[2431] | 1 | /*! \file btGImpactShape.h |
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| 2 | \author Francisco Len Nßjera |
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| 3 | */ |
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| 4 | /* |
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| 5 | This source file is part of GIMPACT Library. |
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| 6 | |
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| 7 | For the latest info, see http://gimpact.sourceforge.net/ |
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| 8 | |
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| 9 | Copyright (c) 2007 Francisco Leon Najera. C.C. 80087371. |
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| 10 | email: projectileman@yahoo.com |
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| 11 | |
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| 12 | |
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| 13 | This software is provided 'as-is', without any express or implied warranty. |
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| 14 | In no event will the authors be held liable for any damages arising from the use of this software. |
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| 15 | Permission is granted to anyone to use this software for any purpose, |
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| 16 | including commercial applications, and to alter it and redistribute it freely, |
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| 17 | subject to the following restrictions: |
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| 18 | |
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| 19 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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| 20 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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| 21 | 3. This notice may not be removed or altered from any source distribution. |
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| 22 | */ |
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| 23 | |
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| 24 | |
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| 25 | #ifndef GIMPACT_SHAPE_H |
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| 26 | #define GIMPACT_SHAPE_H |
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| 27 | |
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| 28 | #include "BulletCollision/CollisionShapes/btCollisionShape.h" |
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| 29 | #include "BulletCollision/CollisionShapes/btTriangleShape.h" |
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| 30 | #include "BulletCollision/CollisionShapes/btStridingMeshInterface.h" |
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| 31 | #include "BulletCollision/CollisionShapes/btCollisionMargin.h" |
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| 32 | #include "BulletCollision/CollisionDispatch/btCollisionWorld.h" |
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| 33 | #include "BulletCollision/CollisionShapes/btConcaveShape.h" |
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| 34 | #include "BulletCollision/CollisionShapes/btTetrahedronShape.h" |
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| 35 | #include "LinearMath/btVector3.h" |
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| 36 | #include "LinearMath/btTransform.h" |
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| 37 | #include "LinearMath/btMatrix3x3.h" |
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| 38 | #include "LinearMath/btAlignedObjectArray.h" |
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| 39 | |
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| 40 | #include "btGImpactQuantizedBvh.h" // box tree class |
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| 41 | |
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| 42 | |
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| 43 | //! declare Quantized trees, (you can change to float based trees) |
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| 44 | typedef btGImpactQuantizedBvh btGImpactBoxSet; |
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| 45 | |
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| 46 | enum eGIMPACT_SHAPE_TYPE |
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| 47 | { |
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| 48 | CONST_GIMPACT_COMPOUND_SHAPE = 0, |
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| 49 | CONST_GIMPACT_TRIMESH_SHAPE_PART, |
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| 50 | CONST_GIMPACT_TRIMESH_SHAPE |
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| 51 | }; |
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| 52 | |
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| 53 | |
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| 54 | //! Helper class for tetrahedrons |
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| 55 | class btTetrahedronShapeEx:public btBU_Simplex1to4 |
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| 56 | { |
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| 57 | public: |
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| 58 | btTetrahedronShapeEx() |
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| 59 | { |
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| 60 | m_numVertices = 4; |
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| 61 | } |
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| 62 | |
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| 63 | |
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| 64 | SIMD_FORCE_INLINE void setVertices( |
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| 65 | const btVector3 & v0,const btVector3 & v1, |
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| 66 | const btVector3 & v2,const btVector3 & v3) |
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| 67 | { |
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| 68 | m_vertices[0] = v0; |
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| 69 | m_vertices[1] = v1; |
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| 70 | m_vertices[2] = v2; |
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| 71 | m_vertices[3] = v3; |
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| 72 | recalcLocalAabb(); |
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| 73 | } |
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| 74 | }; |
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| 75 | |
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| 76 | |
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| 77 | //! Base class for gimpact shapes |
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| 78 | class btGImpactShapeInterface : public btConcaveShape |
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| 79 | { |
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| 80 | protected: |
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| 81 | btAABB m_localAABB; |
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| 82 | bool m_needs_update; |
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| 83 | btVector3 localScaling; |
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| 84 | btGImpactBoxSet m_box_set;// optionally boxset |
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| 85 | |
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| 86 | //! use this function for perfofm refit in bounding boxes |
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| 87 | //! use this function for perfofm refit in bounding boxes |
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| 88 | virtual void calcLocalAABB() |
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| 89 | { |
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| 90 | lockChildShapes(); |
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| 91 | if(m_box_set.getNodeCount() == 0) |
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| 92 | { |
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| 93 | m_box_set.buildSet(); |
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| 94 | } |
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| 95 | else |
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| 96 | { |
