[1963] | 1 | /* |
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| 2 | Bullet Continuous Collision Detection and Physics Library |
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| 3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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| 4 | |
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| 5 | This software is provided 'as-is', without any express or implied warranty. |
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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| 7 | Permission is granted to anyone to use this software for any purpose, |
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| 8 | including commercial applications, and to alter it and redistribute it freely, |
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| 9 | subject to the following restrictions: |
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| 10 | |
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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| 13 | 3. This notice may not be removed or altered from any source distribution. |
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| 14 | */ |
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| 15 | |
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| 16 | |
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| 17 | #include "btHingeConstraint.h" |
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| 18 | #include "BulletDynamics/Dynamics/btRigidBody.h" |
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| 19 | #include "LinearMath/btTransformUtil.h" |
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| 20 | #include "LinearMath/btMinMax.h" |
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| 21 | #include <new> |
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| 22 | |
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| 23 | |
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| 24 | btHingeConstraint::btHingeConstraint() |
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| 25 | : btTypedConstraint (HINGE_CONSTRAINT_TYPE), |
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| 26 | m_enableAngularMotor(false) |
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| 27 | { |
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| 28 | } |
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| 29 | |
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| 30 | btHingeConstraint::btHingeConstraint(btRigidBody& rbA,btRigidBody& rbB, const btVector3& pivotInA,const btVector3& pivotInB, |
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| 31 | btVector3& axisInA,btVector3& axisInB) |
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| 32 | :btTypedConstraint(HINGE_CONSTRAINT_TYPE, rbA,rbB), |
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| 33 | m_angularOnly(false), |
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| 34 | m_enableAngularMotor(false) |
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| 35 | { |
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| 36 | m_rbAFrame.getOrigin() = pivotInA; |
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| 37 | |
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| 38 | // since no frame is given, assume this to be zero angle and just pick rb transform axis |
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| 39 | btVector3 rbAxisA1 = rbA.getCenterOfMassTransform().getBasis().getColumn(0); |
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| 40 | |
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| 41 | btVector3 rbAxisA2; |
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| 42 | btScalar projection = axisInA.dot(rbAxisA1); |
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| 43 | if (projection >= 1.0f - SIMD_EPSILON) { |
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| 44 | rbAxisA1 = -rbA.getCenterOfMassTransform().getBasis().getColumn(2); |
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| 45 | rbAxisA2 = rbA.getCenterOfMassTransform().getBasis().getColumn(1); |
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| 46 | } else if (projection <= -1.0f + SIMD_EPSILON) { |
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| 47 | rbAxisA1 = rbA.getCenterOfMassTransform().getBasis().getColumn(2); |
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| 48 | rbAxisA2 = rbA.getCenterOfMassTransform().getBasis().getColumn(1); |
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| 49 | } else { |
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| 50 | rbAxisA2 = axisInA.cross(rbAxisA1); |
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| 51 | rbAxisA1 = rbAxisA2.cross(axisInA); |
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| 52 | } |
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| 53 | |
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| 54 | m_rbAFrame.getBasis().setValue( rbAxisA1.getX(),rbAxisA2.getX(),axisInA.getX(), |
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| 55 | rbAxisA1.getY(),rbAxisA2.getY(),axisInA.getY(), |
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| 56 | rbAxisA1.getZ(),rbAxisA2.getZ(),axisInA.getZ() ); |
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| 57 | |
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| 58 | btQuaternion rotationArc = shortestArcQuat(axisInA,axisInB); |
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| 59 | btVector3 rbAxisB1 = quatRotate(rotationArc,rbAxisA1); |
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| 60 | btVector3 rbAxisB2 = axisInB.cross(rbAxisB1); |
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| 61 | |
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| 62 | m_rbBFrame.getOrigin() = pivotInB; |
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| 63 | m_rbBFrame.getBasis().setValue( rbAxisB1.getX(),rbAxisB2.getX(),-axisInB.getX(), |
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| 64 | rbAxisB1.getY(),rbAxisB2.getY(),-axisInB.getY(), |
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| 65 | rbAxisB1.getZ(),rbAxisB2.getZ(),-axisInB.getZ() ); |
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| 66 | |
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| 67 | //start with free |
