[1588] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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[1622] | 29 | /** |
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| 30 | @file |
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| 31 | @brief Definition of the OrxonoxOverlay class. |
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| 32 | */ |
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| 33 | |
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[1588] | 34 | #include "OrxonoxStableHeaders.h" |
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[1601] | 35 | #include "OrxonoxOverlay.h" |
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[1588] | 36 | |
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[1615] | 37 | #include <cmath> |
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[1622] | 38 | #include <OgreOverlay.h> |
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[1588] | 39 | #include <OgreOverlayManager.h> |
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[1614] | 40 | #include <OgrePanelOverlayElement.h> |
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[1588] | 41 | #include "util/Convert.h" |
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[2171] | 42 | #include "util/Exception.h" |
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[1615] | 43 | #include "util/String.h" |
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[2171] | 44 | #include "core/Core.h" |
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[1588] | 45 | #include "core/CoreIncludes.h" |
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[1616] | 46 | #include "core/XMLPort.h" |
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| 47 | #include "core/ConsoleCommand.h" |
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[1588] | 48 | |
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| 49 | namespace orxonox |
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| 50 | { |
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[1615] | 51 | unsigned int OrxonoxOverlay::hudOverlayCounter_s = 0; |
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| 52 | std::map<std::string, OrxonoxOverlay*> OrxonoxOverlay::overlays_s; |
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[1588] | 53 | |
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[1747] | 54 | SetConsoleCommand(OrxonoxOverlay, scaleOverlay, false).accessLevel(AccessLevel::User); |
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| 55 | SetConsoleCommand(OrxonoxOverlay, scrollOverlay, false).accessLevel(AccessLevel::User); |
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| 56 | SetConsoleCommand(OrxonoxOverlay, rotateOverlay, false).accessLevel(AccessLevel::User); |
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[1588] | 57 | |
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[2087] | 58 | OrxonoxOverlay::OrxonoxOverlay(BaseObject* creator) |
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| 59 | : BaseObject(creator) |
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[1615] | 60 | { |
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| 61 | RegisterObject(OrxonoxOverlay); |
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[2087] | 62 | |
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[2485] | 63 | this->owner_ = 0; |
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| 64 | this->group_ = 0; |
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| 65 | |
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[2171] | 66 | if (!Core::showsGraphics()) |
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| 67 | ThrowException(NoGraphics, "Can't create OrxonoxOverlay, graphics engine not initialized"); |
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| 68 | |
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[2087] | 69 | // create the Ogre::Overlay |
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| 70 | overlay_ = Ogre::OverlayManager::getSingleton().create("OrxonoxOverlay_overlay_" |
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| 71 | + convertToString(hudOverlayCounter_s++)); |
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| 72 | |
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| 73 | // create background panel (can be used to show any picture) |
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| 74 | this->background_ = static_cast<Ogre::PanelOverlayElement*>( |
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| 75 | Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", |
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| 76 | "OrxonoxOverlay_background_" + convertToString(hudOverlayCounter_s++))); |
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| 77 | this->overlay_->add2D(this->background_); |
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| 78 | |
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| 79 | // We'll have to set the aspect ratio to a default value first. |
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| 80 | // GSGraphics gets informed about our construction here and can update us in the next tick. |
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| 81 | this->windowAspectRatio_ = 1.0; |
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| 82 | this->sizeCorrectionChanged(); |
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| 83 | |
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| 84 | this->changedVisibility(); |
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| 85 | |
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| 86 | setSize(Vector2(1.0f, 1.0f)); |
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| 87 | setPickPoint(Vector2(0.0f, 0.0f)); |
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| 88 | setPosition(Vector2(0.0f, 0.0f)); |
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| 89 | setRotation(Degree(0.0)); |
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[2492] | 90 | setAspectCorrection(false); |
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[2087] | 91 | setBackgroundMaterial(""); |
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[1615] | 92 | } |
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[1614] | 93 | |
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[1622] | 94 | /** |
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| 95 | @brief |
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| 96 | Make sure everything gets removed/destroyed. |
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| 97 | @remark |
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| 98 | We assume that the Ogre::OverlayManager exists (there is an assert in Ogre for that!) |
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| 99 | */ |
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[1615] | 100 | OrxonoxOverlay::~OrxonoxOverlay() |
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| 101 | { |
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[2087] | 102 | if (this->isInitialized()) |
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| 103 | { |
