1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "OrxonoxStableHeaders.h" |
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30 | #include "CompoundCollisionShape.h" |
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31 | |
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32 | #include "BulletCollision/CollisionShapes/btCompoundShape.h" |
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33 | |
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34 | #include "util/Exception.h" |
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35 | #include "core/CoreIncludes.h" |
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36 | #include "core/XMLPort.h" |
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37 | #include "tools/BulletConversions.h" |
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38 | #include "objects/worldentities/WorldEntity.h" |
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39 | |
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40 | namespace orxonox |
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41 | { |
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42 | CreateFactory(CompoundCollisionShape); |
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43 | |
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44 | CompoundCollisionShape::CompoundCollisionShape(BaseObject* creator) : CollisionShape(creator) |
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45 | { |
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46 | RegisterObject(CompoundCollisionShape); |
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47 | |
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48 | this->compoundShape_ = new btCompoundShape(); |
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49 | this->worldEntityParent_ = 0; |
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50 | } |
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51 | |
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52 | CompoundCollisionShape::~CompoundCollisionShape() |
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53 | { |
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54 | if (this->isInitialized()) |
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55 | { |
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56 | // Notify children about removal |
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57 | for (std::map<CollisionShape*, btCollisionShape*>::iterator it = this->childShapes_.begin(); |
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58 | it != this->childShapes_.end(); ++it) |
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59 | { |
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60 | it->first->setParent(0, OBJECTID_UNKNOWN); |
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61 | } |
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62 | |
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63 | delete this->compoundShape_; |
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64 | } |
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65 | } |
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66 | |
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67 | void CompoundCollisionShape::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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68 | { |
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69 | SUPER(CompoundCollisionShape, XMLPort, xmlelement, mode); |
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70 | // Attached collision shapes |
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71 | XMLPortObject(CompoundCollisionShape, CollisionShape, "", addChildShape, getChildShape, xmlelement, mode); |
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72 | } |
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73 | |
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74 | void CompoundCollisionShape::setWorldEntityParent(WorldEntity* parent) |
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75 | { |
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76 | // suppress synchronisation |
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77 | this->setObjectMode(0x0); |
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78 | |
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79 | this->worldEntityParent_ = parent; |
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80 | } |
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81 | |
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82 | void CompoundCollisionShape::addChildShape(CollisionShape* shape) |
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83 | { |
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84 | if (!shape || static_cast<CollisionShape*>(this) == shape) |
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85 | return; |
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86 | if (this->childShapes_.find(shape) != this->childShapes_.end()) |
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87 | { |
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88 | CCOUT(2) << "Warning: Attaching a CollisionShape twice is not yet supported." << std::endl; |
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89 | return; |
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90 | } |
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91 | this->childShapes_[shape] = shape->getCollisionShape(); |
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92 | |
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93 | if (shape->getCollisionShape()) |
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94 | { |
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95 | // Only actually attach if we didn't pick a CompoundCollisionShape with no content |
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96 | btTransform transf(omni_cast<btQuaternion>(shape->getOrientation()), omni_cast<btVector3>(shape->getPosition())); |
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97 | this->compoundShape_->addChildShape(transf, shape->getCollisionShape()); |
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98 | |
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99 | this->updatePublicShape(); |
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100 | } |
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101 | |
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102 | // network synchro |
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103 | if (this->worldEntityParent_) |
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104 | { |
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105 | // This compound collision shape belongs to a WE and doesn't get synchronised |
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106 | // So set our parent to be the WE |
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107 | shape->setParent(this, this->worldEntityParent_->getObjectID()); |
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108 | } |
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109 | else |
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110 | shape->setParent(this, this->getObjectID()); |
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111 | } |
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112 | |
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113 | void CompoundCollisionShape::removeChildShape(CollisionShape* shape) |
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114 | { |
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115 | if (this->childShapes_.find(shape) != this->childShapes_.end()) |
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116 | { |
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117 | shape->setParent(0, OBJECTID_UNKNOWN); |
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118 | this->childShapes_.erase(shape); |
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119 | if (shape->getCollisionShape()) |
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120 | this->compoundShape_->removeChildShape(shape->getCollisionShape()); |
