[8146] | 1 | <LevelInfo |
---|
[8577] | 2 | name = "Shield Testlevel" |
---|
[8386] | 3 | description = "A simple Level with one shielded drone to shoot at" |
---|
[8577] | 4 | tags = "test" |
---|
[8146] | 5 | /> |
---|
| 6 | |
---|
| 7 | <?lua |
---|
| 8 | include("HUDTemplates3.oxo") |
---|
| 9 | include("stats.oxo") |
---|
[8386] | 10 | include("templates/spaceshipImmTest.oxt") |
---|
[8146] | 11 | include("templates/lodInformation.oxt") |
---|
| 12 | ?> |
---|
| 13 | |
---|
| 14 | <Level |
---|
[8386] | 15 | name = "shieldTL" |
---|
[8146] | 16 | description = "LEVEL-DESCRIPTION" |
---|
| 17 | > |
---|
| 18 | |
---|
[8386] | 19 | <templates> |
---|
| 20 | <Template link=lodtemplate_default /> |
---|
| 21 | </templates> |
---|
[8146] | 22 | |
---|
[8386] | 23 | <Scene |
---|
[8146] | 24 | ambientlight = "0.8, 0.5, 0.5" |
---|
| 25 | skybox = "Orxonox/Starbox" |
---|
[8386] | 26 | > |
---|
[8146] | 27 | |
---|
| 28 | |
---|
| 29 | |
---|
| 30 | |
---|
| 31 | <Drone name="meineDrohne" |
---|
[8577] | 32 | primarythrust= "80" |
---|
| 33 | auxilarythrust= "10" |
---|
| 34 | rotationthrust= "10" |
---|
| 35 | mass= "50" |
---|
| 36 | linearDamping= "0.9" |
---|
| 37 | angularDamping= "0.7" |
---|
[8146] | 38 | |
---|
[8577] | 39 | health= 100 |
---|
| 40 | maxhealth= 150 |
---|
| 41 | inithealth= 200 |
---|
[8146] | 42 | |
---|
[8577] | 43 | shieldhealth= 100 |
---|
| 44 | initialshieldhealth= 200 |
---|
| 45 | maxshieldhealth= 250 |
---|
[8146] | 46 | |
---|
[8577] | 47 | shieldabsorption= 1 |
---|
[8187] | 48 | |
---|
[8577] | 49 | reloadrate= "10" |
---|
| 50 | reloadwaittime= 1 |
---|
[8146] | 51 | |
---|
| 52 | > |
---|
| 53 | <attached> |
---|
| 54 | <Model scale="4" mesh="drone.mesh"/> |
---|
| 55 | </attached> |
---|
| 56 | <collisionShapes> |
---|
| 57 | <BoxCollisionShape position="0,0,0" halfExtents="10, 10, 10" /> |
---|
| 58 | </collisionShapes> |
---|
| 59 | </Drone> |
---|
| 60 | |
---|
| 61 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
---|
| 62 | |
---|
| 63 | |
---|
| 64 | <?lua |
---|
| 65 | for i = 1, 10, 1 do |
---|
| 66 | ?> |
---|
[8386] | 67 | <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipimmtest /> |
---|
[8146] | 68 | <?lua end ?> |
---|
| 69 | |
---|
| 70 | <GlobalShader compositor="Bloom" visible=false> |
---|
| 71 | <events> |
---|
| 72 | <visibility> |
---|
| 73 | <DistanceTrigger position="0,0,0" distance=30 target="Spectator" switch=true /> |
---|
| 74 | </visibility> |
---|
| 75 | </events> |
---|
| 76 | </GlobalShader> |
---|
| 77 | <Model position="0,0,0" scale=8 mesh="ast1.mesh" /> |
---|
| 78 | <StaticEntity position="0,0,0" collisionType=static> |
---|
| 79 | <collisionShapes> |
---|
| 80 | <SphereCollisionShape radius="20" /> |
---|
| 81 | </collisionShapes> |
---|
| 82 | </StaticEntity> |
---|
| 83 | |
---|
| 84 | </Scene> |
---|
| 85 | </Level> |
---|