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| 104 | // erase ourself from the map with all overlays |
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| 105 | std::map<std::string, OrxonoxOverlay*>::iterator it = overlays_s.find(this->getName()); |
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| 106 | if (it != overlays_s.end()) |
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| 107 | overlays_s.erase(it); |
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[1622] | 108 | |
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| 109 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->background_); |
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| 110 | Ogre::OverlayManager::getSingleton().destroy(this->overlay_); |
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[2087] | 111 | } |
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[1615] | 112 | } |
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| 113 | |
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[1622] | 114 | /** |
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| 115 | @brief |
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| 116 | Loads the OrxonoxOverlay. |
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[1747] | 117 | |
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[1622] | 118 | This has to be called before usage, otherwise strange behaviour is |
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| 119 | guaranteed! (there should be no segfaults however). |
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| 120 | @copydoc |
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| 121 | BaseObject::XMLPort() |
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| 122 | */ |
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[1615] | 123 | void OrxonoxOverlay::XMLPort(Element& xmlElement, XMLPort::Mode mode) |
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[1590] | 124 | { |
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[1747] | 125 | SUPER(OrxonoxOverlay, XMLPort, xmlElement, mode); |
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[1588] | 126 | |
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[2087] | 127 | XMLPortParam(OrxonoxOverlay, "size", setSize, getSize, xmlElement, mode); |
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[2485] | 128 | XMLPortParam(OrxonoxOverlay, "pickpoint", setPickPoint, getPickPoint, xmlElement, mode); |
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[2087] | 129 | XMLPortParam(OrxonoxOverlay, "position", setPosition, getPosition, xmlElement, mode); |
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| 130 | XMLPortParam(OrxonoxOverlay, "rotation", setRotation, getRotation, xmlElement, mode); |
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[2485] | 131 | XMLPortParam(OrxonoxOverlay, "correctaspect", setAspectCorrection, getAspectCorrection, xmlElement, mode); |
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[2087] | 132 | XMLPortParam(OrxonoxOverlay, "background", setBackgroundMaterial, getBackgroundMaterial, xmlElement, mode); |
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| 133 | } |
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[1614] | 134 | |
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[2087] | 135 | void OrxonoxOverlay::changedName() |
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| 136 | { |
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[2485] | 137 | SUPER(OrxonoxOverlay, changedName); |
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| 138 | |
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[2087] | 139 | OrxonoxOverlay::overlays_s.erase(this->getOldName()); |
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[1590] | 140 | |
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[2087] | 141 | if (OrxonoxOverlay::overlays_s.find(this->getName()) != OrxonoxOverlay::overlays_s.end()) |
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| 142 | COUT(1) << "Overlay names should be unique or you cannnot access them via console. Name: \"" << this->getName() << "\"" << std::endl; |
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[1588] | 143 | |
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[2087] | 144 | OrxonoxOverlay::overlays_s[this->getName()] = this; |
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[1590] | 145 | } |
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[1588] | 146 | |
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[1622] | 147 | //! Only sets the background material name if not "" |
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[1615] | 148 | void OrxonoxOverlay::setBackgroundMaterial(const std::string& material) |
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| 149 | { |
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| 150 | if (this->background_ && material != "") |
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| 151 | this->background_->setMaterialName(material); |
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| 152 | } |
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[1588] | 153 | |
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[1622] | 154 | //! Returns the the material name of the background |
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[1615] | 155 | const std::string& OrxonoxOverlay::getBackgroundMaterial() const |
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| 156 | { |
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| 157 | if (this->background_) |
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| 158 | return this->background_->getMaterialName(); |
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| 159 | else |
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[2087] | 160 | return BLANKSTRING; |
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[1615] | 161 | } |
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[1614] | 162 | |
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[1622] | 163 | //! Called by BaseObject when visibility has changed. |
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[1615] | 164 | void OrxonoxOverlay::changedVisibility() |
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[1595] | 165 | { |
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[1622] | 166 | if (!this->overlay_) |
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| 167 | return; |
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| 168 | |
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| 169 | if (this->isVisible()) |
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| 170 | this->overlay_->show(); |
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| 171 | else |
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| 172 | this->overlay_->hide(); |
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[1595] | 173 | } |
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[1588] | 174 | |
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[1622] | 175 | /** |
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| 176 | @brief |
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| 177 | Called by the GraphicsEngine whenever the window size changes. |
