[2202] | 1 | #include "PickupSpawner.h" |
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[2227] | 2 | #include "Item.h" |
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| 3 | #include "objects/worldentities/pawns/Pawn.h" |
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| 4 | #include "objects/worldentities/triggers/DistanceTrigger.h" |
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[2202] | 5 | #include "core/CoreIncludes.h" |
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[2227] | 6 | #include "core/XMLPort.h" |
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[2202] | 7 | #include "core/Template.h" |
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| 8 | |
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| 9 | namespace orxonox |
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| 10 | { |
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| 11 | CreateFactory(PickupSpawner); |
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| 12 | |
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| 13 | PickupSpawner::PickupSpawner(BaseObject* creator) : PositionableEntity(creator) |
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| 14 | { |
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| 15 | RegisterObject(PickupSpawner); |
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| 16 | |
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| 17 | this->template_ = 0; |
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[2227] | 18 | this->distance_ = 50; |
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[2202] | 19 | } |
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| 20 | |
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[2227] | 21 | PickupSpawner::~PickupSpawner() |
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[2202] | 22 | { |
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| 23 | } |
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| 24 | |
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[2227] | 25 | void PickupSpawner::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 26 | { |
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| 27 | SUPER(PickupSpawner, XMLPort, xmlelement, mode); |
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| 28 | |
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| 29 | XMLPortParam(PickupSpawner, "item", setItemTemplate, getItemTemplate, xmlelement, mode); |
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| 30 | XMLPortParam(PickupSpawner, "distance", setDistance, getDistance, xmlelement, mode).defaultValues(50.0f); |
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| 31 | } |
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| 32 | |
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| 33 | void PickupSpawner::tick(float dt) |
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| 34 | { |
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| 35 | if (this->isActive()) |
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| 36 | { |
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| 37 | for (ObjectList<Pawn>::iterator it = ObjectList<Pawn>::begin(); it != ObjectList<Pawn>::end(); ++it) |
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[2202] | 38 | { |
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[2227] | 39 | Vector3 distanceVec = it->getWorldPosition() - this->getWorldPosition(); |
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| 40 | if (distanceVec.length() < this->distance_) |
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| 41 | this->triggering(*it); |
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[2202] | 42 | } |
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[2227] | 43 | } |
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| 44 | } |
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[2202] | 45 | |
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[2227] | 46 | void PickupSpawner::setItemTemplate(const std::string& itemtemplate) |
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| 47 | { |
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| 48 | this->itemtemplate_ = itemtemplate; |
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| 49 | this->template_ = Template::getTemplate(itemtemplate); |
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| 50 | } |
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[2202] | 51 | |
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[2227] | 52 | void PickupSpawner::triggering(Pawn* player) |
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[2202] | 53 | { |
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[2227] | 54 | if (this->isActive() && this->template_ && this->template_->getBaseclassIdentifier()) |
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[2202] | 55 | { |
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[2227] | 56 | COUT(0) << "activated" << std::endl; |
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| 57 | //if(player->isA(itemtemplate_->getPlayerBaseClass())) |
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[2202] | 58 | { |
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[2227] | 59 | BaseObject* newobject = this->template_->getBaseclassIdentifier()->fabricate(this); |
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[2202] | 60 | Item* newitem = dynamic_cast<Item*>(newobject); |
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| 61 | if (newitem) |
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[2227] | 62 | { |
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| 63 | newitem->addTemplate(this->itemtemplate_); |
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| 64 | if (newitem->pickedUp(player)== true) |
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| 65 | this->setActive(false); |
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| 66 | else |
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| 67 | delete newobject; |
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[2202] | 68 | } |
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[2227] | 69 | } |
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| 70 | //else |
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| 71 | // delete newobject; |
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[2202] | 72 | } |
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| 73 | } |
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[2227] | 74 | } |
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