source:
code/branches/presentation/src/orxonox/objects/worldentities/Backlight.cc
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1 | /* |
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
3 | * > www.orxonox.net < |
4 | * |
5 | * |
6 | * License notice: |
7 | * |
8 | * This program is free software; you can redistribute it and/or |
9 | * modify it under the terms of the GNU General Public License |
10 | * as published by the Free Software Foundation; either version 2 |
11 | * of the License, or (at your option) any later version. |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
21 | * |
22 | * Author: |
23 | * Fabian 'x3n' Landau |
24 | * Co-authors: |
25 | * ... |
26 | * |
27 | */ |
28 | |
29 | #include "OrxonoxStableHeaders.h" |
30 | #include "Backlight.h" |
31 | |
32 | #include <OgreRibbonTrail.h> |
33 | #include <OgreSceneManager.h> |
34 | |
35 | #include "core/Core.h" |
36 | #include "core/CoreIncludes.h" |
37 | #include "core/Executor.h" |
38 | #include "core/XMLPort.h" |
39 | #include "objects/Scene.h" |
40 | #include "util/Exception.h" |
41 | |
42 | namespace orxonox |
43 | { |
44 | CreateFactory(Backlight); |
45 | |
46 | Backlight::Backlight(BaseObject* creator) : FadingBillboard(creator) |
47 | { |
48 | RegisterObject(Backlight); |
49 | |
50 | this->ribbonTrail_ = 0; |
51 | this->ribbonTrailNode_ = 0; |
52 | |
53 | this->width_ = 0; |
54 | this->length_ = 1.0f; |
55 | this->lifetime_ = 0.001f; |
56 | this->maxelements_ = 1; |
57 | |
58 | this->tickcount_ = 0; |
59 | |
60 | if (Core::showsGraphics()) |
61 | { |
62 | if (!this->getScene()) |
63 | ThrowException(AbortLoading, "Can't create Backlight, no scene given."); |
64 | if (!this->getScene()->getSceneManager()) |
65 | ThrowException(AbortLoading, "Can't create Backlight, no scene manager given."); |
66 | if (!this->getScene()->getRootSceneNode()) |
67 | ThrowException(AbortLoading, "Can't create Backlight, no root scene node given."); |
68 | |
69 | this->ribbonTrail_ = this->getScene()->getSceneManager()->createRibbonTrail(this->getNode()->getName()); |
70 | |
71 | this->ribbonTrailNode_ = this->getScene()->getRootSceneNode()->createChildSceneNode(); |
72 | this->ribbonTrailNode_->attachObject(this->ribbonTrail_); |
73 | |
74 | this->ribbonTrail_->setMaxChainElements(this->maxelements_); |
75 | this->ribbonTrail_->setTrailLength(this->length_); |
76 | this->ribbonTrail_->setInitialWidth(0, 0); |
77 | } |
78 | |
79 | this->registerVariables(); |
80 | } |
81 | |
82 | Backlight::~Backlight() |
83 | { |
84 | if (this->isInitialized()) |
85 | { |
86 | if (this->ribbonTrail_) |
87 | { |
88 | if (this->ribbonTrailNode_) |
89 | { |
90 | this->ribbonTrailNode_->detachObject(this->ribbonTrail_); |
91 | this->getScene()->getSceneManager()->destroySceneNode(this->ribbonTrailNode_->getName()); |
92 | } |
93 | this->getScene()->getSceneManager()->destroyRibbonTrail(this->ribbonTrail_); |
94 | } |
95 | } |
96 | } |
97 | |
98 | void Backlight::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
99 | { |
100 | SUPER(Backlight, XMLPort, xmlelement, mode); |
101 | |
102 | XMLPortParam(Backlight, "length", setLength, getLength, xmlelement, mode).defaultValues(100.0f); |
103 | XMLPortParam(Backlight, "width", setWidth, getWidth, xmlelement, mode).defaultValues(1.0f); |
104 | XMLPortParam(Backlight, "elements", setMaxElements, getMaxElements, xmlelement, mode).defaultValues(10); |
105 | XMLPortParam(Backlight, "lifetime", setLifetime, getLifetime, xmlelement, mode).defaultValues(1.0f); |
106 | XMLPortParam(Backlight, "trailmaterial", setTrailMaterial, getTrailMaterial, xmlelement, mode); |
107 | } |
108 | |
109 | void Backlight::registerVariables() |
110 | { |
111 | registerVariable(this->width_, variableDirection::toclient, new NetworkCallback<Backlight>(this, &Backlight::update_width)); |
112 | registerVariable(this->lifetime_, variableDirection::toclient, new NetworkCallback<Backlight>(this, &Backlight::update_lifetime)); |
113 | registerVariable(this->length_, variableDirection::toclient, new NetworkCallback<Backlight>(this, &Backlight::update_length)); |
