[1996] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Damian 'Mozork' Frick |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
[2261] | 29 | /** |
---|
[7456] | 30 | @file QuestManager.cc |
---|
[2662] | 31 | @brief Implementation of the QuestManager class. |
---|
[2261] | 32 | */ |
---|
| 33 | |
---|
[2105] | 34 | #include "QuestManager.h" |
---|
| 35 | |
---|
[3196] | 36 | #include "util/Exception.h" |
---|
[7284] | 37 | #include "util/ScopedSingletonManager.h" |
---|
[7456] | 38 | #include "core/command/ConsoleCommand.h" |
---|
[1996] | 39 | #include "core/CoreIncludes.h" |
---|
[5693] | 40 | #include "core/GUIManager.h" |
---|
[5755] | 41 | #include "core/LuaState.h" |
---|
[7456] | 42 | |
---|
[5748] | 43 | #include "infos/PlayerInfo.h" |
---|
[2105] | 44 | |
---|
[2095] | 45 | #include "Quest.h" |
---|
| 46 | #include "QuestHint.h" |
---|
[5748] | 47 | #include "QuestItem.h" |
---|
[1996] | 48 | |
---|
[7456] | 49 | #include "ToluaBindQuestsystem.h" |
---|
| 50 | |
---|
[2662] | 51 | namespace orxonox |
---|
| 52 | { |
---|
[5755] | 53 | // Register tolua_open function when loading the library |
---|
| 54 | DeclareToluaInterface(Questsystem); |
---|
| 55 | |
---|
[5929] | 56 | ManageScopedSingleton(QuestManager, ScopeID::Root, false); |
---|
[1996] | 57 | |
---|
[2261] | 58 | /** |
---|
| 59 | @brief |
---|
| 60 | Constructor. Registers the object. |
---|
[2911] | 61 | @todo |
---|
| 62 | Is inheriting from BaseObject proper? |
---|
[2261] | 63 | */ |
---|
[2911] | 64 | QuestManager::QuestManager() |
---|
[1996] | 65 | { |
---|
[2911] | 66 | RegisterRootObject(QuestManager); |
---|
[7456] | 67 | |
---|
| 68 | COUT(3) << "QuestManager created." << std::endl; |
---|
[1996] | 69 | } |
---|
[2092] | 70 | |
---|
[2261] | 71 | /** |
---|
| 72 | @brief |
---|
| 73 | Destructor. |
---|
| 74 | */ |
---|
[1996] | 75 | QuestManager::~QuestManager() |
---|
| 76 | { |
---|
[7456] | 77 | COUT(3) << "QuestManager destroyed." << std::endl; |
---|
[1996] | 78 | } |
---|
| 79 | |
---|
| 80 | /** |
---|
| 81 | @brief |
---|
[5745] | 82 | Retreive all Quests. |
---|
| 83 | @return |
---|
| 84 | Returns a map with all Quests indexed by their id's. |
---|
| 85 | */ |
---|
| 86 | std::map<std::string, Quest*> & QuestManager::getQuests(void) |
---|
| 87 | { |
---|
| 88 | return this->questMap_; |
---|
| 89 | } |
---|
| 90 | |
---|
| 91 | /** |
---|
| 92 | @brief |
---|
[8079] | 93 | Registers a Quest with the QuestManager to make it globally accessible. |
---|
[2261] | 94 | Uses it's id to make sure to be able to be identify and retrieve it later. |
---|
[1996] | 95 | @param quest |
---|
[2261] | 96 | The Quest that is to be registered. |
---|
[1996] | 97 | @return |
---|
| 98 | Returns true if successful, false if not. |
---|
| 99 | */ |
---|
[2911] | 100 | bool QuestManager::registerQuest(Quest* quest) |
---|
[1996] | 101 | { |
---|
[7552] | 102 | assert(quest); |
---|
[2092] | 103 | |
---|
[2261] | 104 | std::pair<std::map<std::string, Quest*>::iterator,bool> result; |
---|
[7456] | 105 | result = this->questMap_.insert( std::pair<std::string,Quest*>(quest->getId(),quest) ); // Inserting the Quest. |
---|
[2092] | 106 | |
---|
[7456] | 107 | if(result.second) // If inserting was a success. |
---|
[2068] | 108 | { |
---|
[7163] | 109 | quest->setRegistered(); |
---|
| 110 | COUT(4) << "Quest with questId {" << quest->getId() << "} successfully inserted." << std::endl; |
