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source: code/branches/presentation/src/orxonox/objects/quest/QuestManager.h @ 2499

Last change on this file since 2499 was 2493, checked in by landauf, 16 years ago

merged weapon2 branch to presentation

File size: 2.3 KB
RevLine 
[1996]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
[2261]29/**
[2435]30    @file
[2385]31    @brief Definition of the QuestManager class.
[2261]32*/
33
[1996]34#ifndef _QuestManager_H__
35#define _QuestManager_H__
36
[2095]37#include "OrxonoxPrereqs.h"
38
[1996]39#include <map>
40#include <string>
41
42#include "core/BaseObject.h"
43
[2435]44namespace orxonox
45{
[1996]46    /**
47    @brief
[2261]48        Is a static class and manages Quests, by registering every Quest/QuestHint (through registerX()) and making them globally accessable (through findX()).
49        Quests (and QuestHints) are registered in the QuestManager with their id, and can be accessed in the same way.
[1996]50    @author
51        Damian 'Mozork' Frick
52    */
[2095]53    class _OrxonoxExport QuestManager : public BaseObject
[1996]54    {
[2092]55
[2093]56        public:
57            QuestManager(BaseObject* creator);
58            virtual ~QuestManager();
[2092]59
[2261]60            static bool registerQuest(Quest* quest); //!< Registers a Quest in the QuestManager.
[2093]61            static bool registerHint(QuestHint* quest); //!< Registers a QuestHint in the QuestManager.
[2092]62
[2261]63            static Quest* findQuest(const std::string & questId); //!< Returns the Quest with the input id.
[2093]64            static QuestHint* findHint(const std::string & hintId); //!< Returns the QuestHint with the input id.
[2092]65
[2093]66        private:
[2261]67            static std::map<std::string, Quest*> questMap_s; //!< All Quests registered by their id's.
68            static std::map<std::string, QuestHint*> hintMap_s; //!< All QuestHints registered by their id's.
[2092]69
[1996]70    };
71
72}
73
74#endif /* _QuestManager_H__ */
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