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source: code/branches/presentation/data/levels/includes/weaponSettingsAssff.oxi @ 8592

Last change on this file since 8592 was 8592, checked in by dafrick, 13 years ago

Merging weapons branch into presentation branch.

  • Property svn:eol-style set to native
File size: 2.5 KB
Line 
1    <weaponslots>
2      <WeaponSlot position="-15.0,-1.5,0" />
3      <WeaponSlot position=" 15.0,-1.5,0" />
4      <WeaponSlot position="    0,   0,0" />
5    </weaponslots>
6    <weaponsets>
7      <WeaponSet firemode=0 />
8      <WeaponSet firemode=1 />
9      <WeaponSet firemode=2 />
10      <WeaponSet firemode=3 />
11    </weaponsets>
12    <weapons>
13      <WeaponPack>
14        <links>
15          <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
16          <DefaultWeaponmodeLink firemode=1 weaponmode=1 />
17          <DefaultWeaponmodeLink firemode=2 weaponmode=2 />
18          <DefaultWeaponmodeLink firemode=3 weaponmode=3 />
19        </links>
20        <Weapon>
21          <attached>
22            <Model mesh="LightningGun.mesh" pitch="100" roll="90" yaw="90" position="0,-1.3,0" />
23            <Model mesh="LightningGun-s.mesh" pitch="78" roll="90" yaw="90" position="0.2,-1.3,0" />
24            <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-76" yaw="-90" position="-1.5,1,0.3" scale=0.6 />
25          </attached>
26          <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" />
27          <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" />
28          <LightningGun mode=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20 />
29        </Weapon>
30        <Weapon>
31          <attached>
32            <Model mesh="stunweapon.mesh" pitch="180" roll="0" yaw="0" position="1.9,-.5,1" scale=".5"/>
33            <BlinkingBillboard position="1.9, -.5, -5.5" material="PE/lensflare" colour="0.128, 0.28, 1" amplitude=0.25 frequency=16 quadratic=0 />
34          </attached>
35          <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" />
36          <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" />
37          <LightningGun mode=1 muzzleoffset="0,0,0" damage=23 />
38        </Weapon>
39        <Weapon>
40          <SimpleRocketFire mode=2 muzzleoffset="0,0,0" damage=30 shielddamage=20 />
41          <RocketFire mode=3 muzzleoffset="0,0,0" damage=30 healthdamage=50 shielddamage=20 />
42        </Weapon>
43      </WeaponPack>
44      <WeaponPack>
45        <links>
46          <DefaultWeaponmodeLink firemode=1 weaponmode=0 />
47        </links>
48        <!--Weapon>
49          <EnergyDrink mode=0 munitionpershot=0 delay=0  material="Flares/point_lensflare"muzzleoffset="2,-0.2,-1" />
50        </Weapon-->
51      </WeaponPack>
52    </weapons>
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