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| 97 | m_box_set.update(); |
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| 98 | } |
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| 99 | unlockChildShapes(); |
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| 100 | |
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| 101 | m_localAABB = m_box_set.getGlobalBox(); |
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| 102 | } |
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| 103 | |
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| 104 | |
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| 105 | public: |
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| 106 | btGImpactShapeInterface() |
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| 107 | { |
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| 108 | m_shapeType=GIMPACT_SHAPE_PROXYTYPE; |
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| 109 | m_localAABB.invalidate(); |
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| 110 | m_needs_update = true; |
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| 111 | localScaling.setValue(1.f,1.f,1.f); |
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| 112 | } |
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| 113 | |
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| 114 | |
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| 115 | //! performs refit operation |
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| 116 | /*! |
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| 117 | Updates the entire Box set of this shape. |
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| 118 | \pre postUpdate() must be called for attemps to calculating the box set, else this function |
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| 119 | will does nothing. |
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| 120 | \post if m_needs_update == true, then it calls calcLocalAABB(); |
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| 121 | */ |
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| 122 | SIMD_FORCE_INLINE void updateBound() |
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| 123 | { |
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| 124 | if(!m_needs_update) return; |
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| 125 | calcLocalAABB(); |
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| 126 | m_needs_update = false; |
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| 127 | } |
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| 128 | |
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| 129 | //! If the Bounding box is not updated, then this class attemps to calculate it. |
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| 130 | /*! |
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| 131 | \post Calls updateBound() for update the box set. |
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| 132 | */ |
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| 133 | void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const |
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| 134 | { |
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| 135 | btAABB transformedbox = m_localAABB; |
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| 136 | transformedbox.appy_transform(t); |
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| 137 | aabbMin = transformedbox.m_min; |
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| 138 | aabbMax = transformedbox.m_max; |
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| 139 | } |
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| 140 | |
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| 141 | //! Tells to this object that is needed to refit the box set |
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| 142 | virtual void postUpdate() |
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| 143 | { |
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| 144 | m_needs_update = true; |
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| 145 | } |
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| 146 | |
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| 147 | //! Obtains the local box, which is the global calculated box of the total of subshapes |
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| 148 | SIMD_FORCE_INLINE const btAABB & getLocalBox() |
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| 149 | { |
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| 150 | return m_localAABB; |
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| 151 | } |
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| 152 | |
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| 153 | |
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| 154 | virtual int getShapeType() const |
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| 155 | { |
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| 156 | return GIMPACT_SHAPE_PROXYTYPE; |
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| 157 | } |
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| 158 | |
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| 159 | /*! |
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| 160 | \post You must call updateBound() for update the box set. |
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| 161 | */ |
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| 162 | virtual void setLocalScaling(const btVector3& scaling) |
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| 163 | { |
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| 164 | localScaling = scaling; |
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| 165 | postUpdate(); |
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| 166 | } |
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| 167 | |
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| 168 | virtual const btVector3& getLocalScaling() const |
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| 169 | { |
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| 170 | return localScaling; |
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| 171 | } |
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| 172 | |
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| 173 | |
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| 174 | virtual void setMargin(btScalar margin) |
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| 175 | { |
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| 176 | m_collisionMargin = margin; |
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| 177 | int i = getNumChildShapes(); |
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| 178 | while(i--) |
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| 179 | { |
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| 180 | btCollisionShape* child = getChildShape(i); |
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| 181 | child->setMargin(margin); |
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| 182 | } |
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| 183 | |
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| 184 | m_needs_update = true; |
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| 185 | } |
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| 186 | |
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| 187 | |
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| 188 | //! Subshape member functions |
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| 189 | //!@{ |
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| 190 | |
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| 191 | //! Base method for determinig which kind of GIMPACT shape we get |
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| 192 | virtual eGIMPACT_SHAPE_TYPE getGImpactShapeType() = 0; |
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| 193 | |
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| 194 | //! gets boxset |
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| 195 | SIMD_FORCE_INLINE btGImpactBoxSet * getBoxSet() |
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| 196 | { |
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| 197 | return &m_box_set; |
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| 198 | } |
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| 199 | |
