1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Damian 'Mozork' Frick |
---|
24 | * Co-authors: |
---|
25 | * ... |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | /** |
---|
30 | @file PickupRepresentation.cc |
---|
31 | @brief Implementation of the PickupRepresentation class. |
---|
32 | */ |
---|
33 | |
---|
34 | #include "PickupRepresentation.h" |
---|
35 | |
---|
36 | #include "core/CoreIncludes.h" |
---|
37 | #include "core/GameMode.h" |
---|
38 | #include "util/StringUtils.h" |
---|
39 | |
---|
40 | #include "graphics/Billboard.h" |
---|
41 | |
---|
42 | #include "PickupManager.h" |
---|
43 | |
---|
44 | namespace orxonox |
---|
45 | { |
---|
46 | |
---|
47 | CreateFactory(PickupRepresentation); |
---|
48 | |
---|
49 | /** |
---|
50 | @brief |
---|
51 | Constructor. Registers the object and initializes its member variables. |
---|
52 | This is primarily for use of the PickupManager in creating a default PickupRepresentation. |
---|
53 | */ |
---|
54 | PickupRepresentation::PickupRepresentation() : BaseObject(NULL), Synchronisable(NULL), spawnerRepresentation_(NULL), pickup_(NULL) |
---|
55 | { |
---|
56 | RegisterObject(PickupRepresentation); |
---|
57 | |
---|
58 | this->initialize(); |
---|
59 | this->setSyncMode(ObjectDirection::None); // The default PickupRperesentation created by each PickupManager is not synchronised, since it only exists locally. |
---|
60 | } |
---|
61 | |
---|
62 | /** |
---|
63 | @brief |
---|
64 | Default Constructor. Registers the object and initializes its member variables. |
---|
65 | */ |
---|
66 | PickupRepresentation::PickupRepresentation(BaseObject* creator) : BaseObject(creator), Synchronisable(creator), spawnerRepresentation_(NULL), pickup_(NULL) |
---|
67 | { |
---|
68 | RegisterObject(PickupRepresentation); |
---|
69 | |
---|
70 | this->initialize(); |
---|
71 | this->registerVariables(); |
---|
72 | |
---|
73 | PickupManager::getInstance().registerRepresentation(this); // Registers the PickupRepresentation with the PickupManager. |
---|
74 | } |
---|
75 | |
---|
76 | /** |
---|
77 | @brief |
---|
78 | Destructor. |
---|
79 | */ |
---|
80 | PickupRepresentation::~PickupRepresentation() |
---|
81 | { |
---|
82 | if(this->spawnerRepresentation_ != NULL) |
---|
83 | this->spawnerRepresentation_->destroy(); |
---|
84 | |
---|
85 | if(this->isInitialized()) |
---|
86 | { |
---|
87 | if(GameMode::isMaster() && this->pickup_ != NULL) |
---|
88 | { |
---|
89 | PickupManager::getInstance().unregisterRepresentation(this->pickup_->getPickupIdentifier(), this); |
---|
90 | } |
---|
91 | PickupManager::getInstance().unregisterRepresentation(this); |
---|
92 | } |
---|
93 | } |
---|
94 | |
---|
95 | /** |
---|
96 | @brief |
---|
97 | Initializes the member variables of this PickupRepresentation. |
---|
98 | */ |
---|
99 | void PickupRepresentation::initialize(void) |
---|
100 | { |
---|
101 | this->description_ = "This is a pickup."; |
---|
102 | this->name_ = "Pickup"; |
---|
103 | this->spawnerTemplate_ = ""; |
---|
104 | this->inventoryRepresentation_ = "Default"; |
---|
105 | } |
---|
106 | |
---|
107 | /** |
---|
108 | @brief |
---|
109 | Registers the variables that need to be synchornised. |
---|
110 | */ |
---|
111 | void PickupRepresentation::registerVariables(void) |
---|
112 | { |
---|
113 | registerVariable(this->description_, VariableDirection::ToClient); |
---|
114 | registerVariable(this->name_, VariableDirection::ToClient); |
---|
115 | registerVariable(this->inventoryRepresentation_, VariableDirection::ToClient); |
---|
116 | } |
---|
117 | |
---|
118 | /** |
---|
119 | @brief |
---|
120 | Method for creating a PickupRepresentation object through XML. |
---|
121 | */ |
---|
122 | void PickupRepresentation::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
---|
123 | { |
---|
124 | SUPER(PickupRepresentation, XMLPort, xmlelement, mode); |
---|
125 | |
---|
