[1693] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Benjamin Knecht |
---|
| 24 | * Co-authors: |
---|
[7301] | 25 | * Damian 'Mozork' Frick |
---|
[1693] | 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
[7601] | 29 | /** |
---|
| 30 | @file DistanceTrigger.h |
---|
| 31 | @brief Definition of the DistanceTrigger class. |
---|
| 32 | @ingroup NormalTrigger |
---|
| 33 | */ |
---|
| 34 | |
---|
[1693] | 35 | #ifndef _DistanceTrigger_H__ |
---|
| 36 | #define _DistanceTrigger_H__ |
---|
| 37 | |
---|
[5730] | 38 | #include "objects/ObjectsPrereqs.h" |
---|
[1693] | 39 | |
---|
| 40 | #include <set> |
---|
[8213] | 41 | |
---|
[1693] | 42 | #include "core/ClassTreeMask.h" |
---|
[8213] | 43 | |
---|
[5727] | 44 | #include "interfaces/PlayerTrigger.h" |
---|
[1693] | 45 | |
---|
[8213] | 46 | #include "Trigger.h" |
---|
| 47 | |
---|
[2071] | 48 | namespace orxonox |
---|
| 49 | { |
---|
[8213] | 50 | |
---|
[7601] | 51 | /** |
---|
| 52 | @brief |
---|
[8213] | 53 | Enum for the beacon mode of the DistanceTrigger. |
---|
| 54 | |
---|
[7601] | 55 | @ingroup NormalTrigger |
---|
| 56 | */ |
---|
[8213] | 57 | namespace distanceTriggerBeaconMode |
---|
[1693] | 58 | { |
---|
[8213] | 59 | enum Value { |
---|
| 60 | off, |
---|
| 61 | identify, |
---|
| 62 | exclude |
---|
| 63 | }; |
---|
| 64 | } |
---|
[2029] | 65 | |
---|
[8213] | 66 | /** |
---|
| 67 | @brief |
---|
| 68 | The DistanceTrigger is a Trigger that triggers whenever an object (that is of the specified target type) is in a specified range of the DistanceTrigger. The object can be specified further by setting the <em>beaconMode</em> and attaching a @ref orxonox::DistanceTriggerBeacon "DistanceTriggerBeacon" to the object. |
---|
| 69 | Parameters are (additional to the ones of Trigger): |
---|
| 70 | - @b distance Which specifies the maximum distance at which the DistanceTrigger still triggers, i.e. its range. Default is <code>100</code>. |
---|
| 71 | - @b target Which specifies the class of objects that can trigger the DistanceTrigger. Default is <code>"Pawn"</code>. |
---|
| 72 | - @b beaconMode Which specifies, whether the DistanceTrigger operates on @ref orxonox::DistanceTriggerBeacon "DistanceTriggerBeacons" or not. If <em>off</em> the DistanceMultiTrigger works as usual. If set to <em>identify</em> the DistanceTrigger is only triggered by objects that have a @ref orxonox::DistanceTriggerBeacon "DistanceTriggerBeacon", with the same name as specified in <em>targetname</em>, attached to them. If set to <em>exclude</em> the DistanceTrigger is only triggered by objects that don't have a @ref orxonox::DistanceTriggerBeacon "DistanceTriggerBeacon", with the same name as specified in <em>targetname</em>, attached to them. Default is <em>off</em>. |
---|
[8637] | 73 | - @b targetname Which specifies the name @ref orxonox::DistanceTriggerBeacon "DistanceTriggerBeacons" need to have to make the DistanceTrigger react to them if it is in <em>beacon-mode</em> (the beaconMode is not <em>off</em>). |
---|
[2029] | 74 | |
---|
[8213] | 75 | A simple DistanceTrigger could look like this: |
---|
| 76 | @code |
---|
| 77 | <DistanceTrigger position="0,0,0" switch="true" target="Pawn" distance="20" /> |
---|
| 78 | @endcode |
---|
[2029] | 79 | |
---|
[8213] | 80 | An implementation that only reacts to objects with a @ref orxonox::DistanceTriggerBeacon "DistanceTriggerBeacon" attached would look like this: |
---|
| 81 | @code |
---|
| 82 | <DistanceTrigger position="0,0,0" target="Pawn" beaconMode="identify" targetname="beacon1" distance="30" /> |
---|
| 83 | @endcode |
---|
| 84 | This particular DistanceTrigger would only react if an object was in range, that had a @ref orxonox::DistanceTriggerBeacon "DistanceTriggerBeacon" with the name <em>beacon1</em> attached. |
---|
[6906] | 85 | |
---|
[8213] | 86 | @see Trigger |
---|
| 87 | For more information on @ref orxonox::Trigger "Triggers". |
---|
[2029] | 88 | |
---|
[8213] | 89 | @author |
---|
| 90 | Benjamin Knecht |
---|
| 91 | @author |
---|
| 92 | Damian 'Mozork' Frick |
