[8137] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Sven Stucki |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
| 29 | /** |
---|
| 30 | @file Dock.cc |
---|
[8560] | 31 | @brief Docking system main class |
---|
[8137] | 32 | */ |
---|
| 33 | |
---|
| 34 | #include "Dock.h" |
---|
[8382] | 35 | |
---|
[8434] | 36 | #include "core/CoreIncludes.h" |
---|
| 37 | #include "core/LuaState.h" |
---|
| 38 | #include "core/GUIManager.h" |
---|
[8705] | 39 | #include "core/command/ConsoleCommand.h" |
---|
| 40 | #include "network/NetworkFunction.h" |
---|
| 41 | |
---|
[8192] | 42 | #include "infos/HumanPlayer.h" |
---|
[8705] | 43 | #include "interfaces/PlayerTrigger.h" |
---|
[8186] | 44 | #include "worldentities/pawns/Pawn.h" |
---|
[8137] | 45 | |
---|
[8434] | 46 | #include "ToluaBindDocking.h" |
---|
[8137] | 47 | |
---|
| 48 | namespace orxonox |
---|
| 49 | { |
---|
[8434] | 50 | // Register tolua_open function when loading the library |
---|
| 51 | DeclareToluaInterface(Docking); |
---|
| 52 | |
---|
[8185] | 53 | CreateFactory(Dock); |
---|
[8137] | 54 | |
---|
[8382] | 55 | SetConsoleCommand("Dock", "dock", &Dock::cmdDock).addShortcut().setAsInputCommand(); |
---|
| 56 | SetConsoleCommand("Dock", "undock", &Dock::cmdUndock).addShortcut().setAsInputCommand(); |
---|
| 57 | |
---|
[8705] | 58 | registerStaticNetworkFunction(Dock::showDockingDialog); |
---|
| 59 | |
---|
[8137] | 60 | Dock::Dock(BaseObject* creator) : StaticEntity(creator) |
---|
| 61 | { |
---|
| 62 | RegisterObject(Dock); |
---|
| 63 | } |
---|
| 64 | |
---|
| 65 | Dock::~Dock() |
---|
| 66 | { |
---|
| 67 | } |
---|
| 68 | |
---|
| 69 | void Dock::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
---|
| 70 | { |
---|
| 71 | SUPER(Dock, XMLPort, xmlelement, mode); |
---|
| 72 | |
---|
[8151] | 73 | XMLPortObject(Dock, DockingEffect, "effects", addEffect, getEffect, xmlelement, mode); |
---|
[8493] | 74 | XMLPortObject(Dock, DockingAnimation, "animations", addAnimation, getAnimation, xmlelement, mode); |
---|
[8137] | 75 | XMLPortEventSink(Dock, BaseObject, "execute", execute, xmlelement, mode); |
---|
| 76 | } |
---|
| 77 | |
---|
| 78 | void Dock::XMLEventPort(Element& xmlelement, XMLPort::Mode mode) |
---|
| 79 | { |
---|
| 80 | SUPER(Dock, XMLEventPort, xmlelement, mode); |
---|
| 81 | |
---|
| 82 | XMLPortEventSink(Dock, BaseObject, "execute", execute, xmlelement, mode); |
---|
| 83 | } |
---|
| 84 | |
---|
| 85 | bool Dock::execute(bool bTriggered, BaseObject* trigger) |
---|
[8185] | 86 | { |
---|
[8186] | 87 | PlayerTrigger* pTrigger = orxonox_cast<PlayerTrigger*>(trigger); |
---|
[8667] | 88 | PlayerInfo* player = NULL; |
---|
[8186] | 89 | |
---|
[8188] | 90 | // Check whether it is a player trigger and extract pawn from it |
---|
[8186] | 91 | if(pTrigger != NULL) |
---|
| 92 | { |
---|
[8188] | 93 | if(!pTrigger->isForPlayer()) { // The PlayerTrigger is not exclusively for Pawns which means we cannot extract one. |
---|
[8560] | 94 | COUT(4) << "Docking:execute PlayerTrigger was not triggered by a player.." << std::endl; |
---|
[8186] | 95 | return false; |
---|
[8188] | 96 | } |
---|
[8667] | 97 | player = pTrigger->getTriggeringPlayer(); |
---|
[8493] | 98 | } |
---|
| 99 | else |
---|
| 100 | { |
---|
[8560] | 101 | COUT(4) << "Docking::execute Not a player trigger, can't extract pawn from it.." << std::endl; |
---|
[8188] | 102 | return false; |
---|
[8186] | 103 | } |
---|
| 104 | if(player == NULL) |
---|
| 105 | { |
---|
[8667] | 106 | COUT(4) << "Docking::execute Can't retrieve PlayerInfo from Trigger. (" << trigger->getIdentifier()->getName() << ")" << std::endl; |
