[1588] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Yuning Chai |
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| 24 | * Co-authors: |
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| 25 | * Felix Schulthess |
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| 26 | * Fabian 'x3n' Landau |
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| 27 | * Reto Grieder |
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| 28 | * |
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| 29 | */ |
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| 30 | |
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| 31 | #ifndef _HUDBar_H__ |
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| 32 | #define _HUDBar_H__ |
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| 33 | |
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| 34 | #include "OrxonoxPrereqs.h" |
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| 35 | |
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[1614] | 36 | #include <map> |
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[1588] | 37 | #include <OgrePrerequisites.h> |
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| 38 | #include "util/Math.h" |
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[1601] | 39 | #include "overlays/OrxonoxOverlay.h" |
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[1588] | 40 | |
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| 41 | namespace orxonox |
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| 42 | { |
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[1618] | 43 | class _OrxonoxExport BarColour : public BaseObject |
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| 44 | { |
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| 45 | public: |
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[2087] | 46 | BarColour(BaseObject* creator); |
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[1618] | 47 | ~BarColour() { } |
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| 48 | |
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[1747] | 49 | virtual void XMLPort(Element& xmlElement, XMLPort::Mode mode); |
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[1618] | 50 | |
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| 51 | void setColour(const ColourValue& colour) { this->colour_ = colour; } |
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| 52 | const ColourValue& getColour() const { return this->colour_; } |
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| 53 | |
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| 54 | void setPosition(float pos) { this->position_ = pos; } |
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| 55 | float getPosition() const { return this->position_; } |
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| 56 | |
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| 57 | private: |
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| 58 | ColourValue colour_; |
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| 59 | float position_; |
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| 60 | }; |
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| 61 | |
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[1627] | 62 | |
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[1615] | 63 | class _OrxonoxExport HUDBar : public OrxonoxOverlay |
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| 64 | { |
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[1588] | 65 | public: |
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[2087] | 66 | HUDBar(BaseObject* creator); |
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[1615] | 67 | virtual ~HUDBar(); |
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[1588] | 68 | |
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[1615] | 69 | virtual void XMLPort(Element& xmlElement, XMLPort::Mode mode); |
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[1588] | 70 | |
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[1615] | 71 | void clearColours(); |
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[1588] | 72 | |
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[2485] | 73 | inline void setRightToLeft(bool r2l) |
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| 74 | { |
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| 75 | if (r2l != this->right2Left_) |
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| 76 | { |
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| 77 | this->right2Left_ = r2l; |
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| 78 | this->valueChanged(); |
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| 79 | } |
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| 80 | } |
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| 81 | inline bool getRightToLeft() const |
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| 82 | { return this->right2Left_; } |
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[1588] | 83 | |
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[2485] | 84 | inline void setValue(float value) |
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| 85 | { |
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| 86 | float temp = clamp(value, 0.0f, 1.0f); |
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| 87 | if (temp != this->value_) |
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| 88 | { |
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| 89 | this->value_ = temp; |
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| 90 | this->valueChanged(); |
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| 91 | } |
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| 92 | } |
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| 93 | inline float getValue() const |
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| 94 | { return this->value_; } |
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[1627] | 95 | |
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[2485] | 96 | inline void setAutoColour(bool val) |
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| 97 | { |
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| 98 | if (val != this->autoColour_) |
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| 99 | { |
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| 100 | this->autoColour_ = val; |
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| 101 | this->valueChanged(); |
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[1627] | 102 | |
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[2485] | 103 | if (!val) |
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| 104 | this->currentColour_ = ColourValue::White; |
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| 105 | } |
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| 106 | } |
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| 107 | inline bool getAutoColour() const |
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| 108 | { return this->autoColour_; } |
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| 109 | |
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| 110 | void setBarTexture(const std::string& texture); |
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| 111 | const std::string& getBarTexture() const; |
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| 112 | |
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| 113 | inline const ColourValue& getCurrentBarColour() const |
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| 114 | { return this->currentColour_; } |
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| 115 | |
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[1627] | 116 | protected: |
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| 117 | virtual void valueChanged(); |
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| 118 | |
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[1588] | 119 | private: |
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[1618] | 120 | void addColour(BarColour* colour); |
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| 121 | BarColour* getColour(unsigned int index); |
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| 122 | |
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[1615] | 123 | bool right2Left_; |
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| 124 | bool autoColour_; //!< whether bar changes colour automatically |
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| 125 | float value_; //!< progress of bar |
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[2485] | 126 | ColourValue currentColour_; |
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[1588] | 127 | |
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[1615] | 128 | Ogre::PanelOverlayElement* bar_; |
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| 129 | Ogre::TextureUnitState* textureUnitState_; |
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| 130 | std::map<float, ColourValue> colours_; |
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[1618] | 131 | std::vector<BarColour*> barColours_; |
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[1615] | 132 | |
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| 133 | static unsigned int materialcount_s; |
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[1588] | 134 | }; |
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| 135 | } |
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| 136 | #endif /* _HUDBar_H__ */ |
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