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| 68 | m_lowerLimit = btScalar(1e30); |
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| 69 | m_upperLimit = btScalar(-1e30); |
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| 70 | m_biasFactor = 0.3f; |
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| 71 | m_relaxationFactor = 1.0f; |
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| 72 | m_limitSoftness = 0.9f; |
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| 73 | m_solveLimit = false; |
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| 74 | |
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| 75 | } |
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| 76 | |
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| 77 | |
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| 78 | |
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| 79 | btHingeConstraint::btHingeConstraint(btRigidBody& rbA,const btVector3& pivotInA,btVector3& axisInA) |
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| 80 | :btTypedConstraint(HINGE_CONSTRAINT_TYPE, rbA), m_angularOnly(false), m_enableAngularMotor(false) |
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| 81 | { |
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| 82 | |
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| 83 | // since no frame is given, assume this to be zero angle and just pick rb transform axis |
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| 84 | // fixed axis in worldspace |
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| 85 | btVector3 rbAxisA1, rbAxisA2; |
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| 86 | btPlaneSpace1(axisInA, rbAxisA1, rbAxisA2); |
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| 87 | |
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| 88 | m_rbAFrame.getOrigin() = pivotInA; |
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| 89 | m_rbAFrame.getBasis().setValue( rbAxisA1.getX(),rbAxisA2.getX(),axisInA.getX(), |
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| 90 | rbAxisA1.getY(),rbAxisA2.getY(),axisInA.getY(), |
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| 91 | rbAxisA1.getZ(),rbAxisA2.getZ(),axisInA.getZ() ); |
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| 92 | |
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| 93 | btVector3 axisInB = rbA.getCenterOfMassTransform().getBasis() * -axisInA; |
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| 94 | |
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| 95 | btQuaternion rotationArc = shortestArcQuat(axisInA,axisInB); |
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| 96 | btVector3 rbAxisB1 = quatRotate(rotationArc,rbAxisA1); |
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| 97 | btVector3 rbAxisB2 = axisInB.cross(rbAxisB1); |
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| 98 | |
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| 99 | |
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| 100 | m_rbBFrame.getOrigin() = rbA.getCenterOfMassTransform()(pivotInA); |
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| 101 | m_rbBFrame.getBasis().setValue( rbAxisB1.getX(),rbAxisB2.getX(),axisInB.getX(), |
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| 102 | rbAxisB1.getY(),rbAxisB2.getY(),axisInB.getY(), |
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| 103 | rbAxisB1.getZ(),rbAxisB2.getZ(),axisInB.getZ() ); |
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| 104 | |
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| 105 | //start with free |
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| 106 | m_lowerLimit = btScalar(1e30); |
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| 107 | m_upperLimit = btScalar(-1e30); |
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| 108 | m_biasFactor = 0.3f; |
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| 109 | m_relaxationFactor = 1.0f; |
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| 110 | m_limitSoftness = 0.9f; |
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| 111 | m_solveLimit = false; |
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| 112 | } |
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| 113 | |
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| 114 | btHingeConstraint::btHingeConstraint(btRigidBody& rbA,btRigidBody& rbB, |
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| 115 | const btTransform& rbAFrame, const btTransform& rbBFrame) |
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| 116 | :btTypedConstraint(HINGE_CONSTRAINT_TYPE, rbA,rbB),m_rbAFrame(rbAFrame),m_rbBFrame(rbBFrame), |
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| 117 | m_angularOnly(false), |
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| 118 | m_enableAngularMotor(false) |
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| 119 | { |
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| 120 | // flip axis |
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| 121 | m_rbBFrame.getBasis()[0][2] *= btScalar(-1.); |
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| 122 | m_rbBFrame.getBasis()[1][2] *= btScalar(-1.); |
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| 123 | m_rbBFrame.getBasis()[2][2] *= btScalar(-1.); |
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| 124 | |
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| 125 | //start with free |
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| 126 | m_lowerLimit = btScalar(1e30); |
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| 127 | m_upperLimit = btScalar(-1e30); |
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| 128 | m_biasFactor = 0.3f; |
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| 129 | m_relaxationFactor = 1.0f; |
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| 130 | m_limitSoftness = 0.9f; |
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| 131 | m_solveLimit = false; |
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| 132 | } |
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| 133 | |
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| 134 | |
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| 135 | |
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| 136 | btHingeConstraint::btHingeConstraint(btRigidBody& rbA, const btTransform& rbAFrame) |
