Last change
on this file since 2489 was
2485,
checked in by landauf, 16 years ago
|
Merged objecthierarchy2 into presentation branch
Couln't merge 2 lines in Gamestate.cc and a whole block of code in GSDedicated.cc (it seems like oli implemented in both branches something like a network-tick-limiter but with different approaches)
Not yet tested in network mode and with bots
The SpaceShips movement is also not yet fully adopted to the new physics (see Engine class)
|
-
Property svn:eol-style set to
native
|
File size:
608 bytes
|
Line | |
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1 | SET( SRC_FILES |
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2 | EventListener.cc |
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3 | EventDispatcher.cc |
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4 | EventTarget.cc |
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5 | GlobalShader.cc |
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6 | Level.cc |
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7 | Radar.cc |
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8 | RadarListener.cc |
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9 | RadarViewable.cc |
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10 | Tickable.cc |
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11 | Test.cc |
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12 | Scene.cc |
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13 | Script.cc |
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14 | ) |
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15 | |
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16 | ADD_SOURCE_DIRECTORY(SRC_FILES collisionshapes) |
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17 | ADD_SOURCE_DIRECTORY(SRC_FILES controllers) |
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18 | ADD_SOURCE_DIRECTORY(SRC_FILES gametypes) |
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19 | ADD_SOURCE_DIRECTORY(SRC_FILES infos) |
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20 | ADD_SOURCE_DIRECTORY(SRC_FILES items) |
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21 | #ADD_SOURCE_DIRECTORY(SRC_FILES pickup) |
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22 | ADD_SOURCE_DIRECTORY(SRC_FILES quest) |
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23 | ADD_SOURCE_DIRECTORY(SRC_FILES weaponSystem) |
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24 | ADD_SOURCE_DIRECTORY(SRC_FILES worldentities) |
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25 | |
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26 | ADD_SOURCE_FILES(SRC_FILES) |
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