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| 178 | Calculates the aspect ratio only. |
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| 179 | */ |
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[1615] | 180 | void OrxonoxOverlay::windowResized(int newWidth, int newHeight) |
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| 181 | { |
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| 182 | this->windowAspectRatio_ = newWidth/(float)newHeight; |
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[1622] | 183 | this->sizeCorrectionChanged(); |
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[1615] | 184 | } |
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[1590] | 185 | |
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[1622] | 186 | /** |
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| 187 | @brief |
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| 188 | Called whenever the rotation angle has changed. |
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| 189 | */ |
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| 190 | void OrxonoxOverlay::angleChanged() |
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[1595] | 191 | { |
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[1622] | 192 | if (!this->overlay_) |
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| 193 | return; |
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| 194 | |
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| 195 | this->overlay_->setRotate(this->angle_); |
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[1615] | 196 | this->sizeCorrectionChanged(); |
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[1595] | 197 | } |
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[1615] | 198 | |
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[1622] | 199 | /** |
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| 200 | @brief |
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| 201 | Called whenever the aspect ratio or the angle has changed. |
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| 202 | The method calculates a correction factor for the size to compensate |
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| 203 | for aspect distortion if desired. |
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| 204 | @remarks |
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| 205 | This only works when the angle is about 0 or 90 degrees. |
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| 206 | */ |
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[1615] | 207 | void OrxonoxOverlay::sizeCorrectionChanged() |
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[1595] | 208 | { |
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[1615] | 209 | if (this->bCorrectAspect_) |
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| 210 | { |
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| 211 | float angle = this->angle_.valueDegrees(); |
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[1618] | 212 | if (angle < 0.0) |
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| 213 | angle = -angle; |
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| 214 | angle -= 180.0 * (int)(angle / 180.0); |
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| 215 | |
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[1622] | 216 | // take the reverse if angle is about 90 degrees |
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[1615] | 217 | float tempAspect; |
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[1618] | 218 | if (angle > 89.0 && angle < 91.0) |
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[1632] | 219 | { |
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[1615] | 220 | tempAspect = 1.0 / this->windowAspectRatio_; |
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[1632] | 221 | rotState_ = Vertical; |
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| 222 | } |
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[1618] | 223 | else if (angle > 179 || angle < 1) |
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[1632] | 224 | { |
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[1615] | 225 | tempAspect = this->windowAspectRatio_; |
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[1632] | 226 | rotState_ = Horizontal; |
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| 227 | } |
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[1615] | 228 | else |
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[1632] | 229 | { |
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[1615] | 230 | tempAspect = 1.0; |
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[1632] | 231 | rotState_ = Inbetween; |
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| 232 | } |
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[1615] | 233 | |
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| 234 | // note: this is only an approximation that is mostly valid when the |
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| 235 | // magnitude of the width is about the magnitude of the height. |
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| 236 | // Correctly we would have to take the square root of width*height |
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| 237 | this->sizeCorrection_.x = 2.0 / (tempAspect + 1.0); |
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| 238 | this->sizeCorrection_.y = tempAspect * this->sizeCorrection_.x; |
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| 239 | } |
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| 240 | else |
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| 241 | { |
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| 242 | this->sizeCorrection_ = Vector2::UNIT_SCALE; |
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| 243 | } |
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[1622] | 244 | |
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[1615] | 245 | this->sizeChanged(); |
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[1595] | 246 | } |
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| 247 | |
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[1615] | 248 | /** |
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[1622] | 249 | @brief |
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| 250 | Sets the overlay size using the actual corrected size. |
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[1615] | 251 | */ |
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| 252 | void OrxonoxOverlay::sizeChanged() |
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| 253 | { |
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[1622] | 254 | if (!this->overlay_) |
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| 255 | return; |
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| 256 | |
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[1615] | 257 | this->overlay_->setScale(size_.x * sizeCorrection_.x, size_.y * sizeCorrection_.y); |