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| 137 | :btTypedConstraint(HINGE_CONSTRAINT_TYPE, rbA),m_rbAFrame(rbAFrame),m_rbBFrame(rbAFrame), |
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| 138 | m_angularOnly(false), |
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| 139 | m_enableAngularMotor(false) |
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| 140 | { |
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| 141 | ///not providing rigidbody B means implicitly using worldspace for body B |
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| 142 | |
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| 143 | // flip axis |
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| 144 | m_rbBFrame.getBasis()[0][2] *= btScalar(-1.); |
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| 145 | m_rbBFrame.getBasis()[1][2] *= btScalar(-1.); |
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| 146 | m_rbBFrame.getBasis()[2][2] *= btScalar(-1.); |
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| 147 | |
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| 148 | m_rbBFrame.getOrigin() = m_rbA.getCenterOfMassTransform()(m_rbAFrame.getOrigin()); |
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| 149 | |
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| 150 | //start with free |
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| 151 | m_lowerLimit = btScalar(1e30); |
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| 152 | m_upperLimit = btScalar(-1e30); |
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| 153 | m_biasFactor = 0.3f; |
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| 154 | m_relaxationFactor = 1.0f; |
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| 155 | m_limitSoftness = 0.9f; |
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| 156 | m_solveLimit = false; |
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| 157 | } |
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| 158 | |
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| 159 | void btHingeConstraint::buildJacobian() |
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| 160 | { |
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| 161 | m_appliedImpulse = btScalar(0.); |
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| 162 | |
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| 163 | if (!m_angularOnly) |
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| 164 | { |
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| 165 | btVector3 pivotAInW = m_rbA.getCenterOfMassTransform()*m_rbAFrame.getOrigin(); |
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| 166 | btVector3 pivotBInW = m_rbB.getCenterOfMassTransform()*m_rbBFrame.getOrigin(); |
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| 167 | btVector3 relPos = pivotBInW - pivotAInW; |
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| 168 | |
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| 169 | btVector3 normal[3]; |
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| 170 | if (relPos.length2() > SIMD_EPSILON) |
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| 171 | { |
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| 172 | normal[0] = relPos.normalized(); |
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| 173 | } |
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| 174 | else |
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| 175 | { |
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| 176 | normal[0].setValue(btScalar(1.0),0,0); |
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| 177 | } |
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| 178 | |
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| 179 | btPlaneSpace1(normal[0], normal[1], normal[2]); |
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| 180 | |
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| 181 | for (int i=0;i<3;i++) |
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| 182 | { |
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| 183 | new (&m_jac[i]) btJacobianEntry( |
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| 184 | m_rbA.getCenterOfMassTransform().getBasis().transpose(), |
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| 185 | m_rbB.getCenterOfMassTransform().getBasis().transpose(), |
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| 186 | pivotAInW - m_rbA.getCenterOfMassPosition(), |
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| 187 | pivotBInW - m_rbB.getCenterOfMassPosition(), |
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| 188 | normal[i], |
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| 189 | m_rbA.getInvInertiaDiagLocal(), |
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| 190 | m_rbA.getInvMass(), |
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| 191 | m_rbB.getInvInertiaDiagLocal(), |
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| 192 | m_rbB.getInvMass()); |
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| 193 | } |
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| 194 | } |
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| 195 | |
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| 196 | //calculate two perpendicular jointAxis, orthogonal to hingeAxis |
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| 197 | //these two jointAxis require equal angular velocities for both bodies |
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| 198 | |
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| 199 | //this is unused for now, it's a todo |
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| 200 | btVector3 jointAxis0local; |
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| 201 | btVector3 jointAxis1local; |
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| 202 | |
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| 203 | btPlaneSpace1(m_rbAFrame.getBasis().getColumn(2),jointAxis0local,jointAxis1local); |
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| 204 | |
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| 205 | getRigidBodyA().getCenterOfMassTransform().getBasis() * m_rbAFrame.getBasis().getColumn(2); |