---|
[2068] | 111 | return true; |
---|
[2093] | 112 | } |
---|
| 113 | else |
---|
| 114 | { |
---|
| 115 | COUT(2) << "Quest with the same id was already present." << std::endl; |
---|
| 116 | return false; |
---|
| 117 | } |
---|
[1996] | 118 | } |
---|
[2092] | 119 | |
---|
[1996] | 120 | /** |
---|
| 121 | @brief |
---|
[7163] | 122 | Unregisters a Quest in the QuestManager. |
---|
| 123 | */ |
---|
| 124 | bool QuestManager::unregisterQuest(Quest* quest) |
---|
| 125 | { |
---|
| 126 | return this->questMap_.erase(quest->getId()) == 1; |
---|
| 127 | } |
---|
| 128 | |
---|
| 129 | /** |
---|
| 130 | @brief |
---|
[8079] | 131 | Registers a QuestHint with the QuestManager to make it globally accessible. |
---|
[2261] | 132 | Uses it's id to make sure to be able to be identify and retrieve it later. |
---|
[1996] | 133 | @param hint |
---|
| 134 | The QuestHint to be registered. |
---|
| 135 | @return |
---|
| 136 | Returns true if successful, false if not. |
---|
| 137 | */ |
---|
[2911] | 138 | bool QuestManager::registerHint(QuestHint* hint) |
---|
[1996] | 139 | { |
---|
[7552] | 140 | assert(hint); |
---|
[2092] | 141 | |
---|
[2261] | 142 | std::pair<std::map<std::string, QuestHint*>::iterator,bool> result; |
---|
[7456] | 143 | result = this->hintMap_.insert ( std::pair<std::string,QuestHint*>(hint->getId(),hint) ); // Inserting the QuestHSint. |
---|
[2092] | 144 | |
---|
[7456] | 145 | if(result.second) // If inserting was a success. |
---|
[2068] | 146 | { |
---|
[7163] | 147 | hint->setRegistered(); |
---|
| 148 | COUT(4) << "QuestHint with hintId {" << hint->getId() << "} successfully inserted." << std::endl; |
---|
[2068] | 149 | return true; |
---|
[2093] | 150 | } |
---|
| 151 | else |
---|
| 152 | { |
---|
| 153 | COUT(2) << "QuestHint with the same id was already present." << std::endl; |
---|
| 154 | return false; |
---|
| 155 | } |
---|
[1996] | 156 | } |
---|
[2092] | 157 | |
---|
[1996] | 158 | /** |
---|
| 159 | @brief |
---|
[7163] | 160 | Unregisters a QuestHint in the QuestManager. |
---|
| 161 | */ |
---|
| 162 | bool QuestManager::unregisterHint(QuestHint* hint) |
---|
| 163 | { |
---|
| 164 | return this->hintMap_.erase(hint->getId()) == 1; |
---|
| 165 | } |
---|
| 166 | |
---|
| 167 | /** |
---|
| 168 | @brief |
---|
[2261] | 169 | Finds a Quest with the given id. |
---|
[1996] | 170 | @param questId |
---|
[2261] | 171 | The id of the Quest sought for. |
---|
[1996] | 172 | @return |
---|
[2261] | 173 | Returns a pointer to the Quest with the input id. |
---|
| 174 | Returns NULL if there is no Quest with the given questId. |
---|
[2068] | 175 | @throws |
---|
| 176 | Throws an exception if the given questId is invalid. |
---|
[1996] | 177 | */ |
---|
[2911] | 178 | Quest* QuestManager::findQuest(const std::string & questId) |
---|
[1996] | 179 | { |
---|
[8079] | 180 | if(questId == "") // Check for validity of the given id. |
---|
[2068] | 181 | ThrowException(Argument, "Invalid questId."); |
---|
[2092] | 182 | |
---|
[1996] | 183 | Quest* quest; |
---|
[2911] | 184 | std::map<std::string, Quest*>::iterator it = this->questMap_.find(questId); |
---|
[7456] | 185 | if (it != this->questMap_.end()) // If the Quest is registered. |
---|
[2093] | 186 | quest = it->second; |
---|
| 187 | else |
---|
| 188 | { |
---|
| 189 | quest = NULL; |
---|