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| 200 | //! Determines if this class has a hierarchy structure for sorting its primitives |
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| 201 | SIMD_FORCE_INLINE bool hasBoxSet() const |
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| 202 | { |
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| 203 | if(m_box_set.getNodeCount() == 0) return false; |
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| 204 | return true; |
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| 205 | } |
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| 206 | |
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| 207 | //! Obtains the primitive manager |
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| 208 | virtual const btPrimitiveManagerBase * getPrimitiveManager() const = 0; |
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| 209 | |
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| 210 | |
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| 211 | //! Gets the number of children |
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| 212 | virtual int getNumChildShapes() const = 0; |
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| 213 | |
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| 214 | //! if true, then its children must get transforms. |
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| 215 | virtual bool childrenHasTransform() const = 0; |
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| 216 | |
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| 217 | //! Determines if this shape has triangles |
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| 218 | virtual bool needsRetrieveTriangles() const = 0; |
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| 219 | |
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| 220 | //! Determines if this shape has tetrahedrons |
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| 221 | virtual bool needsRetrieveTetrahedrons() const = 0; |
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| 222 | |
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| 223 | virtual void getBulletTriangle(int prim_index,btTriangleShapeEx & triangle) const = 0; |
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| 224 | |
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| 225 | virtual void getBulletTetrahedron(int prim_index,btTetrahedronShapeEx & tetrahedron) const = 0; |
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| 226 | |
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| 227 | |
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| 228 | |
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| 229 | //! call when reading child shapes |
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| 230 | virtual void lockChildShapes() const |
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| 231 | { |
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| 232 | } |
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| 233 | |
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| 234 | virtual void unlockChildShapes() const |
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| 235 | { |
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| 236 | } |
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| 237 | |
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| 238 | //! if this trimesh |
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| 239 | SIMD_FORCE_INLINE void getPrimitiveTriangle(int index,btPrimitiveTriangle & triangle) const |
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| 240 | { |
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| 241 | getPrimitiveManager()->get_primitive_triangle(index,triangle); |
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| 242 | } |
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| 243 | |
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| 244 | |
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| 245 | //! Retrieves the bound from a child |
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| 246 | /*! |
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| 247 | */ |
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| 248 | virtual void getChildAabb(int child_index,const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const |
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| 249 | { |
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| 250 | btAABB child_aabb; |
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| 251 | getPrimitiveManager()->get_primitive_box(child_index,child_aabb); |
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| 252 | child_aabb.appy_transform(t); |
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| 253 | aabbMin = child_aabb.m_min; |
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| 254 | aabbMax = child_aabb.m_max; |
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| 255 | } |
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| 256 | |
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| 257 | //! Gets the children |
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| 258 | virtual btCollisionShape* getChildShape(int index) = 0; |
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| 259 | |
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| 260 | |
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| 261 | //! Gets the child |
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| 262 | virtual const btCollisionShape* getChildShape(int index) const = 0; |
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| 263 | |
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| 264 | //! Gets the children transform |
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| 265 | virtual btTransform getChildTransform(int index) const = 0; |
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| 266 | |
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| 267 | //! Sets the children transform |
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| 268 | /*! |
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| 269 | \post You must call updateBound() for update the box set. |
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| 270 | */ |
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| 271 | virtual void setChildTransform(int index, const btTransform & transform) = 0; |
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| 272 | |
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| 273 | //!@} |
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| 274 | |
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| 275 | |
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| 276 | //! virtual method for ray collision |
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| 277 | virtual void rayTest(const btVector3& rayFrom, const btVector3& rayTo, btCollisionWorld::RayResultCallback& resultCallback) const |
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| 278 | { |
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| 279 | } |
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| 280 | |
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| 281 | //! Function for retrieve triangles. |
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| 282 | /*! |
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| 283 | It gives the triangles in local space |
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| 284 | */ |
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| 285 | virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const |
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| 286 | { |
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| 287 | } |
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| 288 | |
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| 289 | //!@} |
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| 290 | |
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| 291 | }; |
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| 292 | |
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| 293 | |
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| 294 | //! btGImpactCompoundShape allows to handle multiple btCollisionShape objects at once |
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| 295 | /*! |
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| 296 | This class only can manage Convex subshapes |
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| 297 | */ |
