Last change
on this file since 2706 was
2485,
checked in by landauf, 16 years ago
|
Merged objecthierarchy2 into presentation branch
Couln't merge 2 lines in Gamestate.cc and a whole block of code in GSDedicated.cc (it seems like oli implemented in both branches something like a network-tick-limiter but with different approaches)
Not yet tested in network mode and with bots
The SpaceShips movement is also not yet fully adopted to the new physics (see Engine class)
|
-
Property svn:eol-style set to
native
|
File size:
1.3 KB
|
Line | |
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1 | SET( ORXONOX_SRC_FILES |
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2 | CameraManager.cc |
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3 | GraphicsEngine.cc |
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4 | LevelManager.cc |
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5 | Main.cc |
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6 | PawnManager.cc |
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7 | PlayerManager.cc |
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8 | Settings.cc |
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9 | |
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10 | tolua/tolua_bind.cc |
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11 | ) |
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12 | |
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13 | ADD_SOURCE_DIRECTORY(ORXONOX_SRC_FILES gamestates) |
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14 | ADD_SOURCE_DIRECTORY(ORXONOX_SRC_FILES gui) |
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15 | ADD_SOURCE_DIRECTORY(ORXONOX_SRC_FILES objects) |
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16 | ADD_SOURCE_DIRECTORY(ORXONOX_SRC_FILES overlays) |
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17 | ADD_SOURCE_DIRECTORY(ORXONOX_SRC_FILES tools) |
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18 | |
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19 | GET_TARGET_PROPERTY(TOLUA_EXE tolua_orxonox LOCATION) |
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20 | ADD_CUSTOM_COMMAND( |
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21 | OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/tolua/tolua_bind.cc ${CMAKE_CURRENT_SOURCE_DIR}/tolua/tolua_bind.h |
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22 | COMMAND ${TOLUA_EXE} -n Orxonox -o ../../src/orxonox/tolua/tolua_bind.cc -H ../../src/orxonox/tolua/tolua_bind.h ../../src/orxonox/tolua/tolua.pkg |
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23 | DEPENDS |
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24 | tolua_orxonox |
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25 | tolua/tolua.pkg |
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26 | gui/GUIManager.h |
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27 | WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}/bin/lib |
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28 | ) |
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29 | |
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30 | |
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31 | ADD_EXECUTABLE( orxonox ${ORXONOX_SRC_FILES} ) |
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32 | |
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33 | IF(NETWORKTRAFFIC_TESTING_ENABLED) |
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34 | |
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35 | SET( ORXONOXS_SRC_FILES |
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36 | GraphicsEngine.cc |
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37 | objects/Camera.cc |
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38 | CameraManager.cc |
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39 | ) |
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40 | |
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41 | ADD_LIBRARY(orxonoxs SHARED ${ORXONOX_SRC_FILES}) |
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42 | ENDIF(NETWORKTRAFFIC_TESTING_ENABLED) |
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43 | |
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44 | TARGET_LINK_LIBRARIES( orxonox |
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45 | ${OGRE_LIBRARIES} |
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46 | ${CEGUI_LIBRARIES} |
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47 | lua_orxonox |
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48 | ceguilua_orxonox |
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49 | tinyxml_orxonox |
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50 | tolualib_orxonox |
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51 | BulletDynamics |
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52 | BulletCollision |
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53 | LinearMath |
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54 | util |
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55 | core |
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56 | audio |
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57 | network |
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58 | ) |
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59 | |
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