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| 206 | btVector3 jointAxis0 = getRigidBodyA().getCenterOfMassTransform().getBasis() * jointAxis0local; |
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| 207 | btVector3 jointAxis1 = getRigidBodyA().getCenterOfMassTransform().getBasis() * jointAxis1local; |
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| 208 | btVector3 hingeAxisWorld = getRigidBodyA().getCenterOfMassTransform().getBasis() * m_rbAFrame.getBasis().getColumn(2); |
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| 209 | |
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| 210 | new (&m_jacAng[0]) btJacobianEntry(jointAxis0, |
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| 211 | m_rbA.getCenterOfMassTransform().getBasis().transpose(), |
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| 212 | m_rbB.getCenterOfMassTransform().getBasis().transpose(), |
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| 213 | m_rbA.getInvInertiaDiagLocal(), |
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| 214 | m_rbB.getInvInertiaDiagLocal()); |
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| 215 | |
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| 216 | new (&m_jacAng[1]) btJacobianEntry(jointAxis1, |
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| 217 | m_rbA.getCenterOfMassTransform().getBasis().transpose(), |
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| 218 | m_rbB.getCenterOfMassTransform().getBasis().transpose(), |
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| 219 | m_rbA.getInvInertiaDiagLocal(), |
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| 220 | m_rbB.getInvInertiaDiagLocal()); |
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| 221 | |
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| 222 | new (&m_jacAng[2]) btJacobianEntry(hingeAxisWorld, |
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| 223 | m_rbA.getCenterOfMassTransform().getBasis().transpose(), |
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| 224 | m_rbB.getCenterOfMassTransform().getBasis().transpose(), |
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| 225 | m_rbA.getInvInertiaDiagLocal(), |
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| 226 | m_rbB.getInvInertiaDiagLocal()); |
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| 227 | |
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| 228 | |
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| 229 | // Compute limit information |
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| 230 | btScalar hingeAngle = getHingeAngle(); |
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| 231 | |
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| 232 | //set bias, sign, clear accumulator |
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| 233 | m_correction = btScalar(0.); |
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| 234 | m_limitSign = btScalar(0.); |
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| 235 | m_solveLimit = false; |
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| 236 | m_accLimitImpulse = btScalar(0.); |
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| 237 | |
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| 238 | // if (m_lowerLimit < m_upperLimit) |
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| 239 | if (m_lowerLimit <= m_upperLimit) |
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| 240 | { |
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| 241 | // if (hingeAngle <= m_lowerLimit*m_limitSoftness) |
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| 242 | if (hingeAngle <= m_lowerLimit) |
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| 243 | { |
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| 244 | m_correction = (m_lowerLimit - hingeAngle); |
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| 245 | m_limitSign = 1.0f; |
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| 246 | m_solveLimit = true; |
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| 247 | } |
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| 248 | // else if (hingeAngle >= m_upperLimit*m_limitSoftness) |
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| 249 | else if (hingeAngle >= m_upperLimit) |
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| 250 | { |
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| 251 | m_correction = m_upperLimit - hingeAngle; |
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| 252 | m_limitSign = -1.0f; |
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| 253 | m_solveLimit = true; |
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| 254 | } |
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| 255 | } |
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| 256 | |
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| 257 | //Compute K = J*W*J' for hinge axis |
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| 258 | btVector3 axisA = getRigidBodyA().getCenterOfMassTransform().getBasis() * m_rbAFrame.getBasis().getColumn(2); |
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| 259 | m_kHinge = 1.0f / (getRigidBodyA().computeAngularImpulseDenominator(axisA) + |
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| 260 | getRigidBodyB().computeAngularImpulseDenominator(axisA)); |
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| 261 | |
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| 262 | } |
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| 263 | |
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| 264 | void btHingeConstraint::solveConstraint(btScalar timeStep) |
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| 265 | { |
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| 266 | |
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| 267 | btVector3 pivotAInW = m_rbA.getCenterOfMassTransform()*m_rbAFrame.getOrigin(); |
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| 268 | btVector3 pivotBInW = m_rbB.getCenterOfMassTransform()*m_rbBFrame.getOrigin(); |
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| 269 | |
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| 270 | btScalar tau = btScalar(0.3); |
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| 271 | |
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| 272 | //linear part |