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| 298 | class btGImpactCompoundShape : public btGImpactShapeInterface |
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| 299 | { |
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| 300 | public: |
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| 301 | //! compound primitive manager |
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| 302 | class CompoundPrimitiveManager:public btPrimitiveManagerBase |
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| 303 | { |
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| 304 | public: |
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| 305 | btGImpactCompoundShape * m_compoundShape; |
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| 306 | |
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| 307 | |
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| 308 | CompoundPrimitiveManager(const CompoundPrimitiveManager& compound) |
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| 309 | { |
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| 310 | m_compoundShape = compound.m_compoundShape; |
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| 311 | } |
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| 312 | |
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| 313 | CompoundPrimitiveManager(btGImpactCompoundShape * compoundShape) |
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| 314 | { |
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| 315 | m_compoundShape = compoundShape; |
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| 316 | } |
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| 317 | |
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| 318 | CompoundPrimitiveManager() |
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| 319 | { |
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| 320 | m_compoundShape = NULL; |
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| 321 | } |
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| 322 | |
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| 323 | virtual bool is_trimesh() const |
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| 324 | { |
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| 325 | return false; |
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| 326 | } |
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| 327 | |
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| 328 | virtual int get_primitive_count() const |
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| 329 | { |
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| 330 | return (int )m_compoundShape->getNumChildShapes(); |
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| 331 | } |
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| 332 | |
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| 333 | virtual void get_primitive_box(int prim_index ,btAABB & primbox) const |
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| 334 | { |
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| 335 | btTransform prim_trans; |
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| 336 | if(m_compoundShape->childrenHasTransform()) |
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| 337 | { |
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| 338 | prim_trans = m_compoundShape->getChildTransform(prim_index); |
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| 339 | } |
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| 340 | else |
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| 341 | { |
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| 342 | prim_trans.setIdentity(); |
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| 343 | } |
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| 344 | const btCollisionShape* shape = m_compoundShape->getChildShape(prim_index); |
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| 345 | shape->getAabb(prim_trans,primbox.m_min,primbox.m_max); |
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| 346 | } |
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| 347 | |
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| 348 | virtual void get_primitive_triangle(int prim_index,btPrimitiveTriangle & triangle) const |
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| 349 | { |
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| 350 | btAssert(0); |
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| 351 | } |
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| 352 | |
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| 353 | }; |
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| 354 | |
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| 355 | |
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| 356 | |
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| 357 | protected: |
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| 358 | CompoundPrimitiveManager m_primitive_manager; |
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| 359 | btAlignedObjectArray<btTransform> m_childTransforms; |
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| 360 | btAlignedObjectArray<btCollisionShape*> m_childShapes; |
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| 361 | |
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| 362 | |
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| 363 | public: |
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| 364 | |
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| 365 | btGImpactCompoundShape(bool children_has_transform = true) |
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| 366 | { |
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| 367 | m_primitive_manager.m_compoundShape = this; |
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| 368 | m_box_set.setPrimitiveManager(&m_primitive_manager); |
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| 369 | } |
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| 370 | |
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| 371 | virtual ~btGImpactCompoundShape() |
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| 372 | { |
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| 373 | } |
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| 374 | |
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| 375 | |
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| 376 | //! if true, then its children must get transforms. |
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| 377 | virtual bool childrenHasTransform() const |
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| 378 | { |
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| 379 | if(m_childTransforms.size()==0) return false; |
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| 380 | return true; |
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| 381 | } |
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| 382 | |
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| 383 | |
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| 384 | //! Obtains the primitive manager |
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| 385 | virtual const btPrimitiveManagerBase * getPrimitiveManager() const |
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| 386 | { |
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| 387 | return &m_primitive_manager; |
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| 388 | } |
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| 389 | |
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| 390 | //! Obtains the compopund primitive manager |
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| 391 | SIMD_FORCE_INLINE CompoundPrimitiveManager * getCompoundPrimitiveManager() |
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| 392 | { |
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| 393 | return &m_primitive_manager; |
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| 394 | } |
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| 395 | |
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| 396 | //! Gets the number of children |
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| 397 | virtual int getNumChildShapes() const |
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| 398 | { |
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| 399 | return m_childShapes.size(); |