---|
[8186] | 107 | return false; |
---|
| 108 | } |
---|
| 109 | |
---|
[8434] | 110 | if(bTriggered) |
---|
| 111 | { |
---|
[8382] | 112 | // Add player to this Docks candidates |
---|
[8700] | 113 | candidates_.insert(player); |
---|
[8382] | 114 | |
---|
[8434] | 115 | // Show docking dialog |
---|
[8705] | 116 | this->showDockingDialogHelper(player); |
---|
[8434] | 117 | } |
---|
| 118 | else |
---|
| 119 | { |
---|
[8382] | 120 | // Remove player from candidates list |
---|
[8700] | 121 | candidates_.erase(player); |
---|
[8185] | 122 | } |
---|
| 123 | |
---|
| 124 | return true; |
---|
| 125 | } |
---|
| 126 | |
---|
[8705] | 127 | void Dock::showDockingDialogHelper(PlayerInfo* player) |
---|
| 128 | { |
---|
| 129 | assert(player); |
---|
| 130 | |
---|
| 131 | if(!player->isHumanPlayer()) |
---|
| 132 | return; |
---|
| 133 | |
---|
| 134 | if(GameMode::isMaster()) |
---|
| 135 | { |
---|
| 136 | if(GameMode::showsGraphics()) |
---|
| 137 | GUIManager::showGUI("DockingDialog"); |
---|
| 138 | } |
---|
| 139 | else |
---|
| 140 | callStaticNetworkFunction(Dock::showDockingDialog, player->getClientID()); |
---|
| 141 | |
---|
| 142 | } |
---|
| 143 | |
---|
| 144 | /*static*/ void Dock::showDockingDialog() |
---|
| 145 | { |
---|
| 146 | if(GameMode::showsGraphics()) |
---|
| 147 | GUIManager::showGUI("DockingDialog"); |
---|
| 148 | } |
---|
| 149 | |
---|
[8434] | 150 | void Dock::cmdDock() |
---|
| 151 | { |
---|
[8382] | 152 | PlayerInfo* player = HumanController::getLocalControllerSingleton()->getPlayer(); |
---|
[8434] | 153 | for(ObjectList<Dock>::iterator it = ObjectList<Dock>::begin(); it != ObjectList<Dock>::end(); ++it) |
---|
| 154 | { |
---|
[8382] | 155 | if(it->dock(player)) |
---|
| 156 | break; |
---|
| 157 | } |
---|
| 158 | } |
---|
| 159 | |
---|
[8434] | 160 | void Dock::cmdUndock() |
---|
| 161 | { |
---|
[8382] | 162 | PlayerInfo* player = HumanController::getLocalControllerSingleton()->getPlayer(); |
---|
[8434] | 163 | for(ObjectList<Dock>::iterator it = ObjectList<Dock>::begin(); it != ObjectList<Dock>::end(); ++it) |
---|
| 164 | { |
---|
[8382] | 165 | if(it->undock(player)) |
---|
| 166 | break; |
---|
| 167 | } |
---|
| 168 | } |
---|
| 169 | |
---|
[8434] | 170 | bool Dock::dock(PlayerInfo* player) |
---|
| 171 | { |
---|
[8382] | 172 | // Check if player is a candidate |
---|
[8700] | 173 | if(candidates_.find(player) == candidates_.end()) |
---|
[8434] | 174 | { |
---|
[8560] | 175 | COUT(2) << "Dock::dock Player is not a candidate!" << std::endl; |
---|
[8382] | 176 | return false; |
---|
| 177 | } |
---|
| 178 | |
---|
[8700] | 179 | candidates_.erase(player); |
---|
| 180 | docked_.insert(player); |
---|
[8493] | 181 | |
---|
[8700] | 182 | if (animations_.empty()) |
---|
[8493] | 183 | return dockingAnimationFinished(player); |
---|
| 184 | else |
---|
[8700] | 185 | DockingAnimation::invokeAnimation(true, player, animations_); |
---|
[8493] | 186 | |
---|
[8382] | 187 | return true; |
---|
| 188 | } |
---|
| 189 | |
---|
[8493] | 190 | bool Dock::dockingAnimationFinished(PlayerInfo* player) |
---|
| 191 | { |
---|
[8700] | 192 | if(docked_.find(player) == docked_.end()) |
---|
[8493] | 193 | { |
---|
[8560] | 194 | COUT(2) << "Dock::dockingAnimationFinished Player is not currently docked." << std::endl; |
---|
[8493] | 195 | return false; |
---|
| 196 | } |
---|
| 197 | |
---|
[8700] | 198 | DockingEffect::invokeEffect(true, player, effects_); |
---|
[8493] | 199 | return true; |
---|
| 200 | } |
---|
| 201 | |
---|
[8434] | 202 | bool Dock::undock(PlayerInfo* player) |
---|
