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[1998] | 1 | #ifndef _ShipItems_H__ |
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| 2 | #define _ShipItems_H__ |
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| 3 | #include <string> |
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| 4 | #include "SpaceShip.h" |
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| 5 | #include <map> |
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| 6 | #include "ShipEquipmentClasses.h" |
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| 7 | |
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| 8 | |
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[2000] | 9 | |
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[1998] | 10 | namespace orxonox{ |
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[2083] | 11 | class _OrxonoxExport ShipItem{ |
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[1998] | 12 | |
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[2000] | 13 | enum itemType{ //Diffrent Types of Items |
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[1998] | 14 | |
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[2000] | 15 | Useable, |
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| 16 | Powerups, |
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| 17 | Permanent |
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| 18 | }; |
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[1998] | 19 | |
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| 20 | public: |
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| 21 | itemType CheckType(); |
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[2128] | 22 | //virtual ChecksubType(); |
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[2000] | 23 | |
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[1998] | 24 | private: |
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[2000] | 25 | itemType type; |
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[2055] | 26 | string itemname; |
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[2000] | 27 | }; |
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[1998] | 28 | |
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| 29 | |
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[2000] | 30 | /* Useables are Items the Player can choose when to activate and then show an instant action/effect |
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| 31 | * or for a certain duration */ |
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[2083] | 32 | class _OrxonoxExport Useable : public ShipItem{ |
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[1998] | 33 | |
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| 34 | |
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[2000] | 35 | enum subItemTypeUseable{ //Diffrent Types of Items of the Type Useable |
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| 36 | Rockets, |
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| 37 | Repairkits, |
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| 38 | Triggers, //trigger events usable by the player (Quests f.exp.) |
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| 39 | Boosters, |
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| 40 | Shields, |
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| 41 | Appearance, |
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| 42 | }; |
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[1998] | 43 | |
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[2000] | 44 | public: |
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[2055] | 45 | //subItemTypeUseable CheckSubType(); |
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[1998] | 46 | |
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[2000] | 47 | private: |
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[2055] | 48 | subItemTypeUseable subtype_usable; |
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[2000] | 49 | }; |
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[1998] | 50 | |
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[2000] | 51 | /* Permanents are Items, that effect the Player or his Ship from the instance he picks them up |
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| 52 | until he drops them again */ |
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[2083] | 53 | class _OrxonoxExport Permanent : public ShipItem{ |
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[1998] | 54 | |
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[2000] | 55 | enum subItemTypePermanent{ //Diffrent Types of Items of the Type Permanent |
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| 56 | Weapon, |
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| 57 | Thrusters, |
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| 58 | Shields, |
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| 59 | Armor |
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| 60 | }; |
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| 61 | public: |
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| 62 | subItemTypePermanent CheckSubType(); |
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[1998] | 63 | |
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[2000] | 64 | private: |
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[2055] | 65 | subItemTypePermanent subtype_permanent; |
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[2000] | 66 | }; |
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[1998] | 67 | |
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[2000] | 68 | // Powerups effect the Player right after he picks them up for a certain Duration /or permanently. |
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[2083] | 69 | class _OrxonoxExport Powerups : public ShipItem{ |
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[1998] | 70 | |
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[2055] | 71 | enum subItem TypePowerups{ //Diffrent Types of Items of the Type Powerups |
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[2000] | 72 | Weapon, |
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| 73 | Boosters, |
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| 74 | Shields, |
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| 75 | Repairkits, |
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| 76 | Appearance, |
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| 77 | Trigger |
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| 78 | }; |
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| 79 | public: |
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[2055] | 80 | //subItemTypePowerups CheckSubType(); |
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[1998] | 81 | |
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[2000] | 82 | private: |
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[2055] | 83 | subItemTypePowerups subtype_powerups; |
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[2000] | 84 | }; |
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| 85 | |
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| 86 | } |
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| 87 | |
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| 88 | |
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| 89 | |
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| 90 | |
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| 91 | |
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| 92 | |
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| 93 | |
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| 94 | |
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| 95 | |
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| 96 | |
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[1998] | 97 | #endif |
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