| 190 | COUT(2) << "The quest with id {" << questId << "} is nowhere to be found." << std::endl; |
---|
| 191 | } |
---|
[2092] | 192 | |
---|
[2093] | 193 | return quest; |
---|
[1996] | 194 | } |
---|
[2092] | 195 | |
---|
[1996] | 196 | /** |
---|
| 197 | @brief |
---|
[2261] | 198 | Finds a QuestHint with the given id. |
---|
[1996] | 199 | @param hintId |
---|
[2261] | 200 | The id of the QuestHint sought for. |
---|
[1996] | 201 | @return |
---|
[2261] | 202 | Returns a pointer to the QuestHint with the input id. |
---|
| 203 | Returns NULL if there is no QuestHint with the given hintId. |
---|
[2068] | 204 | @throws |
---|
| 205 | Throws an exception if the given hintId is invalid. |
---|
[1996] | 206 | */ |
---|
[2911] | 207 | QuestHint* QuestManager::findHint(const std::string & hintId) |
---|
[1996] | 208 | { |
---|
[8079] | 209 | if(hintId == "") // Check for validity of the given id. |
---|
[2068] | 210 | ThrowException(Argument, "Invalid hintId."); |
---|
[2092] | 211 | |
---|
[1996] | 212 | QuestHint* hint; |
---|
[2911] | 213 | std::map<std::string, QuestHint*>::iterator it = this->hintMap_.find(hintId); |
---|
[7456] | 214 | if (it != this->hintMap_.end()) // If the QuestHint is registered. |
---|
[2093] | 215 | hint = it->second; |
---|
| 216 | else |
---|
| 217 | { |
---|
| 218 | hint = NULL; |
---|
| 219 | COUT(2) << "The hint with id {" << hintId << "} is nowhere to be found." << std::endl; |
---|
| 220 | } |
---|
[2092] | 221 | |
---|
[2093] | 222 | return hint; |
---|
[1996] | 223 | } |
---|
| 224 | |
---|
[7456] | 225 | /** |
---|
| 226 | @brief |
---|
| 227 | Get the number of Quests the input player has, that are root quests. |
---|
| 228 | @param player |
---|
| 229 | The player. |
---|
| 230 | @return |
---|
| 231 | Returns the number of Quests the input player has, that are root quests. |
---|
| 232 | */ |
---|
| 233 | int QuestManager::getNumRootQuests(PlayerInfo* player) |
---|
[2963] | 234 | { |
---|
[7163] | 235 | int numQuests = 0; |
---|
| 236 | for(std::map<std::string, Quest*>::iterator it = this->questMap_.begin(); it != this->questMap_.end(); it++) |
---|
| 237 | { |
---|
| 238 | if(it->second->getParentQuest() == NULL && !it->second->isInactive(player)) |
---|
| 239 | numQuests++; |
---|
| 240 | } |
---|
| 241 | return numQuests; |
---|
| 242 | } |
---|
[5693] | 243 | |
---|
[7456] | 244 | /** |
---|
| 245 | @brief |
---|
| 246 | Get the index-th root quest of the input player. |
---|
| 247 | @param player |
---|
| 248 | The player. |
---|
| 249 | @param index |
---|
| 250 | The index of the root quest. |
---|
| 251 | @return |
---|
| 252 | Returns the index-th root quest of the input player. |
---|
| 253 | */ |
---|
| 254 | Quest* QuestManager::getRootQuest(PlayerInfo* player, int index) |
---|
[7163] | 255 | { |
---|
| 256 | for(std::map<std::string, Quest*>::iterator it = this->questMap_.begin(); it != this->questMap_.end(); it++) |
---|
| 257 | { |
---|
| 258 | if(it->second->getParentQuest() == NULL && !it->second->isInactive(player) && index-- == 0) |
---|
| 259 | return it->second; |
---|
| 260 | } |
---|
| 261 | return NULL; |
---|
| 262 | } |
---|
[5693] | 263 | |
---|
[7456] | 264 | /** |
---|
| 265 | @brief |
---|
| 266 | Get the number of sub-quest of an input Quest for the input player. |
---|
| 267 | @param quest |
---|
| 268 | The quest to get the sub-quests of. |
---|
| 269 | @param player |
