Last change
on this file since 2736 was
2500,
checked in by landauf, 16 years ago
|
merged pickups2 to presentation
|
-
Property svn:eol-style set to
native
|
File size:
2.2 KB
|
Rev | Line | |
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[1998] | 1 | #ifndef _ShipItems_H__ |
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| 2 | #define _ShipItems_H__ |
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| 3 | #include <string> |
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| 4 | #include "SpaceShip.h" |
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| 5 | #include <map> |
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| 6 | #include "ShipEquipmentClasses.h" |
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| 7 | |
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| 8 | |
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[2000] | 9 | |
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[2094] | 10 | namespace orxonox |
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| 11 | { |
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| 12 | class _OrxonoxExport ShipItem |
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| 13 | { |
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| 14 | enum itemType //Diffrent Types of Items |
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| 15 | { |
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| 16 | Useable, |
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| 17 | Powerups, |
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| 18 | Permanent |
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| 19 | }; |
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[1998] | 20 | |
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[2094] | 21 | public: |
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| 22 | itemType CheckType(); |
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[2500] | 23 | //virtual ChecksubType(); |
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[1998] | 24 | |
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[2094] | 25 | private: |
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| 26 | itemType type; |
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| 27 | string itemname; |
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| 28 | }; |
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[1998] | 29 | |
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[2094] | 30 | /* Useables are Items the Player can choose when to activate and then show an instant action/effect |
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| 31 | * or for a certain duration */ |
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| 32 | class _OrxonoxExport Useable : public ShipItem |
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| 33 | { |
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| 34 | enum subItemTypeUseable //Diffrent Types of Items of the Type Useable |
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| 35 | { |
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| 36 | Rockets, |
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| 37 | Repairkits, |
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[2500] | 38 | Triggers, //trigger events usable by the player (Quests f.exp.) |
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[2094] | 39 | Boosters, |
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| 40 | Shields, |
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| 41 | Appearance, |
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| 42 | }; |
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[1998] | 43 | |
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[2094] | 44 | public: |
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| 45 | //subItemTypeUseable CheckSubType(); |
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[1998] | 46 | |
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[2094] | 47 | private: |
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| 48 | subItemTypeUseable subtype_usable; |
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| 49 | }; |
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[1998] | 50 | |
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[2094] | 51 | /* Permanents are Items, that effect the Player or his Ship from the instance he picks them up |
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| 52 | until he drops them again */ |
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| 53 | class _OrxonoxExport Permanent : public ShipItem |
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| 54 | { |
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| 55 | enum subItemTypePermanent //Diffrent Types of Items of the Type Permanent |
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| 56 | { |
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| 57 | Weapon, |
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| 58 | Thrusters, |
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| 59 | Shields, |
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| 60 | Armor |
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| 61 | }; |
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[1998] | 62 | |
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[2094] | 63 | public: |
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| 64 | subItemTypePermanent CheckSubType(); |
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[1998] | 65 | |
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[2094] | 66 | private: |
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| 67 | subItemTypePermanent subtype_permanent; |
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| 68 | }; |
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[1998] | 69 | |
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[2094] | 70 | // Powerups effect the Player right after he picks them up for a certain Duration /or permanently. |
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| 71 | class _OrxonoxExport Powerups : public ShipItem |
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| 72 | { |
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| 73 | enum subItem TypePowerups //Diffrent Types of Items of the Type Powerups |
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| 74 | { |
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| 75 | Weapon, |
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| 76 | Boosters, |
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| 77 | Shields, |
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| 78 | Repairkits, |
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| 79 | Appearance, |
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| 80 | Trigger |
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| 81 | }; |
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[1998] | 82 | |
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[2094] | 83 | public: |
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| 84 | //subItemTypePowerups CheckSubType(); |
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[1998] | 85 | |
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[2094] | 86 | private: |
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| 87 | subItemTypePowerups subtype_powerups; |
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| 88 | }; |
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[2000] | 89 | } |
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| 90 | |
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[1998] | 91 | #endif |
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