local schemeMgr = CEGUI.SchemeManager:getSingleton() winMgr = CEGUI.WindowManager:getSingleton() local logger = CEGUI.Logger:getSingleton() local system = CEGUI.System:getSingleton() local cursor = CEGUI.MouseCursor:getSingleton() schemeMgr:loadScheme("TaharezLookSkin.scheme") -- load scheme with our own images schemeMgr:loadScheme("OrxonoxGUIScheme.scheme") system:setDefaultMouseCursor("TaharezLook", "MouseArrow") system:setDefaultFont("BlueHighway-12") system:setDefaultTooltip("TaharezLook/Tooltip") loadedGUIs = {} cursorVisibility = {} activeSheets = {} nrOfActiveSheets = 0 root = nil bShowsCursor = false bHidePrevious = {} -- Require all tools require("GUITools") -- loads the GUI with the specified filename -- be sure to set the global variable "filename" before calling this function function loadGUI(filename) -- check if it already exists loadedGui = loadedGUIs[filename] if loadedGui == nil then loadedGuiNS = require(filename) if loadedGuiNS == nil then return end loadedGui = loadedGuiNS:load() loadedGUIs[filename] = loadedGui -- if there has no GUI been loaded yet, set new GUI as current if table.getn(loadedGUIs) == 1 then current = loadedGUIs[1] end -- hide new GUI as we do not want to show it accidentially loadedGui:hide() end return loadedGui end function showGUI(filename, hidePrevious, bCursorVisible, ptr) gui = showGUI(filename, hidePrevious, bCursorVisible) gui.overlay = ptr end -- shows the specified and loads it if not loaded already -- be sure to set the global variable "filename" before calling this function function showGUI(filename, hidePrevious, bCursorVisible) if bCursorVisible == nil then bCursorVisible = true end if root == nil then setBackground("") end local currentGUI = loadedGUIs[filename] if(currentGUI == nil) then currentGUI = loadGUI(filename) end if(root:isChild(currentGUI.window)) then root:removeChildWindow(currentGUI.window) end root:addChildWindow(currentGUI.window) if bCursorVisible then showCursor() else hideCursor() end if find( activeSheets, filename ) ~= nil then table.remove( activeSheets, find( activeSheets, filename ) ) nrOfActiveSheets = nrOfActiveSheets - 1 else if nrOfActiveSheets == 0 then orxonox.InputManager:getInstance():enterState("guiMouseOnly") orxonox.HumanController:pauseControl() end end nrOfActiveSheets = nrOfActiveSheets + 1 table.insert(activeSheets, filename) activeSheets[nrOfActiveSheets] = filename bHidePrevious[filename]=hidePrevious cursorVisibility[filename] = bCursorVisible if hidePrevious == true then for i=1,nrOfActiveSheets-1 do loadedGUIs[ activeSheets[i] ]:hide() end end currentGUI:show() return currentGUI end function hideCursor() if bShowsCursor==true then bShowsCursor=false cursor:hide() end end function showCursor() if bShowsCursor==false then bShowsCursor=true cursor:show() end end function hideGUI(filename) local currentGUI = loadedGUIs[filename] if currentGUI == nil then return end currentGUI:hide() if bHidePrevious[filename] == true then local i = nrOfActiveSheets-1 while i>0 do loadedGUIs[ activeSheets[i] ]:show() if bHidePrevious[filename]==true then break else i=i-1 end end end root:removeChildWindow(currentGUI.window) local i=1 while activeSheets[i] do if activeSheets[i+1] == nil then if activeSheets[i-1] ~= nil then if cursorVisibility[ activeSheets[i-1] ] == true then showCursor() else hideCursor() end else hideCursor() end end if activeSheets[i] == filename then table.remove( activeSheets, i ) nrOfActiveSheets = nrOfActiveSheets-1 else i = i+1 end end cursorVisibility[filename] = nil -- remove the cursor visibility of the current gui from the table bHidePrevious[filename] = nil if nrOfActiveSheets == 0 then orxonox.InputManager:getInstance():leaveState("guiMouseOnly") orxonox.HumanController:resumeControl() hideCursor() end end function hideAllGUIs() while nrOfActiveSheets ~= 0 do hideGUI(activeSheets[nrOfActiveSheets]) end end function keyESC() if nrOfActiveSheets > 0 then orxonox.CommandExecutor:execute("hideGUI "..activeSheets[nrOfActiveSheets]) else showGUI("InGameMenu") end end function setBackground(filename) local newroot if root ~= nil then root:rename("oldRootWindow") end if filename ~= "" then newroot = winMgr:loadWindowLayout(filename .. ".layout") newroot:rename("AbsoluteRootWindow") system:setGUISheet(newroot) else newroot = winMgr:createWindow("DefaultWindow", "AbsoluteRootWindow") newroot:setProperty("Alpha", "0.0") newroot:setSize(CEGUI.UVector2(CEGUI.UDim(1.0,0),CEGUI.UDim(1.0,0))) system:setGUISheet(newroot) end if root ~= nil then local child while root:getChildCount()~=0 do child = root:getChildAtIdx(0) root:removeChildWindow(child) newroot:addChildWindow(child) end winMgr:destroyWindow(root) end newroot:show() root = newroot end function find(table, value) local i=0 while table[i] ~= nil do if table[i]==value then return i else i=i+1 end end return nil end