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| 400 | } |
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| 401 | |
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| 402 | |
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| 403 | //! Use this method for adding children. Only Convex shapes are allowed. |
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| 404 | void addChildShape(const btTransform& localTransform,btCollisionShape* shape) |
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| 405 | { |
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| 406 | btAssert(shape->isConvex()); |
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| 407 | m_childTransforms.push_back(localTransform); |
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| 408 | m_childShapes.push_back(shape); |
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| 409 | } |
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| 410 | |
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| 411 | //! Use this method for adding children. Only Convex shapes are allowed. |
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| 412 | void addChildShape(btCollisionShape* shape) |
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| 413 | { |
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| 414 | btAssert(shape->isConvex()); |
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| 415 | m_childShapes.push_back(shape); |
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| 416 | } |
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| 417 | |
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| 418 | //! Gets the children |
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| 419 | virtual btCollisionShape* getChildShape(int index) |
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| 420 | { |
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| 421 | return m_childShapes[index]; |
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| 422 | } |
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| 423 | |
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| 424 | //! Gets the children |
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| 425 | virtual const btCollisionShape* getChildShape(int index) const |
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| 426 | { |
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| 427 | return m_childShapes[index]; |
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| 428 | } |
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| 429 | |
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| 430 | //! Retrieves the bound from a child |
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| 431 | /*! |
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| 432 | */ |
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| 433 | virtual void getChildAabb(int child_index,const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const |
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| 434 | { |
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| 435 | |
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| 436 | if(childrenHasTransform()) |
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| 437 | { |
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| 438 | m_childShapes[child_index]->getAabb(t*m_childTransforms[child_index],aabbMin,aabbMax); |
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| 439 | } |
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| 440 | else |
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| 441 | { |
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| 442 | m_childShapes[child_index]->getAabb(t,aabbMin,aabbMax); |
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| 443 | } |
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| 444 | } |
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| 445 | |
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| 446 | |
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| 447 | //! Gets the children transform |
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| 448 | virtual btTransform getChildTransform(int index) const |
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| 449 | { |
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| 450 | btAssert(m_childTransforms.size() == m_childShapes.size()); |
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| 451 | return m_childTransforms[index]; |
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| 452 | } |
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| 453 | |
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| 454 | //! Sets the children transform |
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| 455 | /*! |
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| 456 | \post You must call updateBound() for update the box set. |
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| 457 | */ |
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| 458 | virtual void setChildTransform(int index, const btTransform & transform) |
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| 459 | { |
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| 460 | btAssert(m_childTransforms.size() == m_childShapes.size()); |
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| 461 | m_childTransforms[index] = transform; |
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| 462 | postUpdate(); |
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| 463 | } |
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| 464 | |
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| 465 | //! Determines if this shape has triangles |
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| 466 | virtual bool needsRetrieveTriangles() const |
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| 467 | { |
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| 468 | return false; |
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| 469 | } |
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| 470 | |
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| 471 | //! Determines if this shape has tetrahedrons |
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| 472 | virtual bool needsRetrieveTetrahedrons() const |
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| 473 | { |
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| 474 | return false; |
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| 475 | } |
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| 476 | |
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| 477 | |
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| 478 | virtual void getBulletTriangle(int prim_index,btTriangleShapeEx & triangle) const |
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| 479 | { |
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| 480 | btAssert(0); |
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| 481 | } |
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| 482 | |
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| 483 | virtual void getBulletTetrahedron(int prim_index,btTetrahedronShapeEx & tetrahedron) const |
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| 484 | { |
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| 485 | btAssert(0); |
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| 486 | } |
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| 487 | |
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| 488 | |
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| 489 | //! Calculates the exact inertia tensor for this shape |
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| 490 | virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const; |
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| 491 | |
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| 492 | virtual const char* getName()const |
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| 493 | { |
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| 494 | return "GImpactCompound"; |
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| 495 | } |
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| 496 | |
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| 497 | virtual eGIMPACT_SHAPE_TYPE getGImpactShapeType() |
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| 498 | { |
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| 499 | return CONST_GIMPACT_COMPOUND_SHAPE; |