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121 | |
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122 | this->updatePublicShape(); |
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123 | } |
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124 | } |
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125 | |
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126 | void CompoundCollisionShape::removeAllChildShapes() |
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127 | { |
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128 | while (this->childShapes_.size() > 0) |
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129 | this->removeChildShape(this->childShapes_.begin()->first); |
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130 | } |
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131 | |
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132 | void CompoundCollisionShape::updateChildShape(CollisionShape* shape) |
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133 | { |
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134 | if (!shape) |
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135 | return; |
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136 | std::map<CollisionShape*, btCollisionShape*>::iterator it = this->childShapes_.find(shape); |
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137 | if (it == this->childShapes_.end()) |
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138 | { |
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139 | CCOUT(2) << "Warning: Cannot update child shape: Instance not a child." << std::endl; |
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140 | return; |
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141 | } |
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142 | |
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143 | // Remove old btCollisionShape, stored in the children map |
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144 | if (it->second) |
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145 | this->compoundShape_->removeChildShape(it->second); |
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146 | if (shape->getCollisionShape()) |
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147 | { |
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148 | // Only actually attach if we didn't pick a CompoundCollisionShape with no content |
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149 | btTransform transf(omni_cast<btQuaternion>(shape->getOrientation()), omni_cast<btVector3>(shape->getPosition())); |
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150 | this->compoundShape_->addChildShape(transf, shape->getCollisionShape()); |
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151 | it->second = shape->getCollisionShape(); |
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152 | } |
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153 | |
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154 | this->updatePublicShape(); |
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155 | } |
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156 | |
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157 | void CompoundCollisionShape::updatePublicShape() |
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158 | { |
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159 | btCollisionShape* primitive = 0; |
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160 | bool bPrimitive = true; |
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161 | bool bEmpty = true; |
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162 | for (std::map<CollisionShape*, btCollisionShape*>::const_iterator it = this->childShapes_.begin(); it != this->childShapes_.end(); ++it) |
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163 | { |
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164 | if (it->second) |
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165 | { |
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166 | bEmpty = false; |
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167 | if (!it->first->hasTransform() && !bPrimitive) |
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168 | primitive = it->second; |
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169 | else |
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170 | bPrimitive = false; |
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171 | } |
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172 | } |
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173 | if (bEmpty) |
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174 | { |
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175 | if (this->collisionShape_ == 0) |
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176 | { |
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177 | this->collisionShape_ = 0; |
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178 | return; |
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179 | } |
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180 | this->collisionShape_ = 0; |
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181 | } |
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182 | else if (bPrimitive) |
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183 | { |
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184 | // --> Only one shape to be added, no transform; return it directly |
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185 | this->collisionShape_ = primitive; |
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186 | } |
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187 | else |
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188 | { |
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189 | // Make sure we use the compound shape when returning a btCollisionShape |
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190 | this->collisionShape_ = this->compoundShape_; |
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191 | } |
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192 | this->updateParent(); |
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193 | } |
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194 | |
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195 | void CompoundCollisionShape::updateParent() |
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196 | { |
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197 | if (this->parent_) |
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198 | this->parent_->updateChildShape(this); |
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199 | else if (this->worldEntityParent_) |
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200 | this->worldEntityParent_->notifyCollisionShapeChanged(); |
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201 | } |
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202 | |
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203 | CollisionShape* CompoundCollisionShape::getChildShape(unsigned int index) const |
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204 | { |
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205 | unsigned int i = 0; |
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206 | for (std::map<CollisionShape*, btCollisionShape*>::const_iterator it = this->childShapes_.begin(); it != this->childShapes_.end(); ++it) |
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207 | { |
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208 | if (i == index) |
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209 | return it->first; |
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210 | ++i; |
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211 | } |
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212 | return 0; |
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213 | } |
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214 | } |
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