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source: code/branches/presentation2/data/gui/scripts/InGameMenu.lua @ 6333

Last change on this file since 6333 was 6217, checked in by dafrick, 15 years ago

Improved GUI. (Especially IngameMenu)

File size: 939 bytes
RevLine 
[6018]1-- InGameMenu.lua
2
3BasicGUI = require("BasicGUI")
4local P = BasicGUI:new() --inherit everything from the gui package
5if _REQUIREDNAME == nil then
6    InGameMenu = P
7else
8    _G[_REQUIREDNAME] = P
9end
10
11P.filename = "InGameMenu"
12P.layoutString = "InGameMenu.layout"
13
14function P:init()
15end
16
17
18-- events for ingamemenu
19function P.button_quit_clicked(e)
[6048]20    openDecisionPopup( "Do you really want to quit the game?", InGameMenu.callback )
[6018]21end
22
23function P.button_mainmenu_clicked(e)
[6019]24    orxonox.Game:getInstance():popState()
25    orxonox.Game:getInstance():popState()
26    orxonox.Game:getInstance():requestState("mainmenu")
[6217]27    hideGUI("InGameMenu")
[6018]28end
29
[6217]30function P.button_settings_clicked(e)
31    showGUI("SettingsMenu", true)
32end
33
[6019]34function P.button_return_clicked(e)
[6217]35    hideGUI("InGameMenu")
[6019]36end
37
[6048]38function P.callback(doExit)
39    if doExit then
[6217]40        hideGUI("InGameMenu")
[6048]41        orxonox.CommandExecutor:execute("exit")
42    end
43end
44
[6018]45return P
46
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