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| 273 | if (!m_angularOnly) |
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| 274 | { |
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| 275 | btVector3 rel_pos1 = pivotAInW - m_rbA.getCenterOfMassPosition(); |
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| 276 | btVector3 rel_pos2 = pivotBInW - m_rbB.getCenterOfMassPosition(); |
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| 277 | |
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| 278 | btVector3 vel1 = m_rbA.getVelocityInLocalPoint(rel_pos1); |
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| 279 | btVector3 vel2 = m_rbB.getVelocityInLocalPoint(rel_pos2); |
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| 280 | btVector3 vel = vel1 - vel2; |
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| 281 | |
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| 282 | for (int i=0;i<3;i++) |
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| 283 | { |
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| 284 | const btVector3& normal = m_jac[i].m_linearJointAxis; |
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| 285 | btScalar jacDiagABInv = btScalar(1.) / m_jac[i].getDiagonal(); |
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| 286 | |
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| 287 | btScalar rel_vel; |
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| 288 | rel_vel = normal.dot(vel); |
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| 289 | //positional error (zeroth order error) |
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| 290 | btScalar depth = -(pivotAInW - pivotBInW).dot(normal); //this is the error projected on the normal |
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| 291 | btScalar impulse = depth*tau/timeStep * jacDiagABInv - rel_vel * jacDiagABInv; |
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| 292 | m_appliedImpulse += impulse; |
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| 293 | btVector3 impulse_vector = normal * impulse; |
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| 294 | m_rbA.applyImpulse(impulse_vector, pivotAInW - m_rbA.getCenterOfMassPosition()); |
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| 295 | m_rbB.applyImpulse(-impulse_vector, pivotBInW - m_rbB.getCenterOfMassPosition()); |
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| 296 | } |
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| 297 | } |
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| 298 | |
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| 299 | |
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| 300 | { |
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| 301 | ///solve angular part |
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| 302 | |
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| 303 | // get axes in world space |
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| 304 | btVector3 axisA = getRigidBodyA().getCenterOfMassTransform().getBasis() * m_rbAFrame.getBasis().getColumn(2); |
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| 305 | btVector3 axisB = getRigidBodyB().getCenterOfMassTransform().getBasis() * m_rbBFrame.getBasis().getColumn(2); |
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| 306 | |
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| 307 | const btVector3& angVelA = getRigidBodyA().getAngularVelocity(); |
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| 308 | const btVector3& angVelB = getRigidBodyB().getAngularVelocity(); |
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| 309 | |
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| 310 | btVector3 angVelAroundHingeAxisA = axisA * axisA.dot(angVelA); |
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| 311 | btVector3 angVelAroundHingeAxisB = axisB * axisB.dot(angVelB); |
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| 312 | |
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| 313 | btVector3 angAorthog = angVelA - angVelAroundHingeAxisA; |
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| 314 | btVector3 angBorthog = angVelB - angVelAroundHingeAxisB; |
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| 315 | btVector3 velrelOrthog = angAorthog-angBorthog; |
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| 316 | { |
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| 317 | //solve orthogonal angular velocity correction |
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| 318 | btScalar relaxation = btScalar(1.); |
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| 319 | btScalar len = velrelOrthog.length(); |
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| 320 | if (len > btScalar(0.00001)) |
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| 321 | { |
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| 322 | btVector3 normal = velrelOrthog.normalized(); |
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| 323 | btScalar denom = getRigidBodyA().computeAngularImpulseDenominator(normal) + |
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| 324 | getRigidBodyB().computeAngularImpulseDenominator(normal); |
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| 325 | // scale for mass and relaxation |
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| 326 | velrelOrthog *= (btScalar(1.)/denom) * m_relaxationFactor; |
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| 327 | } |
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| 328 | |
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| 329 | //solve angular positional correction |
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| 330 | btVector3 angularError = -axisA.cross(axisB) *(btScalar(1.)/timeStep); |
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| 331 | btScalar len2 = angularError.length(); |
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| 332 | if (len2>btScalar(0.00001)) |
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| 333 | { |
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| 334 | btVector3 normal2 = angularError.normalized(); |
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| 335 | btScalar denom2 = getRigidBodyA().computeAngularImpulseDenominator(normal2) + |
