1 | #ifndef _PickupSpawner_H__ |
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2 | #define _PickupSpawner_H__ |
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3 | |
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4 | #include "OrxonoxPrereqs.h" |
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5 | #include "Item.h" |
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6 | #include "tools/Timer.h" |
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7 | #include "objects/worldentities/PositionableEntity.h" |
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8 | #include "objects/Tickable.h" |
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9 | |
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10 | namespace orxonox |
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11 | { |
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12 | class _OrxonoxExport PickupSpawner : public PositionableEntity, public Tickable |
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13 | { |
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14 | public: |
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15 | PickupSpawner(BaseObject* creator); |
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16 | virtual ~PickupSpawner(); |
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17 | virtual void changedActivity(); |
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18 | virtual void tick(float dt); |
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19 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); |
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20 | virtual void triggering(Pawn* trigger); // Wenn ein Spieler in die Naehe kommt |
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21 | void triggerRespawnTimer(); |
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22 | |
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23 | /*inline void setVisibility(bool visible) |
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24 | { this->setActive(visible); } |
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25 | inline float getVisibility() const |
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26 | { return this->isActive(); }*/ |
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27 | |
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28 | void setItemTemplate(const std::string& itemtemplate); |
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29 | inline const std::string& getItemTemplate() const |
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30 | { return this->itemtemplate_; } |
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31 | |
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32 | inline void setDistance(float distance) |
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33 | { this->distance_ = distance; } |
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34 | inline float getDistance() const |
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35 | { return this->distance_; } |
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36 | inline void setRespawnTimer (float respawntimer) |
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37 | { this->respawntimer_ = respawntimer; } |
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38 | inline float getRespawnTimer() const |
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39 | { return this->respawntimer_; } |
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40 | |
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41 | private: |
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42 | std::string itemtemplate_; |
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43 | Template* template_; |
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44 | float distance_; |
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45 | float respawntimer_; |
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46 | Timer<BaseObject> RespawnTimer_; |
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47 | }; |
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48 | } |
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49 | |
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50 | #endif /* _PickupSpawner_H__ */ |
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