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| 500 | } |
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| 501 | |
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| 502 | }; |
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| 503 | |
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| 504 | |
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| 505 | |
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| 506 | //! This class manages a sub part of a mesh supplied by the btStridingMeshInterface interface. |
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| 507 | /*! |
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| 508 | - Simply create this shape by passing the btStridingMeshInterface to the constructor btGImpactMeshShapePart, then you must call updateBound() after creating the mesh |
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| 509 | - When making operations with this shape, you must call <b>lock</b> before accessing to the trimesh primitives, and then call <b>unlock</b> |
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| 510 | - You can handle deformable meshes with this shape, by calling postUpdate() every time when changing the mesh vertices. |
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| 511 | |
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| 512 | */ |
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| 513 | class btGImpactMeshShapePart : public btGImpactShapeInterface |
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| 514 | { |
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| 515 | public: |
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| 516 | //! Trimesh primitive manager |
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| 517 | /*! |
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| 518 | Manages the info from btStridingMeshInterface object and controls the Lock/Unlock mechanism |
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| 519 | */ |
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| 520 | class TrimeshPrimitiveManager:public btPrimitiveManagerBase |
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| 521 | { |
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| 522 | public: |
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| 523 | btScalar m_margin; |
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| 524 | btStridingMeshInterface * m_meshInterface; |
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| 525 | btVector3 m_scale; |
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| 526 | int m_part; |
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| 527 | int m_lock_count; |
---|
| 528 | const unsigned char *vertexbase; |
---|
| 529 | int numverts; |
---|
| 530 | PHY_ScalarType type; |
---|
| 531 | int stride; |
---|
| 532 | const unsigned char *indexbase; |
---|
| 533 | int indexstride; |
---|
| 534 | int numfaces; |
---|
| 535 | PHY_ScalarType indicestype; |
---|
| 536 | |
---|
| 537 | TrimeshPrimitiveManager() |
---|
| 538 | { |
---|
| 539 | m_meshInterface = NULL; |
---|
| 540 | m_part = 0; |
---|
| 541 | m_margin = 0.01f; |
---|
| 542 | m_scale = btVector3(1.f,1.f,1.f); |
---|
| 543 | m_lock_count = 0; |
---|
| 544 | vertexbase = 0; |
---|
| 545 | numverts = 0; |
---|
| 546 | stride = 0; |
---|
| 547 | indexbase = 0; |
---|
| 548 | indexstride = 0; |
---|
| 549 | numfaces = 0; |
---|
| 550 | } |
---|
| 551 | |
---|
| 552 | TrimeshPrimitiveManager(const TrimeshPrimitiveManager & manager) |
---|
| 553 | { |
---|
| 554 | m_meshInterface = manager.m_meshInterface; |
---|
| 555 | m_part = manager.m_part; |
---|
| 556 | m_margin = manager.m_margin; |
---|
| 557 | m_scale = manager.m_scale; |
---|
| 558 | m_lock_count = 0; |
---|
| 559 | vertexbase = 0; |
---|
| 560 | numverts = 0; |
---|
| 561 | stride = 0; |
---|
| 562 | indexbase = 0; |
---|
| 563 | indexstride = 0; |
---|
| 564 | numfaces = 0; |
---|
| 565 | |
---|
| 566 | } |
---|
| 567 | |
---|
| 568 | TrimeshPrimitiveManager( |
---|
| 569 | btStridingMeshInterface * meshInterface, int part) |
---|
| 570 | { |
---|
| 571 | m_meshInterface = meshInterface; |
---|
| 572 | m_part = part; |
---|
| 573 | m_scale = m_meshInterface->getScaling(); |
---|
| 574 | m_margin = 0.1f; |
---|
| 575 | m_lock_count = 0; |
---|
| 576 | vertexbase = 0; |
---|
| 577 | numverts = 0; |
---|
| 578 | stride = 0; |
---|
| 579 | indexbase = 0; |
---|
| 580 | indexstride = 0; |
---|
| 581 | numfaces = 0; |
---|
| 582 | |
---|
| 583 | } |
---|
| 584 | |
---|
| 585 | |
---|
| 586 | void lock() |
---|
| 587 | { |
---|
| 588 | if(m_lock_count>0) |
---|
| 589 | { |
---|
| 590 | m_lock_count++; |
---|
| 591 | return; |
---|
| 592 | } |
---|
| 593 | m_meshInterface->getLockedReadOnlyVertexIndexBase( |
---|
| 594 | &vertexbase,numverts, |
---|
| 595 | type, stride,&indexbase, indexstride, numfaces,indicestype,m_part); |
---|
| 596 | |
---|
| 597 | m_lock_count = 1; |
---|
| 598 | } |
---|
| 599 | |
---|
| 600 | void unlock() |
---|
| 601 | { |
---|
| 602 | if(m_lock_count == 0) return; |
---|
| 603 | if(m_lock_count>1) |
---|
| 604 | { |
---|
| 605 | --m_lock_count; |
---|
| 606 | return; |
---|
| 607 | } |
---|
| 608 | m_meshInterface->unLockReadOnlyVertexBase(m_part); |
---|
| 609 | vertexbase = NULL; |
---|
| 610 | m_lock_count = 0; |
---|
| 611 | } |
---|
| 612 | |
---|
| 613 | virtual bool is_trimesh() const |
---|
| 614 | { |
---|
| 615 | return true; |
---|
| 616 | } |
---|
| 617 | |
---|
| 618 | virtual int get_primitive_count() const |
---|
| 619 | { |
---|
| 620 | return (int )numfaces; |
---|
| 621 | } |
---|
| 622 | |
---|
| 623 | SIMD_FORCE_INLINE int get_vertex_count() const |
---|
| 624 | { |
---|
| 625 | return (int )numverts; |
---|
| 626 | } |
---|
| 627 | |
---|
| 628 | SIMD_FORCE_INLINE void get_indices(int face_index,int &i0,int &i1,int &i2) const |
---|
| 629 | { |
---|
| 630 | if(indicestype == PHY_SHORT) |
---|
| 631 | { |
---|
| 632 | short * s_indices = (short *)(indexbase + face_index*indexstride); |
---|
| 633 | i0 = s_indices[0]; |
---|
| 634 | i1 = s_indices[1]; |
---|
| 635 | i2 = s_indices[2]; |
---|
| 636 | } |
---|
| 637 | else |
---|
| 638 | { |
---|
| 639 | int * i_indices = (int *)(indexbase + face_index*indexstride); |
---|
| 640 | i0 = i_indices[0]; |
---|
| 641 | i1 = i_indices[1]; |
---|
| 642 | i2 = i_indices[2]; |
---|
| 643 | } |
---|
| 644 | } |
---|
| 645 | |
---|
| 646 | SIMD_FORCE_INLINE void get_vertex(int vertex_index, btVector3 & vertex) const |
---|
| 647 | { |
---|
| 648 | if(type == PHY_DOUBLE) |
---|
| 649 | { |
---|
| 650 | double * dvertices = (double *)(vertexbase + vertex_index*stride); |
---|
| 651 | vertex[0] = btScalar(dvertices[0]*m_scale[0]); |
---|
| 652 | vertex[1] = btScalar(dvertices[1]*m_scale[1]); |
---|
| 653 | vertex[2] = btScalar(dvertices[2]*m_scale[2]); |
---|
| 654 | } |
---|
| 655 | else |
---|
| 656 | { |
---|
| 657 | float * svertices = (float *)(vertexbase + vertex_index*stride); |
---|
| 658 | vertex[0] = svertices[0]*m_scale[0]; |
---|
| 659 | vertex[1] = svertices[1]*m_scale[1]; |
---|
| 660 | vertex[2] = svertices[2]*m_scale[2]; |
---|
| 661 | } |
---|
| 662 | } |
---|
| 663 | |
---|
| 664 | virtual void get_primitive_box(int prim_index ,btAABB & primbox) const |
---|
| 665 | { |
---|
| 666 | btPrimitiveTriangle triangle; |
---|
| 667 | get_primitive_triangle(prim_index,triangle); |
---|
| 668 | primbox.calc_from_triangle_margin( |
---|
| 669 | triangle.m_vertices[0], |
---|
| 670 | triangle.m_vertices[1],triangle.m_vertices[2],triangle.m_margin); |
---|
| 671 | } |
---|
| 672 | |
---|
| 673 | virtual void get_primitive_triangle(int prim_index,btPrimitiveTriangle & triangle) const |
---|
| 674 | { |
---|
| 675 | int indices[3]; |
---|
| 676 | get_indices(prim_index,indices[0],indices[1],indices[2]); |
---|
| 677 | get_vertex(indices[0],triangle.m_vertices[0]); |
---|
| 678 | get_vertex(indices[1],triangle.m_vertices[1]); |
---|
| 679 | get_vertex(indices[2],triangle.m_vertices[2]); |
---|
| 680 | triangle.m_margin = m_margin; |
---|
| 681 | } |
---|
| 682 | |
---|
| 683 | SIMD_FORCE_INLINE void get_bullet_triangle(int prim_index,btTriangleShapeEx & triangle) const |
---|
| 684 | { |
---|
| 685 | int indices[3]; |
---|
| 686 | get_indices(prim_index,indices[0],indices[1],indices[2]); |
---|
| 687 | get_vertex(indices[0],triangle.m_vertices1[0]); |
---|
| 688 | get_vertex(indices[1],triangle.m_vertices1[1]); |
---|
| 689 | get_vertex(indices[2],triangle.m_vertices1[2]); |
