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source: code/branches/presentation/data/levels/includes/weaponSettingsAssff2.oxi @ 8960

Last change on this file since 8960 was 8643, checked in by landauf, 13 years ago

set svn:eol-style to native, removed svn:executable property. no code changes.

  • Property svn:eol-style set to native
File size: 2.6 KB
Line 
1    <weaponslots>
2      <WeaponSlot position="-15.0,-1.5,0" />
3      <WeaponSlot position=" 15.0,-1.5,0" />
4      <WeaponSlot position="    0,   0,0" />
5    </weaponslots>
6    <weaponsets>
7      <WeaponSet firemode=0 />
8      <WeaponSet firemode=1 />
9      <WeaponSet firemode=2 />
10      <WeaponSet firemode=3 />
11    </weaponsets>
12    <weapons>
13      <WeaponPack>
14        <links>
15          <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
16          <DefaultWeaponmodeLink firemode=1 weaponmode=1 />
17          <DefaultWeaponmodeLink firemode=2 weaponmode=2 />
18          <DefaultWeaponmodeLink firemode=3 weaponmode=3 />
19        </links>
20        <Weapon>
21          <attached>
22            <Model mesh="stunweapon.mesh" pitch="180" roll="0" yaw="0" position="-1.9,-.5,1" scale=".5" />
23            <BlinkingBillboard position="-1.9, -.5, -5.5" material="PE/lensflare" colour="0.128, 0.28, 1" amplitude=0.25 frequency=16 quadratic=0 />
24          </attached>
25          <HsW01 mode=0 munitionpershot=0 delay=0 healthamage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" >
26            <attached>
27                <ParticleEmitter position="0,0,6.2" source="Orxonox/weaponshoot" />
28            </attached>
29          </HsW01>
30          <HsW01 mode=0 munitionpershot=0 delay=0 healthdamage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" />
31          <LightningGun mode=1 muzzleoffset="0,0,0" shielddamage=23 />
32        </Weapon>
33        <Weapon>
34          <attached>
35            <Model mesh="stunweapon.mesh" pitch="180" roll="0" yaw="0" position="1.9,-.5,1" scale=".5"/>
36            <BlinkingBillboard position="1.9, -.5, -5.5" material="PE/lensflare" colour="0.128, 0.28, 1" amplitude=0.25 frequency=16 quadratic=0 />
37          </attached>
38          <HsW01 mode=0 munitionpershot=0 delay=0     healthdamage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" />
39          <HsW01 mode=0 munitionpershot=0 delay=0.125 healthdamage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" />
40          <LightningGun mode=1 muzzleoffset="0,0,0" shielddamage=23 />
41        </Weapon>
42        <Weapon>
43          <SimpleRocketFire mode=2 muzzleoffset="0,0,0" damage=50 />
44          <RocketFire mode=3 muzzleoffset="0,0,0" damage=100 />
45        </Weapon>
46      </WeaponPack>
47      <WeaponPack>
48        <links>
49          <DefaultWeaponmodeLink firemode=1 weaponmode=0 />
50        </links>
51        <!--Weapon>
52          <EnergyDrink mode=0 munitionpershot=0 delay=0  material="Flares/point_lensflare"muzzleoffset="2,-0.2,-1" />
53        </Weapon-->
54      </WeaponPack>
55    </weapons>
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