---|
[1693] | 93 | |
---|
[8213] | 94 | @ingroup NormalTrigger |
---|
| 95 | */ |
---|
| 96 | class _ObjectsExport DistanceTrigger : public Trigger, public PlayerTrigger |
---|
| 97 | { |
---|
| 98 | public: |
---|
| 99 | DistanceTrigger(BaseObject* creator); // Constructor. Registers and initializes the object. |
---|
| 100 | virtual ~DistanceTrigger(); |
---|
[1851] | 101 | |
---|
[8213] | 102 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); // Method for creating a DistanceTrigger object through XML. |
---|
[3033] | 103 | |
---|
[8213] | 104 | void addTarget(const std::string& targets); // Add some target to the DistanceTrigger. |
---|
| 105 | void removeTarget(const std::string& targets); // Remove some target from the DistanceTrigger. |
---|
[5727] | 106 | |
---|
[8213] | 107 | /** |
---|
| 108 | @brief Set the range of the DistanceTrigger. |
---|
| 109 | @param distance The range to be set. |
---|
| 110 | */ |
---|
| 111 | inline void setDistance(float distance) |
---|
| 112 | { this->distance_ = distance; } |
---|
| 113 | /** |
---|
| 114 | @brief Get the range of the DistanceTrigger. |
---|
| 115 | @return Returns the range of the distance trigger. |
---|
| 116 | */ |
---|
| 117 | inline float getDistance() const |
---|
| 118 | { return this->distance_; } |
---|
| 119 | |
---|
| 120 | void setBeaconModeDirect(distanceTriggerBeaconMode::Value mode); // Set the beacon mode. |
---|
| 121 | /** |
---|
| 122 | @brief Get the beacon mode. |
---|
| 123 | @return Returns the mode as an enum. |
---|
| 124 | */ |
---|
| 125 | inline distanceTriggerBeaconMode::Value getBeaconModeDirect(void) const |
---|
| 126 | { return this->beaconMode_; } |
---|
| 127 | void setBeaconMode(const std::string& mode); // Set the beacon mode. |
---|
| 128 | const std::string& getBeaconMode(void) const; // Get the beacon mode. |
---|
| 129 | |
---|
| 130 | /** |
---|
| 131 | @brief Set the name a DistanceTriggerBeacon needs to have to make the DistanceTrigger react to it if in beacon-mode. |
---|
| 132 | @param targetname The name as a string. |
---|
| 133 | */ |
---|
| 134 | inline void setTargetName(const std::string& targetname) |
---|
| 135 | { this->targetName_ = targetname; } |
---|
| 136 | /** |
---|
| 137 | @brief Get the target name. |
---|
| 138 | @return Returns the target name as a string. |
---|
| 139 | */ |
---|
| 140 | inline const std::string& getTargetName(void) |
---|
| 141 | { return this->targetName_; } |
---|
| 142 | |
---|
| 143 | bool checkDistance(); // Check, whether there are entities that are targets of this DistanceTrigger in its range. |
---|
| 144 | |
---|
| 145 | protected: |
---|
| 146 | virtual bool isTriggered(TriggerMode::Value mode); // Check whether the DistanceTrigger is triggered. |
---|
| 147 | /** |
---|
| 148 | @brief Notifies interested parties about a change of the DistanceTrigger's target mask. |
---|
| 149 | */ |
---|
| 150 | virtual void notifyMaskUpdate() {} |
---|
| 151 | |
---|
| 152 | ClassTreeMask targetMask_; //!< The target mask, specifies by which types of objects the DistanceTrigger can be triggered. |
---|
| 153 | |
---|
| 154 | private: |
---|
| 155 | //! Strings for the beacon modes. |
---|
| 156 | static const std::string beaconModeOff_s; |
---|
| 157 | static const std::string beaconModeIdentify_s; |
---|
| 158 | static const std::string beaconModeExlcude_s; |
---|
| 159 | |
---|
| 160 | float distance_; //!< The range of the DistanceTrigger. |
---|
| 161 | |
---|
| 162 | distanceTriggerBeaconMode::Value beaconMode_; //!< The beacon mode. |
---|
| 163 | std::string targetName_; //!< The name a DistanceTriggerBeacon needs to have to make the DistanceTrigger react to it if in beacon-mode. |
---|
[8675] | 164 | ClassTreeMask beaconMask_; //!< A mask, that only accepts DistanceTriggerBeacons. |
---|
[8213] | 165 | |
---|
| 166 | WeakPtr<WorldEntity> cache_; //!< Caches the entity that triggered the DistanceTrigger last. |
---|
| 167 | }; |
---|
[1693] | 168 | } |
---|
| 169 | |
---|
[2071] | 170 | #endif /* _DistanceTrigger_H__ */ |
---|