---|
| 690 | triangle.setMargin(m_margin); |
---|
| 691 | } |
---|
| 692 | |
---|
| 693 | }; |
---|
| 694 | |
---|
| 695 | |
---|
| 696 | protected: |
---|
| 697 | TrimeshPrimitiveManager m_primitive_manager; |
---|
| 698 | public: |
---|
| 699 | |
---|
| 700 | btGImpactMeshShapePart() |
---|
| 701 | { |
---|
| 702 | m_box_set.setPrimitiveManager(&m_primitive_manager); |
---|
| 703 | } |
---|
| 704 | |
---|
| 705 | |
---|
| 706 | btGImpactMeshShapePart(btStridingMeshInterface * meshInterface, int part) |
---|
| 707 | { |
---|
| 708 | m_primitive_manager.m_meshInterface = meshInterface; |
---|
| 709 | m_primitive_manager.m_part = part; |
---|
| 710 | m_box_set.setPrimitiveManager(&m_primitive_manager); |
---|
| 711 | } |
---|
| 712 | |
---|
| 713 | virtual ~btGImpactMeshShapePart() |
---|
| 714 | { |
---|
| 715 | } |
---|
| 716 | |
---|
| 717 | //! if true, then its children must get transforms. |
---|
| 718 | virtual bool childrenHasTransform() const |
---|
| 719 | { |
---|
| 720 | return false; |
---|
| 721 | } |
---|
| 722 | |
---|
| 723 | |
---|
| 724 | //! call when reading child shapes |
---|
| 725 | virtual void lockChildShapes() const |
---|
| 726 | { |
---|
| 727 | void * dummy = (void*)(m_box_set.getPrimitiveManager()); |
---|
| 728 | TrimeshPrimitiveManager * dummymanager = static_cast<TrimeshPrimitiveManager *>(dummy); |
---|
| 729 | dummymanager->lock(); |
---|
| 730 | } |
---|
| 731 | |
---|
| 732 | virtual void unlockChildShapes() const |
---|
| 733 | { |
---|
| 734 | void * dummy = (void*)(m_box_set.getPrimitiveManager()); |
---|
| 735 | TrimeshPrimitiveManager * dummymanager = static_cast<TrimeshPrimitiveManager *>(dummy); |
---|
| 736 | dummymanager->unlock(); |
---|
| 737 | } |
---|
| 738 | |
---|
| 739 | //! Gets the number of children |
---|
| 740 | virtual int getNumChildShapes() const |
---|
| 741 | { |
---|
| 742 | return m_primitive_manager.get_primitive_count(); |
---|
| 743 | } |
---|
| 744 | |
---|
| 745 | |
---|
| 746 | //! Gets the children |
---|
| 747 | virtual btCollisionShape* getChildShape(int index) |
---|
| 748 | { |
---|
| 749 | btAssert(0); |
---|
| 750 | return NULL; |
---|
| 751 | } |
---|
| 752 | |
---|
| 753 | |
---|
| 754 | |
---|
| 755 | //! Gets the child |
---|
| 756 | virtual const btCollisionShape* getChildShape(int index) const |
---|
| 757 | { |
---|
| 758 | btAssert(0); |
---|
| 759 | return NULL; |
---|
| 760 | } |
---|
| 761 | |
---|
| 762 | //! Gets the children transform |
---|
| 763 | virtual btTransform getChildTransform(int index) const |
---|
| 764 | { |
---|
| 765 | btAssert(0); |
---|
| 766 | return btTransform(); |
---|
| 767 | } |
---|
| 768 | |
---|
| 769 | //! Sets the children transform |
---|
| 770 | /*! |
---|
| 771 | \post You must call updateBound() for update the box set. |
---|
| 772 | */ |
---|
| 773 | virtual void setChildTransform(int index, const btTransform & transform) |
---|
| 774 | { |
---|
| 775 | btAssert(0); |
---|
| 776 | } |
---|
| 777 | |
---|
| 778 | |
---|
| 779 | //! Obtains the primitive manager |
---|
| 780 | virtual const btPrimitiveManagerBase * getPrimitiveManager() const |
---|
| 781 | { |
---|
| 782 | return &m_primitive_manager; |
---|
| 783 | } |
---|
| 784 | |
---|
| 785 | SIMD_FORCE_INLINE TrimeshPrimitiveManager * getTrimeshPrimitiveManager() |
---|
| 786 | { |
---|
| 787 | return &m_primitive_manager; |
---|
| 788 | } |
---|
| 789 | |
---|
| 790 | |
---|
| 791 | |
---|
| 792 | |
---|
| 793 | |
---|
| 794 | virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const; |
---|
| 795 | |
---|
| 796 | |
---|
| 797 | |
---|
| 798 | |
---|
| 799 | virtual const char* getName()const |
---|
| 800 | { |
---|
| 801 | return "GImpactMeshShapePart"; |
---|
| 802 | } |
---|
| 803 | |
---|
| 804 | virtual eGIMPACT_SHAPE_TYPE getGImpactShapeType() |
---|
| 805 | { |
---|
| 806 | return CONST_GIMPACT_TRIMESH_SHAPE_PART; |
---|
| 807 | } |
---|
| 808 | |
---|
| 809 | //! Determines if this shape has triangles |
---|
| 810 | virtual bool needsRetrieveTriangles() const |
---|
| 811 | { |
---|
| 812 | return true; |
---|
| 813 | } |
---|
| 814 | |
---|
| 815 | //! Determines if this shape has tetrahedrons |
---|
| 816 | virtual bool needsRetrieveTetrahedrons() const |
---|
| 817 | { |
---|
| 818 | return false; |
---|
| 819 | } |
---|
| 820 | |
---|
| 821 | virtual void getBulletTriangle(int prim_index,btTriangleShapeEx & triangle) const |
---|
| 822 | { |
---|
| 823 | m_primitive_manager.get_bullet_triangle(prim_index,triangle); |
---|
| 824 | } |
---|
| 825 | |
---|
| 826 | virtual void getBulletTetrahedron(int prim_index,btTetrahedronShapeEx & tetrahedron) const |
---|
| 827 | { |
---|
| 828 | btAssert(0); |
---|
| 829 | } |
---|
| 830 | |
---|
| 831 | |
---|
| 832 | |
---|
| 833 | SIMD_FORCE_INLINE int getVertexCount() const |
---|
| 834 | { |
---|
| 835 | return m_primitive_manager.get_vertex_count(); |
---|
| 836 | } |
---|
| 837 | |
---|
| 838 | SIMD_FORCE_INLINE void getVertex(int vertex_index, btVector3 & vertex) const |
---|
| 839 | { |
---|
| 840 | m_primitive_manager.get_vertex(vertex_index,vertex); |
---|
| 841 | } |
---|
| 842 | |
---|
| 843 | SIMD_FORCE_INLINE void setMargin(btScalar margin) |
---|
| 844 | { |
---|
| 845 | m_primitive_manager.m_margin = margin; |
---|
| 846 | postUpdate(); |
---|
| 847 | } |
---|
| 848 | |
---|
| 849 | SIMD_FORCE_INLINE btScalar getMargin() const |
---|
| 850 | { |
---|
| 851 | return m_primitive_manager.m_margin; |
---|
| 852 | } |
---|
| 853 | |
---|
| 854 | virtual void setLocalScaling(const btVector3& scaling) |
---|
| 855 | { |
---|
| 856 | m_primitive_manager.m_scale = scaling; |
---|
| 857 | postUpdate(); |
---|
| 858 | } |
---|
| 859 | |
---|
| 860 | virtual const btVector3& getLocalScaling() const |
---|
| 861 | { |
---|
| 862 | return m_primitive_manager.m_scale; |
---|
| 863 | } |
---|
| 864 | |
---|
| 865 | SIMD_FORCE_INLINE int getPart() const |
---|
| 866 | { |
---|
| 867 | return (int)m_primitive_manager.m_part; |
---|
| 868 | } |
---|
| 869 | |
---|
| 870 | virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const; |
---|
| 871 | }; |
---|
| 872 | |
---|
| 873 | |
---|
| 874 | //! This class manages a mesh supplied by the btStridingMeshInterface interface. |
---|
| 875 | /*! |
---|
| 876 | Set of btGImpactMeshShapePart parts |
---|
| 877 | - Simply create this shape by passing the btStridingMeshInterface to the constructor btGImpactMeshShape, then you must call updateBound() after creating the mesh |
---|
| 878 | |
---|
| 879 | - You can handle deformable meshes with this shape, by calling postUpdate() every time when changing the mesh vertices. |
---|
| 880 | |
---|
| 881 | */ |
---|
| 882 | class btGImpactMeshShape : public btGImpactShapeInterface |
---|
| 883 | { |
---|
| 884 | protected: |
---|
| 885 | btAlignedObjectArray<btGImpactMeshShapePart*> m_mesh_parts; |
---|
| 886 | void buildMeshParts(btStridingMeshInterface * meshInterface) |
---|
| 887 | { |
---|
| 888 | for (int i=0;i<meshInterface->getNumSubParts() ;++i ) |
---|
| 889 | { |
---|
| 890 | btGImpactMeshShapePart * newpart = new btGImpactMeshShapePart(meshInterface,i); |
---|
| 891 | m_mesh_parts.push_back(newpart); |
---|
| 892 | } |
---|
| 893 | } |
---|
| 894 | |
---|
| 895 | //! use this function for perfofm refit in bounding boxes |
---|
| 896 | virtual void calcLocalAABB() |
---|
| 897 | { |
---|
| 898 | m_localAABB.invalidate(); |
---|
| 899 | int i = m_mesh_parts.size(); |
---|
| 900 | while(i--) |
---|
| 901 | { |
---|
| 902 | m_mesh_parts[i]->updateBound(); |
---|
| 903 | m_localAABB.merge(m_mesh_parts[i]->getLocalBox()); |
---|
| 904 | } |
---|
| 905 | } |
---|
| 906 | |
---|
| 907 | public: |
---|
| 908 | btGImpactMeshShape(btStridingMeshInterface * meshInterface) |
---|
| 909 | { |
---|
| 910 | buildMeshParts(meshInterface); |
---|
| 911 | } |
---|
| 912 | |
---|
| 913 | virtual ~btGImpactMeshShape() |
---|
| 914 | { |
---|
| 915 | int i = m_mesh_parts.size(); |
---|
| 916 | while(i--) |
---|
| 917 | { |
---|
| 918 | btGImpactMeshShapePart * part = m_mesh_parts[i]; |
---|
| 919 | delete part; |
---|
| 920 | } |
---|
| 921 | m_mesh_parts.clear(); |
---|
| 922 | } |
---|
| 923 | |
---|
| 924 | |
---|
| 925 | |
---|
| 926 | int getMeshPartCount() const |
---|
| 927 | { |
---|
| 928 | return m_mesh_parts.size(); |
---|
| 929 | } |
---|
| 930 | |
---|
| 931 | btGImpactMeshShapePart * getMeshPart(int index) |
---|
| 932 | { |
---|
| 933 | return m_mesh_parts[index]; |
