source:
code/branches/presentation/src/orxonox/objects/quest/AddQuestHint.cc
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[1992] | 1 | /* |
2 | * ORXONOX - the hottest 3D action shooter ever to exist | |
3 | * > www.orxonox.net < | |
4 | * | |
5 | * | |
6 | * License notice: | |
7 | * | |
8 | * This program is free software; you can redistribute it and/or | |
9 | * modify it under the terms of the GNU General Public License | |
10 | * as published by the Free Software Foundation; either version 2 | |
11 | * of the License, or (at your option) any later version. | |
12 | * | |
13 | * This program is distributed in the hope that it will be useful, | |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
16 | * GNU General Public License for more details. | |
17 | * | |
18 | * You should have received a copy of the GNU General Public License | |
19 | * along with this program; if not, write to the Free Software | |
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |
21 | * | |
22 | * Author: | |
23 | * Damian 'Mozork' Frick | |
24 | * Co-authors: | |
25 | * ... | |
26 | * | |
27 | */ | |
28 | ||
[2261] | 29 | /** |
[2435] | 30 | @file |
[2385] | 31 | @brief Implementation of the AddQuestHint class. |
[2261] | 32 | */ |
33 | ||
[2105] | 34 | #include "OrxonoxStableHeaders.h" |
35 | #include "AddQuestHint.h" | |
36 | ||
[1992] | 37 | #include "core/CoreIncludes.h" |
[2068] | 38 | #include "util/Exception.h" |
[2021] | 39 | |
[2261] | 40 | #include "orxonox/objects/infos/PlayerInfo.h" |
[2021] | 41 | #include "QuestManager.h" |
[2081] | 42 | #include "QuestItem.h" |
[2095] | 43 | #include "QuestHint.h" |
[1992] | 44 | |
[2435] | 45 | namespace orxonox |
46 | { | |
[1992] | 47 | CreateFactory(AddQuestHint); |
48 | ||
[2261] | 49 | /** |
50 | @brief | |
51 | Constructor. Registers the object. | |
52 | */ | |
[2092] | 53 | AddQuestHint::AddQuestHint(BaseObject* creator) : QuestEffect(creator) |
[2021] | 54 | { |
[2092] | 55 | RegisterObject(AddQuestHint); |
[2021] | 56 | } |
[2092] | 57 | |
[1992] | 58 | /** |
59 | @brief | |
60 | Destructor. | |
61 | */ | |
62 | AddQuestHint::~AddQuestHint() | |
63 | { | |
64 | } | |
[2092] | 65 | |
[2261] | 66 | /** |
67 | @brief | |
68 | Method for creating a AddQuestHint object through XML. | |
69 | */ | |
[2076] | 70 | void AddQuestHint::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
71 | { | |
72 | SUPER(AddQuestHint, XMLPort, xmlelement, mode); | |
[2092] | 73 | |
[2076] | 74 | XMLPortParam(AddQuestHint, "hintId", setHintId, getHintId, xmlelement, mode); |
[2261] | 75 | |
76 | COUT(3) << "New AddQuestHint, with target QuestHint {" << this->getHintId() << "}, created." << std::endl; | |
[2076] | 77 | } |
[1992] | 78 | |
[2261] | 79 | /** |
80 | @brief | |
81 | Sets the id of the QuestHint to be added to the player the QuestEffect is invoked on. | |
82 | @param id | |
83 | The QuestHint id. | |
84 | @param | |
85 | Returns true if successful. | |
86 | */ | |
87 | bool AddQuestHint::setHintId(const std::string & id) | |
[2081] | 88 | { |
89 | if(!QuestItem::isId(id)) | |
90 | { | |
91 | COUT(2) << "Invalid id. QuestItem id {" << id << "} could not be set." << std::endl; | |
[2261] | 92 | return false; |
[2081] | 93 | } |
[2261] | 94 | |
[2081] | 95 | this->hintId_ = id; |
[2261] | 96 | return true; |
[2081] | 97 | } |
98 | ||
[1992] | 99 | /** |
100 | @brief | |
[2261] | 101 | Invokes the QuestEffect. |
[1992] | 102 | @param player |
103 | The player. | |
[2068] | 104 | @return |
[2261] | 105 | Returns true if the QuestEffect was successfully invoked. |
[1992] | 106 | */ |
[2261] | 107 | bool AddQuestHint::invoke(PlayerInfo* player) |
[1992] | 108 | { |
[2261] | 109 | if(player == NULL) //!< NULL-pointers are evil! |
[2068] | 110 | { |
111 | COUT(2) << "The input player is NULL." << std::endl; | |
112 | return false; | |
113 | } | |
114 | ||
[2261] | 115 | COUT(3) << "AddQuestHint on player: " << player << " ." << std::endl; |
116 | ||
[2068] | 117 | try |
118 | { | |
119 | QuestHint* hint = QuestManager::findHint(this->hintId_); | |
[2261] | 120 | if(hint == NULL || !hint->setActive(player)) |
[2093] | 121 | { |
122 | return false; | |
123 | } | |
124 | } | |
125 | catch(const Exception& e) | |
126 | { | |
127 | COUT(2) << e.getFullDescription() << std::endl; | |
128 | return false; | |
129 | } | |
[2092] | 130 | |
[2385] | 131 | COUT(3) << "QuestHint {" << this->getHintId() << "} successfully added to player: " << player << " ." << std::endl; |
[2093] | 132 | return true; |
[2092] | 133 | |
[1992] | 134 | } |
135 | } |
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