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source: code/branches/pickupsFS14/src/modules/jump/JumpPropeller.h @ 10256

Last change on this file since 10256 was 10184, checked in by fvultier, 10 years ago

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[10074]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
[10111]23 *      Fabien Vultier
[10074]24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _JumpPropeller_H__
30#define _JumpPropeller_H__
31
32#include "jump/JumpPrereqs.h"
33
34#include "util/Math.h"
35
36#include "worldentities/MovableEntity.h"
37
38
39namespace orxonox
40{
41    class _JumpExport JumpPropeller : public JumpItem
42    {
43        public:
44            JumpPropeller(Context* context);
45            virtual ~JumpPropeller();
46            virtual void tick(float dt);
47            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
48            virtual void touchFigure();
[10184]49            virtual float getFuelState();
[10074]50        protected:
51            float stretch_;
52            float fuel_;
[10184]53            float initialFuel_;
[10074]54    };
55}
56
57#endif /* _JumpPropeller_H__ */
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