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source: code/branches/presentation/src/orxonox/graphics/Billboard.cc @ 8748

Last change on this file since 8748 was 8710, checked in by FelixSchulthess, 14 years ago

space boundary billboard is now animated. test run with myTestLevel.oxw

  • Property svn:eol-style set to native
File size: 4.7 KB
RevLine 
[2072]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
[8614]25 *      Maurus Kaufmann
[2072]26 *      ...
27 *
28 */
29
30#include "Billboard.h"
31
[7491]32#include "OgreBillboard.h"
33
[2072]34#include "core/CoreIncludes.h"
[3196]35#include "core/GameMode.h"
[2072]36#include "core/XMLPort.h"
[5735]37#include "Scene.h"
[2072]38
39namespace orxonox
40{
41    CreateFactory(Billboard);
42
[2662]43    Billboard::Billboard(BaseObject* creator) : StaticEntity(creator)
[2072]44    {
45        RegisterObject(Billboard);
46
[2662]47        this->colour_ = ColourValue::White;
[8614]48        this->rotation_ = 0;
[2662]49
[2072]50        this->registerVariables();
51    }
52
53    Billboard::~Billboard()
54    {
55        if (this->isInitialized())
56        {
57            if (this->isInitialized() && this->billboard_.getBillboardSet())
[2662]58                this->detachOgreObject(this->billboard_.getBillboardSet());
[2072]59        }
60    }
61
62    void Billboard::XMLPort(Element& xmlelement, XMLPort::Mode mode)
63    {
64        SUPER(Billboard, XMLPort, xmlelement, mode);
65
66        XMLPortParam(Billboard, "material", setMaterial, getMaterial, xmlelement, mode);
67        XMLPortParam(Billboard, "colour",   setColour,   getColour,   xmlelement, mode).defaultValues(ColourValue::White);
[8614]68        XMLPortParam(Billboard, "rotation", setRotation, getRotation, xmlelement, mode).defaultValues(0);
[2072]69    }
70
71    void Billboard::registerVariables()
72    {
[3280]73        registerVariable(this->material_, VariableDirection::ToClient, new NetworkCallback<Billboard>(this, &Billboard::changedMaterial));
74        registerVariable(this->colour_,   VariableDirection::ToClient, new NetworkCallback<Billboard>(this, &Billboard::changedColour));
[8614]75        registerVariable(this->rotation_, VariableDirection::ToClient, new NetworkCallback<Billboard>(this, &Billboard::changedRotation));
[2072]76    }
77
78    void Billboard::changedMaterial()
79    {
[6417]80        if (this->material_.empty())
[2662]81            return;
82
[2072]83        if (!this->billboard_.getBillboardSet())
84        {
[2896]85            if (this->getScene() && GameMode::showsGraphics())
[2072]86            {
87                this->billboard_.setBillboardSet(this->getScene()->getSceneManager(), this->material_, this->colour_, 1);
[2171]88                if (this->billboard_.getBillboardSet())
[2662]89                     this->attachOgreObject(this->billboard_.getBillboardSet());
[2072]90                this->billboard_.setVisible(this->isVisible());
[8614]91                this->changedRotation();
[2072]92            }
93        }
94        else
95            this->billboard_.setMaterial(this->material_);
96    }
97
98    void Billboard::changedColour()
99    {
100        if (!this->billboard_.getBillboardSet())
101        {
[2662]102/*
[6417]103            if (this->getScene() && GameMode::showsGraphics() && !this->material_.empty())
[2072]104            {
105                this->billboard_.setBillboardSet(this->getScene()->getSceneManager(), this->material_, this->colour_, 1);
[2171]106                if (this->billboard_.getBillboardSet())
[2662]107                    this->attachOgreObject(this->billboard_.getBillboardSet());
[2072]108                this->billboard_.setVisible(this->isVisible());
109            }
[2662]110*/
[2072]111        }
112        else
113            this->billboard_.setColour(this->colour_);
114    }
[5735]115
[8614]116
[3053]117    void Billboard::changedRotation()
118    {
119        if (this->billboard_.getBillboardSet())
[7491]120        {
121            Ogre::BillboardSet* set = this->billboard_.getBillboardSet();
122            set->setBillboardRotationType(Ogre::BBR_VERTEX);
123            unsigned int size = set->getPoolSize();
124            for(unsigned int i = 0; i < size; i++)
125            {
126                set->getBillboard(i)->setRotation(this->rotation_);
127            }
128        }
[3053]129    }
[2072]130
[8614]131
[2072]132    void Billboard::changedVisibility()
133    {
134        SUPER(Billboard, changedVisibility);
135
136        this->billboard_.setVisible(this->isVisible());
137    }
[8614]138   
139    void Billboard::setBillboardType(Ogre::BillboardType bbt)
140    {
141        Ogre::BillboardSet* bSet = this->billboard_.getBillboardSet();
142        if( bSet != NULL )
143        {
144            bSet->setBillboardType(bbt);
145        }
146    }
[2072]147}
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