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| 258 | positionChanged(); |
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| 259 | } |
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[1595] | 260 | |
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[1615] | 261 | /** |
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[1622] | 262 | @brief |
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| 263 | Determines the position of the overlay. |
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| 264 | This works also well when a rotation angle is applied. The overlay always |
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| 265 | gets aligned correctly as well as possible. |
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[1615] | 266 | */ |
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[1622] | 267 | void OrxonoxOverlay::positionChanged() |
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[1615] | 268 | { |
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[1622] | 269 | if (!this->overlay_) |
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| 270 | return; |
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[1595] | 271 | |
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[1622] | 272 | // transform the angle to a range of 0 - pi/2 first. |
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[1617] | 273 | float angle = this->angle_.valueRadians(); |
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| 274 | if (angle < 0.0) |
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| 275 | angle = -angle; |
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[1615] | 276 | angle -= Ogre::Math::PI * (int)(angle / (Ogre::Math::PI)); |
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| 277 | if (angle > Ogre::Math::PI * 0.5) |
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| 278 | angle = Ogre::Math::PI - angle; |
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[1747] | 279 | |
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[1622] | 280 | // do some mathematical fiddling for a bounding box |
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[1615] | 281 | Vector2 actualSize = size_ * sizeCorrection_; |
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| 282 | float radius = actualSize.length(); |
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| 283 | float phi = atan(actualSize.y / actualSize.x); |
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| 284 | Vector2 boundingBox(radius * cos(angle - phi), radius * sin(angle + phi)); |
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[1622] | 285 | |
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| 286 | // calculate the scrolling offset |
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| 287 | Vector2 scroll = (position_ - 0.5 - boundingBox * (pickPoint_ - 0.5)) * 2.0; |
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[1615] | 288 | this->overlay_->setScroll(scroll.x, -scroll.y); |
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| 289 | } |
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[1598] | 290 | |
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[1615] | 291 | |
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[1622] | 292 | //########### Console commands ############ |
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| 293 | |
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| 294 | /** |
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| 295 | @brief |
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| 296 | Scales an overlay by its name. |
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| 297 | @param name |
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| 298 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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[1623] | 299 | attribute in the xml file). |
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[1622] | 300 | */ |
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[1615] | 301 | /*static*/ void OrxonoxOverlay::scaleOverlay(const std::string& name, float scale) |
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| 302 | { |
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| 303 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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| 304 | if (it != overlays_s.end()) |
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| 305 | (*it).second->scale(Vector2(scale, scale)); |
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| 306 | } |
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| 307 | |
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[1622] | 308 | /** |
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| 309 | @brief |
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| 310 | Scrolls an overlay by its name. |
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| 311 | @param name |
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| 312 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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[1623] | 313 | attribute in the xml file). |
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[1622] | 314 | */ |
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[1615] | 315 | /*static*/ void OrxonoxOverlay::scrollOverlay(const std::string& name, const Vector2& scroll) |
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| 316 | { |
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| 317 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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| 318 | if (it != overlays_s.end()) |
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| 319 | (*it).second->scroll(scroll); |
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| 320 | } |
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| 321 | |
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[1622] | 322 | /** |
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| 323 | @brief |
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| 324 | Rotates an overlay by its name. |
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| 325 | @param name |
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| 326 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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[1623] | 327 | attribute in the xml file). |
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[1622] | 328 | */ |
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[1615] | 329 | /*static*/ void OrxonoxOverlay::rotateOverlay(const std::string& name, const Degree& angle) |
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| 330 | { |
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| 331 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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| 332 | if (it != overlays_s.end()) |
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| 333 | (*it).second->rotate(angle); |
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| 334 | } |
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[1588] | 335 | } |
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