Last change
on this file since 2956 was
2710,
checked in by rgrieder, 16 years ago
|
Merged buildsystem3 containing buildsystem2 containing Adi's buildsystem branch back to the trunk.
Please update the media directory if you were not using buildsystem3 before.
|
-
Property svn:eol-style set to
native
|
File size:
997 bytes
|
Line | |
---|
1 | |
---|
2 | Bullet Physics Library is an open source project with help from the community at the Physics Forum |
---|
3 | See the forum at http://bulletphysics.com |
---|
4 | |
---|
5 | The project was started by Erwin Coumans |
---|
6 | |
---|
7 | Following people contributed to Bullet |
---|
8 | (random order, please let us know on the forum if your name should be in this list) |
---|
9 | |
---|
10 | Gino van den Bergen: LinearMath classes |
---|
11 | Christer Ericson: parts of the voronoi simplex solver |
---|
12 | Simon Hobbs: 3d axis sweep and prune, Extras/SATCollision, separating axis theorem + SIMD code |
---|
13 | Dirk Gregorius: generic D6 constraint |
---|
14 | Erin Catto: accumulated impulse in sequential impulse |
---|
15 | Nathanael Presson: EPA penetration depth calculation |
---|
16 | Francisco Leon: GIMPACT Concave Concave collision |
---|
17 | Joerg Henrichs: make buildsystem (work in progress) |
---|
18 | Eric Sunshine: jam + msvcgen buildsystem |
---|
19 | Steve Baker: GPU physics and general implementation improvements |
---|
20 | Jay Lee: Double precision support |
---|
21 | KleMiX, aka Vsevolod Klementjev, managed version, rewritten in C# for XNA |
---|
22 | Erwin Coumans: most other source code |
---|
Note: See
TracBrowser
for help on using the repository browser.