1 | #include "DroppedItem.h" |
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2 | |
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3 | #include "BaseItem.h" |
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4 | #include "objects/worldentities/pawns/Pawn.h" |
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5 | #include "objects/worldentities/Model.h" |
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6 | #include "objects/worldentities/Billboard.h" |
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7 | |
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8 | #include "core/CoreIncludes.h" |
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9 | #include "core/Core.h" |
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10 | |
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11 | namespace orxonox |
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12 | { |
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13 | CreateFactory(DroppedItem); |
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14 | |
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15 | DroppedItem::DroppedItem(BaseObject* creator) : StaticEntity(creator) |
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16 | { |
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17 | RegisterObject(DroppedItem); |
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18 | |
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19 | this->triggerDistance_ = 20.0f; |
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20 | this->timeToLive_ = 0; |
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21 | this->item_ = 0; |
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22 | } |
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23 | DroppedItem::~DroppedItem() |
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24 | { |
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25 | } |
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26 | void DroppedItem::tick(float dt) |
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27 | { |
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28 | if (this->item_) |
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29 | { |
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30 | for (ObjectList<Pawn>::iterator it = ObjectList<Pawn>::begin(); it != ObjectList<Pawn>::end(); it++) |
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31 | { |
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32 | Vector3 distance = it->getWorldPosition() - this->getWorldPosition(); |
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33 | if (distance.length() < this->triggerDistance_) |
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34 | this->trigger(*it); |
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35 | } |
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36 | } |
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37 | } |
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38 | void DroppedItem::trigger(Pawn* pawn) |
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39 | { |
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40 | if (this->item_->pickedUp(pawn)) |
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41 | { |
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42 | COUT(3) << "DroppedItem '" << this->item_->getPickupIdentifier() << "' picked up." << std::endl; |
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43 | delete this; |
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44 | } |
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45 | } |
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46 | void DroppedItem::createTimer() |
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47 | { |
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48 | if (this->timeToLive_ > 0) |
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49 | { |
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50 | ExecutorMember<DroppedItem>* exec = createExecutor(createFunctor(&DroppedItem::timerCallback)); |
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51 | this->timer_.setTimer(this->timeToLive_, false, this, exec, false); |
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52 | } |
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53 | } |
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54 | void DroppedItem::timerCallback() |
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55 | { |
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56 | if (this->item_) |
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57 | { |
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58 | COUT(3) << "Delete DroppedItem with '" << this->item_->getPickupIdentifier() << "'" << std::endl; |
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59 | delete this->item_; |
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60 | } |
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61 | |
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62 | delete this; |
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63 | } |
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64 | |
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65 | DroppedItem* DroppedItem::createDefaultDrop(BaseItem* item, const Vector3& position, const ColourValue& flareColour, float timeToLive) |
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66 | { |
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67 | DroppedItem* drop = new DroppedItem(item); |
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68 | Model* model = new Model(item); |
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69 | Billboard* billboard = new Billboard(item); |
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70 | |
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71 | model->setMeshSource("sphere.mesh"); |
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72 | model->setScale(3.0f); |
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73 | |
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74 | billboard->setMaterial("Examples/Flare"); |
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75 | billboard->setColour(flareColour); |
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76 | billboard->setScale(0.5f); |
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77 | |
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78 | drop->setPosition(position); |
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79 | drop->attach(model); |
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80 | drop->attach(billboard); |
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81 | |
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82 | drop->setItem(item); |
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83 | |
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84 | drop->setTimeToLive(timeToLive); |
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85 | drop->createTimer(); |
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86 | |
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87 | COUT(3) << "Created DroppedItem for '" << item->getPickupIdentifier() << "' at (" << position.x << "," << position.y << "," << position.z << ")." << std::endl; |
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88 | |
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89 | return drop; |
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90 | } |
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91 | DroppedItem* DroppedItem::createDefaultDrop(BaseItem* item, Pawn* pawn, const ColourValue& flareColour, float timeToLive) |
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92 | { |
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93 | Vector3 after = pawn->getPosition() + pawn->getOrientation() * Vector3(0.0f, 0.0f, 50.0f); |
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94 | return DroppedItem::createDefaultDrop(item, after, flareColour, timeToLive); |
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95 | } |
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96 | } |
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