[2917] | 1 | #include "DroppedItem.h" |
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| 2 | |
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| 3 | #include "BaseItem.h" |
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| 4 | #include "objects/worldentities/pawns/Pawn.h" |
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| 5 | #include "objects/worldentities/Model.h" |
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| 6 | #include "objects/worldentities/Billboard.h" |
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| 7 | |
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| 8 | #include "core/CoreIncludes.h" |
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| 9 | #include "core/Core.h" |
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| 10 | |
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| 11 | namespace orxonox |
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| 12 | { |
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| 13 | CreateFactory(DroppedItem); |
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| 14 | |
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| 15 | DroppedItem::DroppedItem(BaseObject* creator) : StaticEntity(creator) |
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| 16 | { |
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| 17 | RegisterObject(DroppedItem); |
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| 18 | |
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| 19 | this->triggerDistance_ = 20.0f; |
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| 20 | this->timeToLive_ = 0; |
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| 21 | this->item_ = 0; |
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| 22 | } |
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| 23 | DroppedItem::~DroppedItem() |
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| 24 | { |
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| 25 | } |
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| 26 | void DroppedItem::tick(float dt) |
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| 27 | { |
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| 28 | if (this->item_) |
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| 29 | { |
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| 30 | for (ObjectList<Pawn>::iterator it = ObjectList<Pawn>::begin(); it != ObjectList<Pawn>::end(); it++) |
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| 31 | { |
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| 32 | Vector3 distance = it->getWorldPosition() - this->getWorldPosition(); |
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| 33 | if (distance.length() < this->triggerDistance_) |
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| 34 | this->trigger(*it); |
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| 35 | } |
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| 36 | } |
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| 37 | } |
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| 38 | void DroppedItem::trigger(Pawn* pawn) |
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| 39 | { |
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| 40 | if (this->item_->pickedUp(pawn)) |
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| 41 | { |
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| 42 | COUT(3) << "DroppedItem '" << this->item_->getPickupIdentifier() << "' picked up." << std::endl; |
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| 43 | delete this; |
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| 44 | } |
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| 45 | } |
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| 46 | void DroppedItem::createTimer() |
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| 47 | { |
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| 48 | if (this->timeToLive_ > 0) |
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| 49 | { |
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| 50 | ExecutorMember<DroppedItem>* exec = createExecutor(createFunctor(&DroppedItem::timerCallback)); |
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| 51 | this->timer_.setTimer(this->timeToLive_, false, this, exec, false); |
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| 52 | } |
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| 53 | } |
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| 54 | void DroppedItem::timerCallback() |
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| 55 | { |
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| 56 | if (this->item_) |
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[2972] | 57 | { |
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| 58 | COUT(3) << "Delete DroppedItem with '" << this->item_->getPickupIdentifier() << "'" << std::endl; |
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[2917] | 59 | delete this->item_; |
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[2972] | 60 | } |
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[2917] | 61 | |
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| 62 | delete this; |
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| 63 | } |
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| 64 | |
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| 65 | DroppedItem* DroppedItem::createDefaultDrop(BaseItem* item, const Vector3& position, const ColourValue& flareColour, float timeToLive) |
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| 66 | { |
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| 67 | DroppedItem* drop = new DroppedItem(item); |
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| 68 | Model* model = new Model(item); |
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| 69 | Billboard* billboard = new Billboard(item); |
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| 70 | |
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| 71 | model->setMeshSource("sphere.mesh"); |
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| 72 | model->setScale(3.0f); |
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| 73 | |
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| 74 | billboard->setMaterial("Examples/Flare"); |
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| 75 | billboard->setColour(flareColour); |
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| 76 | billboard->setScale(0.5f); |
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| 77 | |
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| 78 | drop->setPosition(position); |
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| 79 | drop->attach(model); |
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| 80 | drop->attach(billboard); |
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| 81 | |
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| 82 | drop->setItem(item); |
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| 83 | |
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| 84 | drop->setTimeToLive(timeToLive); |
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| 85 | drop->createTimer(); |
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| 86 | |
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| 87 | COUT(3) << "Created DroppedItem for '" << item->getPickupIdentifier() << "' at (" << position.x << "," << position.y << "," << position.z << ")." << std::endl; |
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| 88 | |
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| 89 | return drop; |
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| 90 | } |
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| 91 | DroppedItem* DroppedItem::createDefaultDrop(BaseItem* item, Pawn* pawn, const ColourValue& flareColour, float timeToLive) |
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| 92 | { |
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| 93 | Vector3 after = pawn->getPosition() + pawn->getOrientation() * Vector3(0.0f, 0.0f, 50.0f); |
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| 94 | return DroppedItem::createDefaultDrop(item, after, flareColour, timeToLive); |
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| 95 | } |
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| 96 | } |
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