Last change
on this file since 8710 was
7679,
checked in by dafrick, 14 years ago
|
Renaming levelfiles (and some other) according to our new naming conventions which is using camelCase, without '_' or spaces.
|
-
Property svn:eol-style set to
native
|
File size:
1.0 KB
|
Line | |
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1 | <weaponslots> |
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2 | <WeaponSlot position=" 8,1.66,-17.5" /> |
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3 | <WeaponSlot position="-8,1.66,-17.5" /> |
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4 | </weaponslots> |
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5 | <weaponsets> |
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6 | <WeaponSet firemode=0 /> |
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7 | <WeaponSet firemode=1 /> |
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8 | </weaponsets> |
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9 | <weapons> |
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10 | <WeaponPack> |
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11 | <links> |
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12 | <DefaultWeaponmodeLink firemode=0 weaponmode=0 /> |
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13 | <DefaultWeaponmodeLink firemode=1 weaponmode=1 /> |
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14 | </links> |
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15 | <Weapon> |
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16 | <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" /> |
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17 | <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset=" 0.5,0.6,1.7" /> |
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18 | <LightningGun mode=1 muzzleoffset="0,0,0" /> |
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19 | </Weapon> |
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20 | <Weapon> |
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21 | <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" /> |
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22 | <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="-0.5,0.6,1.7" /> |
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23 | <LightningGun mode=1 muzzleoffset="0,0,0" /> |
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24 | </Weapon> |
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25 | </WeaponPack> |
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26 | </weapons> |
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