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source: code/branches/portals/src/orxonox/LevelInfo.h @ 8501

Last change on this file since 8501 was 8079, checked in by landauf, 14 years ago

merged usability branch back to trunk

incomplete summary of the changes in this branch:

  • enhanced keyboard navigation in GUIs
  • implemented new graphics menu and changeable window size at runtime
  • added developer mode
  • HUD shows if game is paused, game pauses if ingame menu is opened
  • removed a few obsolete commands and hid some that are more for internal use
  • numpad works in console and gui
  • faster loading of level info
  • enhanced usage of compositors (Shader class)
  • improved camera handling, configurable FOV and aspect ratio
  • Property svn:eol-style set to native
File size: 8.7 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file LevelInfo.h
31    @brief Definition of the LevelInfo and LevelInfoItem class.
32    @ingroup Orxonox
33*/
34
35#ifndef _LevelInfo_H__
36#define _LevelInfo_H__
37
38#include "OrxonoxPrereqs.h"
39
40#include <set>
41#include <string>
42#include "util/StringUtils.h"
43
44#include "core/BaseObject.h"
45#include "core/OrxonoxClass.h"
46
47namespace orxonox // tolua_export
48{ // tolua_export
49
50    /**
51    @brief
52        The LevelInfoItem class stores information regarding a @ref orxonox::Level "Level" and makes that information accessible through the @ref orxonox::LevelManager "LevelManager".
53        A LevelInfoItem object is commonly created from a @ref orxonox::LevelInfo "LevelInfo" object, using its <code>copy()</code> method.
54
55    @author
56        Damian 'Mozork' Frick
57
58    @ingroup Orxonox
59    */
60    class _OrxonoxExport LevelInfoItem // tolua_export
61        : virtual public OrxonoxClass
62    { // tolua_export
63        public:
64            LevelInfoItem(); //!< Default constructor.
65            LevelInfoItem(const std::string& name, const std::string filename); //!< Constructor. Initializes the object.
66            virtual ~LevelInfoItem(); //!< Destructor.
67
68            /**
69            @brief Set the name of the Level.
70            @param name The name to be set.
71            */
72            inline void setName(const std::string& name)
73                { this->name_ = std::string(name); }
74            /**
75            @brief Get the name of the Level.
76            @return Returns the name of the Level.
77            */
78            inline const std::string& getName(void) const { return this->name_; } // tolua_export
79
80            /**
81            @brief Set the description of the Level.
82            @param description The description to be set.
83            */
84            inline void setDescription(const std::string& description)
85                { this->description_ = std::string(description); }
86            /**
87            @brief Get the description of the Level.
88            @return Returns the description of the Level.
89            */
90            inline const std::string& getDescription() const { return this->description_; } // tolua_export
91
92            void setTags(const std::string& tags); //!< Set the tags the Level is tagged with.
93            bool addTag(const std::string& tag, bool update = true); //!< Add a tag to the set of tags the Level is tagged with.
94            /**
95            @brief Get the lis of the tags the Level is tagged with.
96            @return Returns a comma-seperated string of all the tags the Level is tagged with.
97            */
98            inline const std::string& getTags(void) const
99                { return this->tagsString_; }
100            /**
101            @brief Get whether the Level has a specific tag.
102            @param tag The tag for which is checked.
103            @return Returns true if the Level is tagged with the input tag.
104            */
105            inline bool hasTag(const std::string& tag) const { return this->tags_.find(tag) != this->tags_.end(); } // tolua_export
106
107            /**
108            @brief Get the XML-filename of the Level.
109            @return Returns the XML-filename (including *.oxw extension) of the Level.
110            */
111            inline const std::string& getXMLFilename(void) const { return this->xmlfilename_; } // tolua_export
112
113        protected:
114            /**
115            @brief Set the XML-filename of the Level.
116            @param filename The XML-filename to be set.
117            */
118            inline void setXMLFilename(const std::string& filename)
119                { this->xmlfilename_ = std::string(filename); }
120