| 203 | { |
---|
[8382] | 204 | // Check if player is docked to this Dock |
---|
[8700] | 205 | if(docked_.find(player) == docked_.end()) |
---|
[8434] | 206 | { |
---|
[8560] | 207 | COUT(2) << "Dock::undock Player is not docked to this Dock." << std::endl; |
---|
[8382] | 208 | return false; |
---|
| 209 | } |
---|
| 210 | |
---|
[8700] | 211 | docked_.erase(player); |
---|
| 212 | candidates_.insert(player); |
---|
[8493] | 213 | |
---|
[8700] | 214 | DockingEffect::invokeEffect(false, player, effects_); |
---|
[8493] | 215 | |
---|
[8700] | 216 | if (animations_.empty()) |
---|
[8493] | 217 | return undockingAnimationFinished(player); |
---|
| 218 | else |
---|
[8700] | 219 | DockingAnimation::invokeAnimation(false, player, animations_); |
---|
[8493] | 220 | |
---|
[8382] | 221 | return true; |
---|
| 222 | } |
---|
| 223 | |
---|
[8493] | 224 | bool Dock::undockingAnimationFinished(PlayerInfo* player) { |
---|
[8560] | 225 | COUT(4) << "Dock::undockingAnimationFinished executed" << std::endl; |
---|
[8493] | 226 | return true; |
---|
| 227 | } |
---|
[8382] | 228 | |
---|
[8434] | 229 | unsigned int Dock::getNumberOfActiveDocks() |
---|
| 230 | { |
---|
| 231 | int i = 0; |
---|
| 232 | PlayerInfo* player = HumanController::getLocalControllerSingleton()->getPlayer(); |
---|
| 233 | for(ObjectList<Dock>::iterator it = ObjectList<Dock>::begin(); it != ObjectList<Dock>::end(); ++it) |
---|
| 234 | { |
---|
[8700] | 235 | if(it->candidates_.find(player) != it->candidates_.end()) |
---|
[8434] | 236 | i++; |
---|
| 237 | } |
---|
| 238 | return i; |
---|
| 239 | } |
---|
| 240 | |
---|
| 241 | Dock* Dock::getActiveDockAtIndex(unsigned int index) |
---|
| 242 | { |
---|
| 243 | PlayerInfo* player = HumanController::getLocalControllerSingleton()->getPlayer(); |
---|
| 244 | for(ObjectList<Dock>::iterator it = ObjectList<Dock>::begin(); it != ObjectList<Dock>::end(); ++it) |
---|
| 245 | { |
---|
[8700] | 246 | if(it->candidates_.find(player) != it->candidates_.end()) |
---|
[8434] | 247 | { |
---|
| 248 | if(index == 0) |
---|
| 249 | return *it; |
---|
| 250 | index--; |
---|
| 251 | } |
---|
| 252 | } |
---|
| 253 | return NULL; |
---|
| 254 | } |
---|
| 255 | |
---|
| 256 | bool Dock::addEffect(DockingEffect* effect) |
---|
| 257 | { |
---|
[8185] | 258 | assert(effect); |
---|
[8700] | 259 | effects_.push_back(effect); |
---|
[8185] | 260 | return true; |
---|
| 261 | } |
---|
| 262 | |
---|
[8493] | 263 | const DockingEffect* Dock::getEffect(unsigned int i) const |
---|
[8434] | 264 | { |
---|
[8700] | 265 | for (std::list<DockingEffect*>::const_iterator effect = this->effects_.begin(); effect != this->effects_.end(); ++effect) |
---|
[8434] | 266 | { |
---|
[8151] | 267 | if(i == 0) |
---|
| 268 | return *effect; |
---|
| 269 | i--; |
---|
| 270 | } |
---|
| 271 | return NULL; |
---|
[8185] | 272 | } |
---|
[8493] | 273 | |
---|
| 274 | bool Dock::addAnimation(DockingAnimation* animation) |
---|
| 275 | { |
---|
| 276 | assert(animation); |
---|
| 277 | animation->setParent(this); |
---|
[8700] | 278 | animations_.push_back(animation); |
---|
[8493] | 279 | return true; |
---|
| 280 | } |
---|
| 281 | |
---|
| 282 | const DockingAnimation* Dock::getAnimation(unsigned int i) const |
---|
| 283 | { |
---|
[8700] | 284 | for (std::list<DockingAnimation*>::const_iterator animation = this->animations_.begin(); animation != this->animations_.end(); ++animation) |
---|
[8493] | 285 | { |
---|
| 286 | if(i == 0) |
---|
| 287 | return *animation; |
---|
| 288 | i--; |
---|
| 289 | } |
---|
| 290 | return NULL; |
---|
| 291 | } |
---|
[8137] | 292 | } |
---|