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source: code/branches/presentation/src/network/NetworkPrereqs.h @ 2416

Last change on this file since 2416 was 2415, checked in by scheusso, 16 years ago
  • adjusted some priorities of objects (movableentity, controllableentity, positionableentity, model)
  • dedicated server mode doesn't consume 100%cpu load anymore now
  • Property svn:eol-style set to native
File size: 3.2 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30  @file
31  @brief Contains all the necessary forward declarations for all classes and structs.
32*/
33
34#ifndef _NetworkPrereqs_H__
35#define _NetworkPrereqs_H__
36
37#include "util/OrxonoxPlatform.h"
38
39//-----------------------------------------------------------------------
40// Shared library settings
41//-----------------------------------------------------------------------
42#if (ORXONOX_PLATFORM == ORXONOX_PLATFORM_WIN32) && !defined( NETWORK_STATIC_BUILD )
43#  ifdef NETWORK_SHARED_BUILD
44#    define _NetworkExport __declspec(dllexport)
45#  else
46#    if defined( __MINGW32__ )
47#      define _NetworkExport
48#    else
49#      define _NetworkExport __declspec(dllimport)
50#    endif
51#  endif
52#elif defined ( ORXONOX_GCC_VISIBILITY )
53#  define _NetworkExport  __attribute__ ((visibility("default")))
54#else
55#  define _NetworkExport
56#endif
57
58//-----------------------------------------------------------------------
59// Includes
60//-----------------------------------------------------------------------
61#include "util/Math.h"
62
63
64//-----------------------------------------------------------------------
65// Forward declarations
66//-----------------------------------------------------------------------
67namespace orxonox
68{
69
70// Constants definition
71
72  static const unsigned int GAMESTATEID_INITIAL = (unsigned int)-1;
73  static const unsigned int CLIENTID_UNKNOWN = (unsigned int)-2;
74  static const uint32_t OBJECTID_UNKNOWN = static_cast<uint32_t>(-1);
75
76 
77
78 
79  class Client;
80  class ClientConnection;
81  class ClientConnectionListener;
82  class ClientFrameListener;
83  class ClientInformation;
84  class ConnectionManager;
85  class GamestateClient;
86  class GamestateManager;
87  class GamestateHandler;
88  class NetworkCallbackBase;
89  template <class T> class NetworkCallback;
90  class NetworkCallbackManager;
91  class PacketBuffer;
92  class Server;
93  class ServerFrameListener;
94  class Synchronisable;
95  class SynchronisableVariableBase;
96  template <class T> class SynchronisableVariable;
97  template <class T> class SynchronisableVariableBidirectional;
98  struct ClientList;
99  struct PacketEnvelope;
100  struct QueueItem;
101  struct syncData;
102  class obj;
103  class objInfo;
104  namespace packet{
105    class Gamestate;
106    class Packet;
107    class Acknowledgement;
108    class ClassID;
109    class Welcome;
110    class Chat;
111  }
112}
113
114#endif /* _NetworkPrereqs_H__ */
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