126 | XMLPortParam(PickupRepresentation, "pickupName", setPickupName, getPickupName, xmlelement, mode); |
---|
127 | XMLPortParam(PickupRepresentation, "pickupDescription", setPickupDescription, getPickupDescription, xmlelement, mode); |
---|
128 | XMLPortParam(PickupRepresentation, "spawnerTemplate", setSpawnerTemplate, getSpawnerTemplate, xmlelement, mode); |
---|
129 | XMLPortParam(PickupRepresentation, "inventoryRepresentation", setInventoryRepresentation, getInventoryRepresentation, xmlelement, mode); |
---|
130 | XMLPortObject(PickupRepresentation, Pickupable, "pickup", setPickup, getPickup, xmlelement, mode); |
---|
131 | XMLPortObject(PickupRepresentation, StaticEntity, "spawner-representation", setSpawnerRepresentation, getSpawnerRepresentationIndex, xmlelement, mode); |
---|
132 | |
---|
133 | if(GameMode::isMaster()) |
---|
134 | { |
---|
135 | // Registers the PickupRepresentation with the PickupManager through the PickupIdentifier of the Pickupable it represents. |
---|
136 | PickupManager::getInstance().registerRepresentation(this->pickup_->getPickupIdentifier(), this); |
---|
137 | } |
---|
138 | |
---|
139 | if(this->spawnerRepresentation_ != NULL) |
---|
140 | this->spawnerRepresentation_->setVisible(false); |
---|
141 | |
---|
142 | COUT(4) << "PickupRepresentation created: name: '" << this->name_ << "', description: '" << this->description_ << "', spawnerTemplate: '" << this->spawnerTemplate_ << "'." << std::endl; |
---|
143 | } |
---|
144 | |
---|
145 | /** |
---|
146 | @brief |
---|
147 | Get a spawnerRepresentation for a specific PickupSpawner. |
---|
148 | @param spawner |
---|
149 | A pointer to the PickupSpawner. |
---|
150 | @return |
---|
151 | Returns a pointer to the StaticEntity. |
---|
152 | */ |
---|
153 | StaticEntity* PickupRepresentation::getSpawnerRepresentation(PickupSpawner* spawner) |
---|
154 | { |
---|
155 | if(this->spawnerRepresentation_ == NULL) |
---|
156 | { |
---|
157 | COUT(4) << "PickupRepresentation: No spawner representation found." << std::endl; |
---|
158 | if(this->spawnerTemplate_ == "") |
---|
159 | { |
---|
160 | COUT(4) << "PickupRepresentation: Spawner template is empty." << std::endl; |
---|
161 | // If neither spawnerRepresentation nor spawnerTemplate was specified |
---|
162 | return this->getDefaultSpawnerRepresentation(spawner); |
---|
163 | } |
---|
164 | this->addTemplate(this->spawnerTemplate_); |
---|
165 | } |
---|
166 | |
---|
167 | StaticEntity* representation = this->spawnerRepresentation_; |
---|
168 | representation->setVisible(true); |
---|
169 | |
---|
170 | this->addTemplate(this->spawnerTemplate_); |
---|
171 | this->spawnerRepresentation_->setVisible(false); |
---|
172 | |
---|
173 | return representation; |
---|
174 | } |
---|
175 | |
---|
176 | /** |
---|
177 | @brief |
---|
178 | Get the default spawnerRepresentation for a specific PickupSpawner. |
---|
179 | Helper method of internal use. |
---|
180 | @param spawner |
---|
181 | A pointer to the PickupSpawner. |
---|
182 | @return |
---|
183 | Returns a pointer to the StaticEntity. |
---|
184 | */ |
---|
185 | //TODO: Possibility to define default representation through XML? |
---|
186 | StaticEntity* PickupRepresentation::getDefaultSpawnerRepresentation(PickupSpawner* spawner) |
---|
187 | { |
---|
188 | StaticEntity* representation = new StaticEntity(spawner); |
---|
189 | Billboard* sphere = new Billboard(spawner); |
---|
190 | sphere->setColour(ColourValue(0.95f, 0.85f, 0.27f)); |
---|
191 | sphere->setMaterial("Sphere2"); |
---|
192 | sphere->setScale(0.1f); |
---|
193 | Billboard* icon = new Billboard(spawner); |
---|
194 | icon->setColour(ColourValue(0.89f, 0.79f, 0.08f)); |
---|
195 | icon->setMaterial("Asterix"); |
---|
196 | icon->setScale(0.5); |
---|
197 | sphere->attach(icon); |
---|
198 | representation->attach(sphere); |
---|
199 | return representation; |
---|
200 | } |
---|
201 | |
---|
202 | } |
---|