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source: code/branches/pickupsFS14/src/modules/jump/JumpPlatformFake.cc @ 10078

Last change on this file since 10078 was 10074, checked in by fvultier, 11 years ago

new items added. improved level generator.

File size: 2.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file JumpPlatformFake.cc
31    @brief Implementation of the JumpPlatform class.
32*/
33
34#include "JumpPlatformFake.h"
35
36#include "core/CoreIncludes.h"
37#include "core/GameMode.h"
38
39#include "gametypes/Gametype.h"
40
41#include "JumpFigure.h"
42
43#include "sound/WorldSound.h"
44#include "core/XMLPort.h"
45
46namespace orxonox
47{
48    RegisterClass(JumpPlatformFake);
49
50    /**
51    @brief
52        Constructor. Registers and initializes the object.
53    */
54    JumpPlatformFake::JumpPlatformFake(Context* context) : JumpPlatform(context)
55    {
56        RegisterObject(JumpPlatformFake);
57    }
58
59    /**
60    @brief
61        Destructor.
62    */
63    JumpPlatformFake::~JumpPlatformFake()
64    {
65
66    }
67
68    //xml port for loading sounds
69    void JumpPlatformFake::XMLPort(Element& xmlelement, XMLPort::Mode mode)
70    {
71        SUPER(JumpPlatformFake, XMLPort, xmlelement, mode);
72    }
73
74    /**
75    @brief
76        Is called every tick.
77        Handles the movement of the ball and its interaction with the boundaries and bats.
78    @param dt
79        The time since the last tick.
80    */
81    void JumpPlatformFake::tick(float dt)
82    {
83        SUPER(JumpPlatformFake, tick, dt);
84    }
85
86}
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