[2227] | 1 | /* has to be added to player |
---|
| 2 | multimap<std::string, Item*> Equipment;*/ |
---|
| 3 | |
---|
[2293] | 4 | |
---|
[2227] | 5 | #include "Item.h" |
---|
| 6 | #include "core/CoreIncludes.h" |
---|
| 7 | #include "core/XMLPort.h" |
---|
| 8 | #include "util/String.h" |
---|
| 9 | #include "objects/worldentities/pawns/Pawn.h" |
---|
| 10 | |
---|
[2324] | 11 | |
---|
[2227] | 12 | namespace orxonox |
---|
| 13 | { |
---|
| 14 | Item::Item(BaseObject* creator) : BaseObject(creator) |
---|
| 15 | { |
---|
| 16 | RegisterObject(Item); |
---|
| 17 | |
---|
| 18 | this->playerBaseClass_ = 0; |
---|
| 19 | } |
---|
| 20 | |
---|
| 21 | Item::~Item() |
---|
| 22 | { |
---|
| 23 | } |
---|
| 24 | void Item::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
---|
| 25 | { |
---|
| 26 | SUPER(Item, XMLPort, xmlelement, mode); |
---|
| 27 | |
---|
| 28 | XMLPortParam(Item, "playerclass", setPlayerBaseClassName, getPlayerBaseClassName, xmlelement, mode); |
---|
| 29 | } |
---|
| 30 | |
---|
[2293] | 31 | bool Item::addTo (Pawn* player) |
---|
[2227] | 32 | { |
---|
[2342] | 33 | |
---|
[2324] | 34 | return player->getPickUp().insert(this); |
---|
[2293] | 35 | /*if(checkSlot(player)==true) |
---|
[2289] | 36 | player->pickUp.Equipment.insert ( std::pair<std::string, Item*>(this->getName(),this) ); |
---|
| 37 | else |
---|
[2293] | 38 | COUT(3) << "swap?" << std::endl;*/ |
---|
[2227] | 39 | } |
---|
[2289] | 40 | bool Item::remove(Pawn* player) |
---|
| 41 | { |
---|
[2293] | 42 | /*if(player->pickUp.Equipment.find(this->getName())!= player->pickUp.Equipment.end()) |
---|
[2289] | 43 | { |
---|
| 44 | std::multimap<std::string,Item*>::iterator it; |
---|
| 45 | it=player->pickUp.Equipment.find(this->getName()); |
---|
| 46 | player->pickUp.Equipment.erase (it); |
---|
| 47 | return true; |
---|
| 48 | } |
---|
| 49 | else |
---|
[2293] | 50 | return false;*/ |
---|
| 51 | return player->getPickUp().erase(this); |
---|
[2289] | 52 | } |
---|
| 53 | bool Item::checkSlot(Pawn* player) |
---|
| 54 | { |
---|
[2342] | 55 | /*std::multimap<std::string,Item*>::iterator it; |
---|
[2324] | 56 | for ( it=player->getPickUp().getEquipment().begin() ; it != player->getPickUp().getEquipment().end(); it++ ) |
---|
[2289] | 57 | { |
---|
| 58 | if((*it).second->playerBaseClass_==this->playerBaseClass_) |
---|
[2342] | 59 | //das isch schmarre...machs mit isExactlyA(...) |
---|
[2289] | 60 | return false; |
---|
| 61 | } |
---|
[2342] | 62 | return true;*/ |
---|
| 63 | return player->getPickUp().checkSlot(this); |
---|
[2289] | 64 | } |
---|
[2227] | 65 | void Item::setPlayerBaseClassName(const std::string& name) |
---|
| 66 | { |
---|
| 67 | this->playerBaseClass_ = ClassByString(name); |
---|
| 68 | } |
---|
| 69 | |
---|
| 70 | const std::string& Item::getPlayerBaseClassName() const |
---|
| 71 | { |
---|
| 72 | if (this->playerBaseClass_) |
---|
| 73 | return this->playerBaseClass_->getName(); |
---|
| 74 | else |
---|
| 75 | return BLANKSTRING; |
---|
| 76 | } |
---|
| 77 | } |
---|