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| 336 | getRigidBodyB().computeAngularImpulseDenominator(normal2); |
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| 337 | angularError *= (btScalar(1.)/denom2) * relaxation; |
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| 338 | } |
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| 339 | |
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| 340 | m_rbA.applyTorqueImpulse(-velrelOrthog+angularError); |
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| 341 | m_rbB.applyTorqueImpulse(velrelOrthog-angularError); |
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| 342 | |
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| 343 | // solve limit |
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| 344 | if (m_solveLimit) |
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| 345 | { |
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| 346 | btScalar amplitude = ( (angVelB - angVelA).dot( axisA )*m_relaxationFactor + m_correction* (btScalar(1.)/timeStep)*m_biasFactor ) * m_limitSign; |
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| 347 | |
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| 348 | btScalar impulseMag = amplitude * m_kHinge; |
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| 349 | |
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| 350 | // Clamp the accumulated impulse |
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| 351 | btScalar temp = m_accLimitImpulse; |
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| 352 | m_accLimitImpulse = btMax(m_accLimitImpulse + impulseMag, btScalar(0) ); |
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| 353 | impulseMag = m_accLimitImpulse - temp; |
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| 354 | |
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| 355 | |
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| 356 | btVector3 impulse = axisA * impulseMag * m_limitSign; |
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| 357 | m_rbA.applyTorqueImpulse(impulse); |
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| 358 | m_rbB.applyTorqueImpulse(-impulse); |
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| 359 | } |
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| 360 | } |
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| 361 | |
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| 362 | //apply motor |
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| 363 | if (m_enableAngularMotor) |
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| 364 | { |
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| 365 | //todo: add limits too |
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| 366 | btVector3 angularLimit(0,0,0); |
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| 367 | |
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| 368 | btVector3 velrel = angVelAroundHingeAxisA - angVelAroundHingeAxisB; |
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| 369 | btScalar projRelVel = velrel.dot(axisA); |
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| 370 | |
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| 371 | btScalar desiredMotorVel = m_motorTargetVelocity; |
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| 372 | btScalar motor_relvel = desiredMotorVel - projRelVel; |
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| 373 | |
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| 374 | btScalar unclippedMotorImpulse = m_kHinge * motor_relvel;; |
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| 375 | //todo: should clip against accumulated impulse |
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| 376 | btScalar clippedMotorImpulse = unclippedMotorImpulse > m_maxMotorImpulse ? m_maxMotorImpulse : unclippedMotorImpulse; |
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| 377 | clippedMotorImpulse = clippedMotorImpulse < -m_maxMotorImpulse ? -m_maxMotorImpulse : clippedMotorImpulse; |
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| 378 | btVector3 motorImp = clippedMotorImpulse * axisA; |
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| 379 | |
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| 380 | m_rbA.applyTorqueImpulse(motorImp+angularLimit); |
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| 381 | m_rbB.applyTorqueImpulse(-motorImp-angularLimit); |
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| 382 | |
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| 383 | } |
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| 384 | } |
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| 385 | |
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| 386 | } |
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| 387 | |
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| 388 | void btHingeConstraint::updateRHS(btScalar timeStep) |
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| 389 | { |
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| 390 | (void)timeStep; |
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| 391 | |
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| 392 | } |
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| 393 | |
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| 394 | btScalar btHingeConstraint::getHingeAngle() |
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| 395 | { |
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| 396 | const btVector3 refAxis0 = getRigidBodyA().getCenterOfMassTransform().getBasis() * m_rbAFrame.getBasis().getColumn(0); |
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| 397 | const btVector3 refAxis1 = getRigidBodyA().getCenterOfMassTransform().getBasis() * m_rbAFrame.getBasis().getColumn(1); |
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| 398 | const btVector3 swingAxis = getRigidBodyB().getCenterOfMassTransform().getBasis() * m_rbBFrame.getBasis().getColumn(1); |
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| 399 | |
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| 400 | return btAtan2Fast( swingAxis.dot(refAxis0), swingAxis.dot(refAxis1) ); |
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| 401 | } |
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| 402 | |
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