---|
| 934 | } |
---|
| 935 | |
---|
| 936 | |
---|
| 937 | |
---|
| 938 | const btGImpactMeshShapePart * getMeshPart(int index) const |
---|
| 939 | { |
---|
| 940 | return m_mesh_parts[index]; |
---|
| 941 | } |
---|
| 942 | |
---|
| 943 | |
---|
| 944 | virtual void setLocalScaling(const btVector3& scaling) |
---|
| 945 | { |
---|
| 946 | localScaling = scaling; |
---|
| 947 | |
---|
| 948 | int i = m_mesh_parts.size(); |
---|
| 949 | while(i--) |
---|
| 950 | { |
---|
| 951 | btGImpactMeshShapePart * part = m_mesh_parts[i]; |
---|
| 952 | part->setLocalScaling(scaling); |
---|
| 953 | } |
---|
| 954 | |
---|
| 955 | m_needs_update = true; |
---|
| 956 | } |
---|
| 957 | |
---|
| 958 | virtual void setMargin(btScalar margin) |
---|
| 959 | { |
---|
| 960 | m_collisionMargin = margin; |
---|
| 961 | |
---|
| 962 | int i = m_mesh_parts.size(); |
---|
| 963 | while(i--) |
---|
| 964 | { |
---|
| 965 | btGImpactMeshShapePart * part = m_mesh_parts[i]; |
---|
| 966 | part->setMargin(margin); |
---|
| 967 | } |
---|
| 968 | |
---|
| 969 | m_needs_update = true; |
---|
| 970 | } |
---|
| 971 | |
---|
| 972 | //! Tells to this object that is needed to refit all the meshes |
---|
| 973 | virtual void postUpdate() |
---|
| 974 | { |
---|
| 975 | int i = m_mesh_parts.size(); |
---|
| 976 | while(i--) |
---|
| 977 | { |
---|
| 978 | btGImpactMeshShapePart * part = m_mesh_parts[i]; |
---|
| 979 | part->postUpdate(); |
---|
| 980 | } |
---|
| 981 | |
---|
| 982 | m_needs_update = true; |
---|
| 983 | } |
---|
| 984 | |
---|
| 985 | virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const; |
---|
| 986 | |
---|
| 987 | |
---|
| 988 | //! Obtains the primitive manager |
---|
| 989 | virtual const btPrimitiveManagerBase * getPrimitiveManager() const |
---|
| 990 | { |
---|
| 991 | btAssert(0); |
---|
| 992 | return NULL; |
---|
| 993 | } |
---|
| 994 | |
---|
| 995 | |
---|
| 996 | //! Gets the number of children |
---|
| 997 | virtual int getNumChildShapes() const |
---|
| 998 | { |
---|
| 999 | btAssert(0); |
---|
| 1000 | return 0; |
---|
| 1001 | } |
---|
| 1002 | |
---|
| 1003 | |
---|
| 1004 | //! if true, then its children must get transforms. |
---|
| 1005 | virtual bool childrenHasTransform() const |
---|
| 1006 | { |
---|
| 1007 | btAssert(0); |
---|
| 1008 | return false; |
---|
| 1009 | } |
---|
| 1010 | |
---|
| 1011 | //! Determines if this shape has triangles |
---|
| 1012 | virtual bool needsRetrieveTriangles() const |
---|
| 1013 | { |
---|
| 1014 | btAssert(0); |
---|
| 1015 | return false; |
---|
| 1016 | } |
---|
| 1017 | |
---|
| 1018 | //! Determines if this shape has tetrahedrons |
---|
| 1019 | virtual bool needsRetrieveTetrahedrons() const |
---|
| 1020 | { |
---|
| 1021 | btAssert(0); |
---|
| 1022 | return false; |
---|
| 1023 | } |
---|
| 1024 | |
---|
| 1025 | virtual void getBulletTriangle(int prim_index,btTriangleShapeEx & triangle) const |
---|
| 1026 | { |
---|
| 1027 | btAssert(0); |
---|
| 1028 | } |
---|
| 1029 | |
---|
| 1030 | virtual void getBulletTetrahedron(int prim_index,btTetrahedronShapeEx & tetrahedron) const |
---|
| 1031 | { |
---|
| 1032 | btAssert(0); |
---|
| 1033 | } |
---|
| 1034 | |
---|
| 1035 | //! call when reading child shapes |
---|
| 1036 | virtual void lockChildShapes() |
---|
| 1037 | { |
---|
| 1038 | btAssert(0); |
---|
| 1039 | } |
---|
| 1040 | |
---|
| 1041 | virtual void unlockChildShapes() |
---|
| 1042 | { |
---|
| 1043 | btAssert(0); |
---|
| 1044 | } |
---|
| 1045 | |
---|
| 1046 | |
---|
| 1047 | |
---|
| 1048 | |
---|
| 1049 | //! Retrieves the bound from a child |
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| 1050 | /*! |
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| 1051 | */ |
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| 1052 | virtual void getChildAabb(int child_index,const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const |
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| 1053 | { |
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| 1054 | btAssert(0); |
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| 1055 | } |
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| 1056 | |
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| 1057 | //! Gets the children |
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| 1058 | virtual btCollisionShape* getChildShape(int index) |
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| 1059 | { |
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| 1060 | btAssert(0); |
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| 1061 | return NULL; |
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| 1062 | } |
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| 1063 | |
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| 1064 | |
---|
| 1065 | //! Gets the child |
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| 1066 | virtual const btCollisionShape* getChildShape(int index) const |
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| 1067 | { |
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| 1068 | btAssert(0); |
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| 1069 | return NULL; |
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| 1070 | } |
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| 1071 | |
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| 1072 | //! Gets the children transform |
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| 1073 | virtual btTransform getChildTransform(int index) const |
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| 1074 | { |
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| 1075 | btAssert(0); |
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| 1076 | return btTransform(); |
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| 1077 | } |
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| 1078 | |
---|
| 1079 | //! Sets the children transform |
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| 1080 | /*! |
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| 1081 | \post You must call updateBound() for update the box set. |
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| 1082 | */ |
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| 1083 | virtual void setChildTransform(int index, const btTransform & transform) |
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| 1084 | { |
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| 1085 | btAssert(0); |
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| 1086 | } |
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| 1087 | |
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| 1088 | |
---|
| 1089 | virtual eGIMPACT_SHAPE_TYPE getGImpactShapeType() |
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| 1090 | { |
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| 1091 | return CONST_GIMPACT_TRIMESH_SHAPE; |
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| 1092 | } |
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| 1093 | |
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| 1094 | |
---|
| 1095 | virtual const char* getName()const |
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| 1096 | { |
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| 1097 | return "GImpactMesh"; |
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| 1098 | } |
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| 1099 | |
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| 1100 | virtual void rayTest(const btVector3& rayFrom, const btVector3& rayTo, btCollisionWorld::RayResultCallback& resultCallback) const; |
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| 1101 | |
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| 1102 | //! Function for retrieve triangles. |
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| 1103 | /*! |
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| 1104 | It gives the triangles in local space |
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| 1105 | */ |
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| 1106 | virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const; |
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| 1107 | }; |
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| 1108 | |
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| 1109 | |
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| 1110 | #endif //GIMPACT_MESH_SHAPE_H |
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