121            std::string xmlfilename_; //!< The XML-filename of the Level.
122
123        private:
124            void tagsUpdated(void); //!< Updates the comma-seperated string of all tags, if the set of tags has changed.
125
126            static void initializeTags(void); //!< Initialize the set of allowed tags.
127            /**
128            @brief Check whether an input tag is allowed.
129            @param tag The tag to check.
130            @return Returns true if the input tag is allowed, false if not.
131            */
132            static bool validateTag(const std::string& tag)
133                { LevelInfoItem::initializeTags(); return LevelInfoItem::possibleTags_s.find(tag) != LevelInfoItem::possibleTags_s.end(); }
134
135            static std::set<std::string> possibleTags_s; //!< The set of allowed tags.
136            static const bool initialized_s = false; //!< Whether the set of allowed tags has been inizialized.
137
138            std::string name_; //!< The name of the Level.
139            std::string description_; //!< The description of the Level.
140            std::set<std::string> tags_; //!< The set of tags the Level is tagged with.
141            std::string tagsString_; //!< The comma-seperated string of all the tags the Level is tagged with.
142    }; // tolua_export
143
144    /**
145    @brief
146        The LevelInfo class can be used to store information regarding a @ref orxonox::Level "Level" in its level file.
147        The following parameters can be specified:
148        - @b name The name of the level.
149        - @b description The description of the level.
150        - @b tags A comma-seperated string of tags. Allowed tags are: <em>test</em>, <em>singleplayer</em>, <em>multiplayer</em>, <em>showcase</em>, <em>tutorial</em>, <em>presentation</em>.
151
152        An example would be:
153        @code
154        <LevelInfo
155            name = "Levelname"lhs->compare(rhs) < 0
156            description = "This is just some awesome level."
157            tags = "test, awesome"
158        />
159        @endcode
160        The LevelInfo is best located at the top of the level file.
161
162    @author
163        Damian 'Mozork' Frick
164
165    @ingroup Orxonox
166    */
167    class _OrxonoxExport LevelInfo : public BaseObject, public LevelInfoItem
168    {
169        public:
170            LevelInfo(BaseObject* creator);
171            virtual ~LevelInfo();
172
173            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Creates a LevelInfo object through XML.
174
175            /**
176            @brief Set the description of the Level.
177            @param description The description to be set.
178            */
179            inline void setDescription(const std::string& description)
180                { this->LevelInfoItem::setDescription(description); }
181            /**
182            @brief Get the description of the Level.
183            @return Returns the description of the Level.
184            */
185            inline const std::string& getDescription() const
186                { return this->LevelInfoItem::getDescription(); }
187
188            /**
189            @brief Set the tags the Level is tagged with.
190            @param tags A comma-seperated string of all the tags to be set.
191            */
192            inline void setTags(const std::string& tags)
193                { this->LevelInfoItem::setTags(tags); }
194            /**
195            @brief Get the lis of the tags the Level is tagged with.
196            @return Returns a comma-seperated string of all the tags the Level is tagged with.
197            */
198            inline const std::string& getTags(void) const
199                { return this->LevelInfoItem::getTags(); }
200
201            LevelInfoItem* copy(void); //!< Copies the contents of this LevelInfo object to a new LevelInfoItem object.
202
203    };
204
205    /**
206    @brief
207        Struct that overloads the compare operation between two @ref orxonox::LevelInfoItem "LevelInfoItem" pointers.
208
209    @ingroup Orxonox
210    */
211    struct LevelInfoCompare
212    {
213        bool operator() (const LevelInfoItem* lhs, const LevelInfoItem* rhs) const
214            {
215                if(getLowercase(lhs->getName()).compare(getLowercase(rhs->getName())) == 0)
216                    return getLowercase(lhs->getXMLFilename()).compare(getLowercase(rhs->getXMLFilename())) < 0;
217                return getLowercase(lhs->getName()).compare(getLowercase(rhs->getName())) < 0;
218            }
219    };
220   
221} // tolua_export
222
223#endif /* _LevelInfo_H__ */
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