[1701] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Oliver Scheuss, (C) 2008 |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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[2087] | 29 | |
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| 30 | #ifndef NETWORK_PACKETGAMESTATE_H |
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| 31 | #define NETWORK_PACKETGAMESTATE_H |
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| 32 | |
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[2371] | 33 | #include "network/NetworkPrereqs.h" |
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[2087] | 34 | |
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[1710] | 35 | #include "Packet.h" |
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[2371] | 36 | #include "network/TrafficControl.h" |
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| 37 | #include "core/CoreIncludes.h" |
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[1907] | 38 | #include <map> |
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[2371] | 39 | #include <list> |
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[1751] | 40 | #ifndef NDEBUG |
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| 41 | #include "util/CRC32.h" |
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| 42 | #endif |
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[1701] | 43 | |
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[2171] | 44 | namespace orxonox { |
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[1701] | 45 | |
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| 46 | namespace packet { |
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[1747] | 47 | |
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[2655] | 48 | class _NetworkExport GamestateHeader{ |
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| 49 | public: |
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[2660] | 50 | GamestateHeader(uint8_t *data){ assert(data); data_ = data; *(uint32_t*)data_ = ENUM::Gamestate; } |
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[2655] | 51 | GamestateHeader(uint8_t *data, GamestateHeader* h) |
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[2660] | 52 | { assert(data); data_=data; memcpy(data_, h->data_, getSize()); } |
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[2655] | 53 | static inline uint32_t getSize() |
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[2660] | 54 | { return 21; } |
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[2575] | 55 | |
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[2655] | 56 | inline int32_t getID() const |
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[2660] | 57 | { assert(data_); return *(int32_t*)(data_+4); } |
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[2655] | 58 | inline void setID(int32_t id) |
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[2660] | 59 | { assert(data_); *(int32_t*)(data_+4) = id; } |
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[2655] | 60 | |
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| 61 | inline int32_t getBaseID() const |
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[2660] | 62 | { assert(data_); return *(int32_t*)(data_+8); } |
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[2655] | 63 | inline void setBaseID(int32_t id) |
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[2660] | 64 | { assert(data_); *(int32_t*)(data_+8) = id; } |
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[2655] | 65 | |
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| 66 | inline uint32_t getDataSize() const |
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[2660] | 67 | { assert(data_); return *(uint32_t*)(data_+12); } |
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[2655] | 68 | inline void setDataSize(uint32_t size) |
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[2660] | 69 | { assert(data_); *(uint32_t*)(data_+12) = size; } |
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[2655] | 70 | |
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| 71 | inline uint32_t getCompSize() const |
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[2660] | 72 | { assert(data_); return *(uint32_t*)(data_+16); } |
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[2655] | 73 | inline void setCompSize(uint32_t size) |
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[2660] | 74 | { assert(data_); *(uint32_t*)(data_+16) = size; } |
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[2655] | 75 | |
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| 76 | inline bool isDiffed() const |
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[2660] | 77 | { assert(data_); return *(int8_t*)(data_+20) & 0x1; } |
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[2655] | 78 | inline void setDiffed(bool b) |
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[2660] | 79 | { assert(data_); *(int8_t*)(data_+20) = (b<<0) | (*(int8_t*)(data_+20) & 0x6 ); } |
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[2655] | 80 | |
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| 81 | inline bool isComplete() const |
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[2660] | 82 | { assert(data_); return *(int8_t*)(data_+20) & 0x2; } |
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[2655] | 83 | inline void setComplete(bool b) |
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[2660] | 84 | { assert(data_); *(int8_t*)(data_+20) = (b<<1) | (*(int8_t*)(data_+20) & 0x5 ); } |
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[2655] | 85 | |
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| 86 | inline bool isCompressed() const |
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[2660] | 87 | { assert(data_); return *(int8_t*)(data_+20) & 0x4; } |
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[2655] | 88 | inline void setCompressed(bool b) |
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[2660] | 89 | { assert(data_); *(int8_t*)(data_+20) = (b<<2) | (*(int8_t*)(data_+20) & 0x3 ); } |
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[2655] | 90 | |
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| 91 | inline void operator=(GamestateHeader& h) |
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[2660] | 92 | { assert(data_); assert(h.data_); memcpy( data_, h.data_, getSize()); } |
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[2655] | 93 | private: |
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| 94 | uint8_t *data_; |
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| 95 | //#define GAMESTATE_START(data) (data + sizeof(GamestateHeader)) |
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| 96 | //#define GAMESTATE_HEADER(data) ((GamestateHeader *)data) |
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| 97 | //#define HEADER GAMESTATE_HEADER(data_) |
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| 98 | |
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[1701] | 99 | }; |
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| 100 | |
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| 101 | /** |
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[1907] | 102 | @author Oliver Scheuss |
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[1701] | 103 | */ |
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[2087] | 104 | class _NetworkExport Gamestate: public Packet{ |
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[1701] | 105 | public: |
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| 106 | Gamestate(); |
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[1907] | 107 | Gamestate(uint8_t *data, unsigned int clientID); |
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| 108 | Gamestate(uint8_t *data); |
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[2660] | 109 | Gamestate(const Gamestate& g); |
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[1747] | 110 | |
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[1701] | 111 | ~Gamestate(); |
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[1747] | 112 | |
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[2171] | 113 | bool collectData(int id, uint8_t mode=0x0); |
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| 114 | bool spreadData( uint8_t mode=0x0); |
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[2655] | 115 | inline int32_t getID() const { return header_->getID(); } |
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| 116 | inline bool isDiffed() const { return header_->isDiffed(); } |
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| 117 | inline bool isCompressed() const { return header_->isCompressed(); } |
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| 118 | inline int32_t getBaseID() const { return header_->getBaseID(); } |
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[1705] | 119 | Gamestate *diff(Gamestate *base); |
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| 120 | Gamestate *undiff(Gamestate *base); |
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[2371] | 121 | Gamestate* doSelection(unsigned int clientID, unsigned int targetSize); |
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[1705] | 122 | bool compressData(); |
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| 123 | bool decompressData(); |
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[1747] | 124 | |
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[1711] | 125 | // Packet functions |
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[1907] | 126 | private: |
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[2371] | 127 | virtual uint32_t getSize() const; |
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[2575] | 128 | virtual inline bool process(); |
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[1701] | 129 | |
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[1751] | 130 | bool operator ==(packet::Gamestate gs); |
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[1701] | 131 | private: |
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[2371] | 132 | uint32_t calcGamestateSize(int32_t id, uint8_t mode=0x0); |
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| 133 | std::list<obj> dataMap_; |
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[2655] | 134 | GamestateHeader* header_; |
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[1701] | 135 | }; |
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| 136 | |
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| 137 | } |
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| 138 | |
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| 139 | } |
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| 140 | |
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| 141 | #endif |
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