[1035] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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[1505] | 3 | * > www.orxonox.net < |
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[1035] | 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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[1535] | 23 | * Reto Grieder |
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[1755] | 24 | * Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 |
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[1035] | 25 | * Co-authors: |
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[1755] | 26 | * Felix Schulthess |
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[1035] | 27 | * |
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| 28 | */ |
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| 29 | |
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[612] | 30 | /** |
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[1035] | 31 | @file |
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| 32 | @brief Declaration of GraphicsEngine Singleton. |
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[612] | 33 | @author Benjamin Knecht <beni_at_orxonox.net> |
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| 34 | */ |
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| 35 | |
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[673] | 36 | #ifndef _GraphicsEngine_H__ |
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| 37 | #define _GraphicsEngine_H__ |
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[612] | 38 | |
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[1039] | 39 | #include "OrxonoxPrereqs.h" |
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| 40 | |
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[715] | 41 | #include <string> |
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| 42 | |
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[1021] | 43 | #include <OgrePrerequisites.h> |
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| 44 | #include "core/OrxonoxClass.h" |
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[612] | 45 | |
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[1625] | 46 | namespace orxonox |
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| 47 | { |
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[1214] | 48 | /** |
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[1032] | 49 | @brief Graphics engine manager class |
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[1214] | 50 | */ |
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[1755] | 51 | class _OrxonoxExport GraphicsEngine : public OrxonoxClass |
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[1214] | 52 | { |
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[1755] | 53 | // HACK: temporary means |
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| 54 | friend class GSGraphics; |
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[1293] | 55 | |
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[1755] | 56 | public: |
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| 57 | GraphicsEngine(); |
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| 58 | ~GraphicsEngine(); |
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[612] | 59 | |
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[1755] | 60 | void setConfigValues(); |
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| 61 | void detailLevelParticleChanged(); |
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[1293] | 62 | |
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[1755] | 63 | float getAverageFramesPerSecond() const { return this->avgFramesPerSecond_; } |
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| 64 | float getAverageTickTime() const { return this->avgTickTime_; } |
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| 65 | void setAverageTickTime(float tickTime) { this->avgTickTime_ = tickTime; } |
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| 66 | void setAverageFramesPerSecond(float fps) { this->avgFramesPerSecond_ = fps; } |
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[1293] | 67 | |
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[1755] | 68 | inline unsigned int getDetailLevelParticle() const |
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| 69 | { return this->detailLevelParticle_; } |
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[1563] | 70 | |
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[1755] | 71 | static GraphicsEngine& getInstance(); |
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| 72 | static GraphicsEngine* getInstancePtr() { return singletonRef_s; } |
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[1021] | 73 | |
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[2485] | 74 | inline void setViewport(Ogre::Viewport* viewport) |
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| 75 | { this->viewport_ = viewport; } |
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| 76 | inline Ogre::Viewport* getViewport() const |
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| 77 | { return this->viewport_; } |
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| 78 | |
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[1755] | 79 | private: |
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| 80 | // don't mess with singletons |
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| 81 | GraphicsEngine(GraphicsEngine&); |
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[1502] | 82 | |
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[2485] | 83 | Ogre::Viewport* viewport_; //!< default full size viewport |
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| 84 | |
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[1755] | 85 | // stats |
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| 86 | float avgTickTime_; //!< time in ms to tick() one frame |
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| 87 | float avgFramesPerSecond_; //!< number of frames processed in one second |
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[612] | 88 | |
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[1755] | 89 | // config values |
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| 90 | unsigned int detailLevelParticle_; //!< Detail level of particle effects (0: off, 1: low, 2: normal, 3: high) |
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| 91 | |
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| 92 | static GraphicsEngine* singletonRef_s; //!< Pointer to the Singleton |
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[1214] | 93 | }; |
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[612] | 94 | } |
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| 95 | |
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[673] | 96 | #endif /* _GraphicsEngine_H__ */ |
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