---|
| 270 | The player. |
---|
| 271 | @return |
---|
| 272 | Returns the number of sub-quest of an input Quest for the input player. |
---|
| 273 | */ |
---|
[7163] | 274 | int QuestManager::getNumSubQuests(Quest* quest, PlayerInfo* player) |
---|
| 275 | { |
---|
[8637] | 276 | if(quest == NULL) |
---|
| 277 | return this->getNumRootQuests(player); |
---|
| 278 | |
---|
[7163] | 279 | std::list<Quest*> quests = quest->getSubQuestList(); |
---|
| 280 | int numQuests = 0; |
---|
| 281 | for(std::list<Quest*>::iterator it = quests.begin(); it != quests.end(); it++) |
---|
| 282 | { |
---|
| 283 | if(!(*it)->isInactive(player)) |
---|
| 284 | numQuests++; |
---|
| 285 | } |
---|
| 286 | return numQuests; |
---|
[2963] | 287 | } |
---|
| 288 | |
---|
[7456] | 289 | /** |
---|
| 290 | @brief |
---|
| 291 | Get the index-th sub-quest of the input Quest for the input player. |
---|
| 292 | @param quest |
---|
| 293 | The Quest to get the sub-quest of. |
---|
| 294 | @param player |
---|
| 295 | The player. |
---|
| 296 | @param index |
---|
| 297 | The index of the sub-quest. |
---|
| 298 | */ |
---|
[7163] | 299 | Quest* QuestManager::getSubQuest(Quest* quest, PlayerInfo* player, int index) |
---|
| 300 | { |
---|
[8637] | 301 | if(quest == NULL) |
---|
| 302 | return this->getRootQuest(player, index); |
---|
| 303 | |
---|
[7163] | 304 | std::list<Quest*> quests = quest->getSubQuestList(); |
---|
| 305 | for(std::list<Quest*>::iterator it = quests.begin(); it != quests.end(); it++) |
---|
| 306 | { |
---|
| 307 | if(!(*it)->isInactive(player) && index-- == 0) |
---|
| 308 | return *it; |
---|
| 309 | } |
---|
| 310 | return NULL; |
---|
| 311 | } |
---|
| 312 | |
---|
[7456] | 313 | /** |
---|
| 314 | @brief |
---|
| 315 | Get the number of QuestHints of the input Quest for the input player. |
---|
| 316 | @param quest |
---|
| 317 | The quest to get the hints of. |
---|
| 318 | @param player |
---|
| 319 | The player. |
---|
[8637] | 320 | @return |
---|
| 321 | Returns the number of QuestHints of the input Quest for the input player. |
---|
[7456] | 322 | */ |
---|
[7163] | 323 | int QuestManager::getNumHints(Quest* quest, PlayerInfo* player) |
---|
| 324 | { |
---|
| 325 | std::list<QuestHint*> hints = quest->getHintsList(); |
---|
| 326 | int numHints = 0; |
---|
| 327 | for(std::list<QuestHint*>::iterator it = hints.begin(); it != hints.end(); it++) |
---|
| 328 | { |
---|
| 329 | if((*it)->isActive(player)) |
---|
| 330 | numHints++; |
---|
| 331 | } |
---|
| 332 | return numHints; |
---|
| 333 | } |
---|
| 334 | |
---|
[7456] | 335 | /** |
---|
| 336 | @brief |
---|
| 337 | Get the index-th QuestHint of the input Quest for the input player. |
---|
| 338 | @param quest |
---|
| 339 | The Quest to get the QuestHint of. |
---|
| 340 | @param player |
---|
| 341 | The player. |
---|
| 342 | @param index |
---|
| 343 | The index of the QuestHint. |
---|
[8637] | 344 | @return |
---|
| 345 | Returns a pointer to the index-th QuestHint of the input Quest for the input player. |
---|
[7456] | 346 | */ |
---|
[7163] | 347 | QuestHint* QuestManager::getHints(Quest* quest, PlayerInfo* player, int index) |
---|
| 348 | { |
---|
| 349 | std::list<QuestHint*> hints = quest->getHintsList(); |
---|
| 350 | for(std::list<QuestHint*>::iterator it = hints.begin(); it != hints.end(); it++) |
---|
| 351 | { |
---|
| 352 | if((*it)->isActive(player) && index-- == 0) |