114 | registerVariable(this->maxelements_, variableDirection::toclient, new NetworkCallback<Backlight>(this, &Backlight::update_maxelements)); |
115 | registerVariable(this->trailmaterial_, variableDirection::toclient, new NetworkCallback<Backlight>(this, &Backlight::update_trailmaterial)); |
116 | } |
117 | |
118 | void Backlight::changedColour() |
119 | { |
120 | FadingBillboard::changedColour(); |
121 | |
122 | if (this->ribbonTrail_ && this->tickcount_ >= 2) |
123 | this->ribbonTrail_->setInitialColour(0, this->getFadedColour()); |
124 | } |
125 | |
126 | void Backlight::update_width() |
127 | { |
128 | if (this->ribbonTrail_ && this->tickcount_ >= 2) |
129 | this->ribbonTrail_->setInitialWidth(0, this->width_ * this->getWorldScale()); |
130 | this->update_lifetime(); |
131 | } |
132 | |
133 | void Backlight::update_lifetime() |
134 | { |
135 | if (this->ribbonTrail_ && this->tickcount_ >= 2) |
136 | { |
137 | this->ribbonTrail_->setWidthChange(0, this->width_ * this->getWorldScale() / this->lifetime_ * this->getTimeFactor()); |
138 | this->ribbonTrail_->setColourChange(0, 0, 0, 0, 1.0f / this->lifetime_ * this->getTimeFactor()); |
139 | } |
140 | } |
141 | |
142 | void Backlight::update_length() |
143 | { |
144 | if (this->ribbonTrail_ && this->tickcount_ >= 2) |
145 | this->ribbonTrail_->setTrailLength(this->length_ * this->getWorldScale()); |
146 | } |
147 | |
148 | void Backlight::update_maxelements() |
149 | { |
150 | if (this->ribbonTrail_ && this->tickcount_ >= 2) |
151 | this->ribbonTrail_->setMaxChainElements(this->maxelements_); |
152 | } |
153 | |
154 | void Backlight::update_trailmaterial() |
155 | { |
156 | if (this->ribbonTrail_ && this->tickcount_ >= 2) |
157 | this->ribbonTrail_->setMaterialName(this->trailmaterial_); |
158 | } |
159 | |
160 | void Backlight::changedVisibility() |
161 | { |
162 | SUPER(Backlight, changedVisibility); |
163 | |
164 | if (this->ribbonTrail_) |
165 | this->ribbonTrail_->setVisible(this->isVisible()); |
166 | } |
167 | |
168 | void Backlight::startturnonoff() |
169 | { |
170 | FadingBillboard::startturnonoff(); |
171 | |
172 | if (this->ribbonTrail_ && this->isActive() && this->isVisible()) |
173 | this->ribbonTrail_->setVisible(true); |
174 | } |
175 | |
176 | void Backlight::stopturnonoff() |
177 | { |
178 | this->postprocessingtime_ = max(0.0f, this->lifetime_ - this->turnofftime_); |
179 | |
180 | FadingBillboard::stopturnonoff(); |
181 | |
182 | if (this->ribbonTrail_) |
183 | this->ribbonTrail_->setInitialColour(0, this->getFadedColour()); |
184 | } |
185 | |
186 | void Backlight::poststopturnonoff() |
187 | { |
188 | FadingBillboard::poststopturnonoff(); |
189 | |
190 | if (this->ribbonTrail_) |
191 | this->ribbonTrail_->setVisible(false); |
192 | } |
193 | |
194 | void Backlight::changedScale() |
195 | { |
196 | SUPER(Backlight, changedScale); |
197 | |
198 | this->update_width(); |
199 | this->update_length(); |
200 | } |
201 | |
202 | void Backlight::tick(float dt) |
203 | { |
204 | if (this->tickcount_ < 2) |
205 | { |
206 | ++this->tickcount_; |
207 | if (this->tickcount_ == 2) |
208 | { |
209 | this->changedColour(); |
210 | this->update_width(); |
211 | this->update_lifetime(); |
212 | this->update_length(); |
213 | this->update_maxelements(); |
214 | this->update_trailmaterial(); |
215 | if (this->ribbonTrail_) |
216 | this->ribbonTrail_->addNode(const_cast<Ogre::SceneNode*>(this->getNode())); |
217 | } |
218 | } |
219 | |
220 | SUPER(Backlight, tick, dt); |
221 | |
222 | if (this->ribbonTrail_ && this->changedirection_ != 0) |
223 | { |
224 | // we use alpha_blend, only adjust alpha |
225 | const ColourValue& colour = this->getColour(); |
226 | this->ribbonTrail_->setInitialColour(0, colour.r, colour.g, colour.b, this->getFadedColour().a); |
227 | } |
228 | } |
229 | |
230 | void Backlight::changedTimeFactor(float factor_new, float factor_old) |
231 | { |
232 | this->update_lifetime(); |
233 | } |
234 | } |
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