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1 | #ifndef _Item_H__ |
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2 | #define _Item_H__ |
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3 | |
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4 | #include "core/BaseObject.h" |
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5 | #include "OrxonoxPrereqs.h" |
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6 | |
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7 | namespace orxonox |
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8 | { |
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9 | class _OrxonoxExport Item : public BaseObject |
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10 | { |
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11 | public: |
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12 | Item( BaseObject* creator); |
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13 | virtual ~Item(); |
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14 | |
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15 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); |
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16 | |
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17 | virtual bool pickedUp(Pawn* player) { return true; } |
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18 | virtual bool dropped(Pawn* player) { return true; } //erst bei festen Items |
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19 | void addTo(Pawn* player); |
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20 | |
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21 | inline void setPlayerBaseClass(Identifier* identifier) |
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22 | { this->playerBaseClass_ = identifier; } |
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23 | inline Identifier* getPlayerBaseClass() const |
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24 | { return this->playerBaseClass_; } |
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25 | |
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26 | private: |
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27 | void setPlayerBaseClassName(const std::string& name); |
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28 | const std::string& getPlayerBaseClassName() const; |
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29 | |
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30 | Identifier* playerBaseClass_; //class(...) |
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31 | }; |
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32 | } |
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33 | |
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34 | #endif /* _Item_H__ */ |
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