---|
| 353 | return *it; |
---|
| 354 | } |
---|
| 355 | return NULL; |
---|
| 356 | } |
---|
| 357 | |
---|
[7456] | 358 | /** |
---|
| 359 | @brief |
---|
[8637] | 360 | Get the parent-quest of the input Quest. |
---|
| 361 | @param quest |
---|
| 362 | The Quest to get the parent-quest of. |
---|
| 363 | @return |
---|
| 364 | Returns a pointer to the parent-quest of the input Quest. |
---|
| 365 | */ |
---|
| 366 | Quest* QuestManager::getParentQuest(Quest* quest) |
---|
| 367 | { |
---|
| 368 | return quest->getParentQuest(); |
---|
| 369 | } |
---|
| 370 | |
---|
| 371 | /** |
---|
| 372 | @brief |
---|
[7456] | 373 | Get the QuestDescription of the input Quest. |
---|
| 374 | @param item |
---|
| 375 | The Quest to get the QuestDescription of. |
---|
| 376 | @return |
---|
| 377 | Return a pointer ot the QuestDescription of the input Quest. |
---|
| 378 | */ |
---|
[7163] | 379 | QuestDescription* QuestManager::getDescription(Quest* item) |
---|
| 380 | { |
---|
| 381 | return item->getDescription(); |
---|
| 382 | } |
---|
| 383 | |
---|
[7456] | 384 | /** |
---|
| 385 | @brief |
---|
| 386 | Get the QuestDescription of the input QuestHint. |
---|
| 387 | @param item |
---|
| 388 | The QuestHint to get the QuestDescription of. |
---|
| 389 | @return |
---|
| 390 | Returns a pointer to the QuestDescription of the input QuestHint. |
---|
| 391 | */ |
---|
[7163] | 392 | QuestDescription* QuestManager::getDescription(QuestHint* item) |
---|
| 393 | { |
---|
| 394 | return item->getDescription(); |
---|
| 395 | } |
---|
| 396 | |
---|
[2993] | 397 | /** |
---|
| 398 | @brief |
---|
[8637] | 399 | Get the id of the input Quest. |
---|
| 400 | @param item |
---|
| 401 | The Quest to get the id of. |
---|
| 402 | @return |
---|
| 403 | Returns the id of the input Quest. |
---|
| 404 | */ |
---|
| 405 | const std::string QuestManager::getId(Quest* item) const |
---|
| 406 | { |
---|
| 407 | return item->getId(); |
---|
| 408 | } |
---|
| 409 | |
---|
| 410 | /** |
---|
| 411 | @brief |
---|
| 412 | Get the id of the input QuestHint. |
---|
| 413 | @param item |
---|
| 414 | The QuestHint to get the id of. |
---|
| 415 | @return |
---|
| 416 | Returns the id of the input QuestHint. |
---|
| 417 | */ |
---|
| 418 | const std::string QuestManager::getId(QuestHint* item) const |
---|
| 419 | { |
---|
| 420 | return item->getId(); |
---|
| 421 | } |
---|
| 422 | |
---|
| 423 | /** |
---|
| 424 | @brief |
---|
[5745] | 425 | Retrieve the player for a certain GUI. |
---|
| 426 | @param guiName |
---|
| 427 | The name of the GUI the player is retrieved for. |
---|
[2993] | 428 | @return |
---|
[5745] | 429 | Returns the player. |
---|
| 430 | @todo |
---|
| 431 | This very well might be outdated. So: Check if still needed, and update if necessary. |
---|
[2993] | 432 | */ |
---|
[6536] | 433 | PlayerInfo* QuestManager::retrievePlayer(const std::string & guiName) |
---|
[2963] | 434 | { |
---|
[5745] | 435 | PlayerInfo* player = GUIManager::getInstance().getPlayer(guiName); |
---|
| 436 | if(player == NULL) |
---|
[2963] | 437 | { |
---|
[5745] | 438 | COUT(1) << "Error: GUIOverlay with name '" << guiName << "' has no player." << std::endl; |
---|
[2993] | 439 | return NULL; |
---|
| 440 | } |
---|
[5693] | 441 | |
---|
[5745] | 442 | return player; |
---|
[2963] | 443 | } |
---|
| 444 | |
---|
[1996] | 445 | } |
---|