 | @return Returns the pawn which owns the PickupCollection. |
---|
92 | */ |
---|
93 | inline Pawn* getOwner() const |
---|
94 | { return this->owner_; } |
---|
95 | /** |
---|
96 | @brief Set the owner of the PickupCollection. |
---|
97 | @param owner The new Pawn which owns the PickupCollection. |
---|
98 | */ |
---|
99 | inline void setOwner(Pawn* owner) |
---|
100 | { this->owner_ = owner; } |
---|
101 | |
---|
102 | std::set<BaseItem*> getEquipmentItems(); //!< Get a list of equipment-type items. |
---|
103 | std::set<BaseItem*> getPassiveItems(); //!< Get a list of passive items. |
---|
104 | std::set<BaseItem*> getUsableItems(); //!< Get a list of usable items. |
---|
105 | private: |
---|
106 | Pawn* owner_; //!< The owner of the PickupCollection. |
---|
107 | |
---|
108 | bool bBlockRemovals_; //!< Whether to block direct removals through remove(). |
---|
109 | |
---|
110 | std::multimap<ModifierType::Enum, float> additiveModifiers_; //!< Contains additive modifiers (indexed by ModifierType). |
---|
111 | std::multimap<ModifierType::Enum, float> multiplicativeModifiers_; //!< Contains multiplicative modifiers (indexed by ModifierType). |
---|
112 | |
---|
113 | std::multimap<std::string, BaseItem*> items_; //!< Map of items in the collection (indexed by pickupIdentifier of the items). |
---|
114 | }; |
---|
115 | } |
---|
116 | |
---|
117 | #endif /* _PickupCollection_H__ */ |
---|