[2562] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "WorldEntityCollisionShape.h" |
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| 30 | |
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[3196] | 31 | #include <BulletCollision/CollisionShapes/btCompoundShape.h> |
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[2562] | 32 | |
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[3196] | 33 | #include "util/OrxAssert.h" |
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[2562] | 34 | #include "core/CoreIncludes.h" |
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[5735] | 35 | #include "worldentities/WorldEntity.h" |
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[2562] | 36 | |
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| 37 | namespace orxonox |
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| 38 | { |
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| 39 | WorldEntityCollisionShape::WorldEntityCollisionShape(WorldEntity* creator) : CompoundCollisionShape(creator) |
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| 40 | { |
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| 41 | RegisterObject(WorldEntityCollisionShape); |
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| 42 | |
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| 43 | this->worldEntityOwner_ = creator; |
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| 44 | // suppress synchronisation |
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[8694] | 45 | this->setSyncMode(ObjectDirection::None); |
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[2562] | 46 | } |
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| 47 | |
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| 48 | WorldEntityCollisionShape::~WorldEntityCollisionShape() |
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| 49 | { |
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| 50 | // Called always by WE destructor |
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| 51 | } |
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| 52 | |
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| 53 | void WorldEntityCollisionShape::updateParent() |
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| 54 | { |
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| 55 | // Note: This shape may also be attached to a CompoundCollisionShape because it's hosting |
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| 56 | // WorldEntity has been attached to another one. |
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| 57 | CollisionShape::updateParent(); |
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| 58 | |
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| 59 | assert(this->worldEntityOwner_ != 0); |
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| 60 | this->worldEntityOwner_->notifyCollisionShapeChanged(); |
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| 61 | } |
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| 62 | |
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| 63 | void WorldEntityCollisionShape::parentChanged() |
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| 64 | { |
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| 65 | // This object does not get synchronised. This method should never be called then! |
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| 66 | OrxAssert(false, "parentChanged has been called on a non synchronised WorldEntityCollisionShape!"); |
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| 67 | } |
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| 68 | } |
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