[1661] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Reto Grieder |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
| 29 | #ifndef _GSLevel_H__ |
---|
| 30 | #define _GSLevel_H__ |
---|
| 31 | |
---|
| 32 | #include "OrxonoxPrereqs.h" |
---|
[1686] | 33 | #include <OgrePrerequisites.h> |
---|
[1661] | 34 | #include "core/GameState.h" |
---|
[1688] | 35 | #include "GSGraphics.h" |
---|
[1661] | 36 | |
---|
| 37 | namespace orxonox |
---|
| 38 | { |
---|
[2087] | 39 | class _OrxonoxExport GSLevel : public OrxonoxClass //,public GameState<GSGraphics> |
---|
[1661] | 40 | { |
---|
[1887] | 41 | friend class ClassIdentifier<GSLevel>; |
---|
[1661] | 42 | public: |
---|
[2087] | 43 | GSLevel(); |
---|
| 44 | ~GSLevel(); |
---|
[1661] | 45 | |
---|
[1670] | 46 | protected: |
---|
[2087] | 47 | void enter(Ogre::Viewport* viewport); |
---|
| 48 | void leave(); |
---|
| 49 | void ticked(const Clock& time); |
---|
[1670] | 50 | |
---|
| 51 | void loadLevel(); |
---|
| 52 | void unloadLevel(); |
---|
| 53 | |
---|
[1887] | 54 | // console commands |
---|
| 55 | void keybind(const std::string& command); |
---|
| 56 | void tkeybind(const std::string& command); |
---|
| 57 | void keybindInternal(const std::string& command, bool bTemporary); |
---|
| 58 | |
---|
[1662] | 59 | KeyBinder* keyBinder_; //!< tool that loads and manages the input bindings |
---|
[1670] | 60 | SimpleInputState* inputState_; |
---|
[1662] | 61 | Radar* radar_; //!< represents the Radar (not the HUD part) |
---|
[2087] | 62 | XMLFile* startFile_; //!< current hard coded default level |
---|
| 63 | CameraManager* cameraManager_; |
---|
| 64 | LevelManager* levelManager_; |
---|
[2485] | 65 | PlayerManager* playerManager_; |
---|
[1887] | 66 | |
---|
[2103] | 67 | //##### ConfigValues ##### |
---|
[1887] | 68 | std::string keyDetectorCallbackCode_; |
---|
[2103] | 69 | //! Filename of default keybindings. |
---|
| 70 | std::string defaultKeybindings_; |
---|
[2087] | 71 | |
---|
[2485] | 72 | // console commands |
---|
| 73 | ConsoleCommand* ccKeybind_; |
---|
| 74 | ConsoleCommand* ccTkeybind_; |
---|
| 75 | |
---|
[1887] | 76 | private: |
---|
| 77 | void setConfigValues(); |
---|
| 78 | |
---|
[1661] | 79 | }; |
---|
| 80 | } |
---|
| 81 | |
---|
| 82 | #endif /* _GSLevel_H__ */ |
---|